Player Matchup

Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Eistee_Mosee
Neith
Level 98
God Stats
13W - 17L
1,632 SR
Queue Stats
301W - 284L
1,398 Elo+
Solo
Bacchus
Bacchus
HUSSQ8_
Bacchus
Level 157
God Stats
8W - 6L
1,589 SR
Queue Stats
230W - 256L
1,553 Elo+
Party 1
Fenrir
Fenrir
Kekoby01
Fenrir
Level 156
God Stats
3W - 6L
1,559 SR
Queue Stats
301W - 295L
1,505 Elo+
Solo
Hercules
Hercules
MISTERAZOZ
Hercules
Level 156
God Stats
3W - 3L
1,568 SR
Queue Stats
202W - 231L
1,430 Elo+
Party 1
Team Averages
Level 131
1,569 SR
1,477 Elo+

VS

Team Averages
Level 112
1,574 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Ban_Deh
Sun Wukong
Level 117
God Stats
23W - 22L
1,543 SR
Queue Stats
208W - 180L
1,453 Elo+
Solo
Bastet
Bastet
I SpaceySpace I
Bastet
Level 114
God Stats
57W - 55L
1,602 SR
Queue Stats
234W - 234L
1,534 Elo+
Solo
Sylvanus
Sylvanus
OSCARMC7629
Sylvanus
Level 123
God Stats
15W - 6L
1,658 SR
Queue Stats
99W - 93L
1,505 Elo+
Party 2
Vulcan
Vulcan
lfred27
Vulcan
Level 125
God Stats
4W - 4L
1,567 SR
Queue Stats
39W - 48L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 3 / 0
4,891
489
6,092
5,527
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
4,713
471
5,472
5,889
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
HUSSQ8_
Bacchus
10
0 / 2 / 2
5,429
543
2,326
6,757
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Kekoby01
Fenrir
11
4 / 2 / 0
6,215
622
4,029
6,560
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
MISTERAZOZ
Hercules
9
1 / 3 / 0
5,221
522
2,551
8,468
2,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 1 / 3
5,677
568
4,228
6,715
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Ban_Deh
Sun Wukong
11
2 / 1 / 1
6,503
650
5,474
7,423
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 3 / 2
5,612
561
3,895
8,507
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
OSCARMC7629
Sylvanus
10
2 / 1 / 2
5,666
567
3,297
9,486
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
lfred27
Vulcan
12
4 / 0 / 0
6,329
633
4,472
2,996
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
13
13
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
W
Hachiman
 
Hachiman
3
1
3
4.5
W
Sun Wukong
Ban_Deh
Sun Wukong
2
1
1
2.5
L
0
3
1
0.17
L
Bacchus
HUSSQ8_
Bacchus
0
2
2
0.5
W
2
3
2
1
L
Fenrir
Kekoby01
Fenrir
4
2
0
2
L
Hercules
MISTERAZOZ
Hercules
1
3
0
0.33
W
Sylvanus
OSCARMC7629
Sylvanus
2
1
2
3
W
Vulcan
lfred27
Vulcan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,470
Damage
21,366
33,201
Taken
35,127
13,302
Mitigated
13,718
6,837
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,092
539
369
1,009
5,527
1,505
0
1,380
4,147
29,569
0
W
Hachiman
 
Hachiman
4,228
2,809
0
2,288
6,715
1,958
0
1,728
4,540
0
27,465
W
Sun Wukong
Ban_Deh
Sun Wukong
5,474
609
0
873
7,423
4,303
0
227
7,156
0
42,663
L
5,472
1,253
0
789
5,889
1,592
0
1,592
4,297
0
19,668
L
Bacchus
HUSSQ8_
Bacchus
2,326
184
0
1,784
6,757
4,634
0
3,727
3,030
22,278
0
W
3,895
636
0
3,319
8,507
2,367
13
814
7,527
0
30,237
L
Fenrir
Kekoby01
Fenrir
4,029
774
0
527
6,560
2,832
0
525
6,035
0
44,159
L
Hercules
MISTERAZOZ
Hercules
2,551
889
0
2,359
8,468
2,739
0
172
8,296
0
26,366
W
Sylvanus
OSCARMC7629
Sylvanus
3,297
1,433
1,101
3,319
9,486
4,243
204
2,863
5,987
25,957
9,195
W
Vulcan
lfred27
Vulcan
4,472
269
0
695
2,996
847
0
1,239
1,499
33,346
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
29,787
292
Minions Killed
323
0
Camps Cleared
0
1,123,137
Distance Traveled
1,076,743
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,891
489
57
6
0
219,598
3
W
Hachiman
5,677
568
52
5
0
192,382
0
W
Sun Wukong
6,503
650
84
8
0
214,453
0
L
Neith
4,713
471
46
5
0
199,112
0
L
Bacchus
5,429
543
54
5
0
229,979
0
W
Bastet
5,612
561
51
5
0
234,209
0
L
Fenrir
6,215
622
74
7
0
250,921
0
L
Hercules
5,221
522
61
6
0
223,527
0
W
Sylvanus
5,666
567
66
7
0
205,221
0
W
Vulcan
6,329
633
70
7
0
230,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role