Player Matchup

Agni
Agni
Gold III
ItsAzelo
Agni
Gold III
Level 101
God Stats
0W - 2L
1,240 SR
Queue Stats
52W - 54L
1,634 MMR
Solo
Chang'e
Chang'e
Bronze III
N8tive818thuug
Chang'e
Bronze III
Level 31
God Stats
4W - 7L
1,214 SR
Queue Stats
17W - 18L
1,600 MMR
Solo
Cupid
Cupid
Platinum IV
lufffy1996
Cupid
Platinum IV
Level 159
God Stats
1W - 2L
1,715 SR
Queue Stats
161W - 174L
1,708 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,390 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,603 SR
1,650 MMR
Bastet
Bastet
Silver I
Plasde7
Bastet
Silver I
Level 48
God Stats
10W - 13L
1,388 SR
Queue Stats
104W - 134L
1,522 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
Sharktopus45
Ah Muzen Cab
Gold I
Level 144
God Stats
5W - 1L
1,650 SR
Queue Stats
209W - 234L
1,553 MMR
Solo
Discordia
Discordia
Platinum II
ZUBÃO
Discordia
Platinum II
Level 167
God Stats
32W - 25L
1,772 SR
Queue Stats
235W - 239L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 4 / 1
9,145
703
7,961
11,469
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 2
9,147
704
6,815
19,570
9,048
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
15
0 / 2 / 2
8,797
677
6,437
15,278
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothVulcanAchillesSobekNe Zha

VS

Bans
MulanSurtrKuzenboAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Plasde7
Bastet
15
3 / 1 / 4
9,721
748
12,374
12,807
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Sharktopus45
Ah Muzen Cab
15
2 / 2 / 5
9,614
740
9,353
11,380
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ZUBÃO
Discordia
17
3 / 1 / 3
10,620
817
18,386
6,454
2,106
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
2
4
1
0.63
L
2
2
2
1.5
W
Bastet
Plasde7
Bastet
3
1
4
5
W
Ah Muzen Cab
Sharktopus45
Ah Muzen Cab
2
2
5
2.25
W
Discordia
ZUBÃO
Discordia
3
1
3
4.5
L
Cupid
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
40,113
46,317
Taken
30,641
16,407
Mitigated
13,134
18,025
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,961
451
70
966
11,469
2,786
0
5,795
4,787
32,227
755
L
6,815
0
2,110
5,375
19,570
9,048
0
5,800
12,589
31,633
0
W
Bastet
Plasde7
Bastet
12,374
1,137
98
6,210
12,807
7,191
972
5,668
7,087
0
28,150
W
Ah Muzen Cab
Sharktopus45
Ah Muzen Cab
9,353
1,089
0
1,680
11,380
3,837
997
5,233
6,120
0
39,006
W
Discordia
ZUBÃO
Discordia
18,386
319
100
1,969
6,454
2,106
823
3,568
2,886
65,222
1,989
L
Cupid
6,437
3,064
1,182
8,322
15,278
4,573
0
4,365
10,110
0
40,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
29,955
188
Minions Killed
193
0
Camps Cleared
0
748,345
Distance Traveled
825,216
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,145
703
44
3
0
226,382
0
L
Chang'e
9,147
704
54
4
0
274,339
3
W
Bastet
9,721
748
41
3
0
274,129
0
W
Ah Muzen Cab
9,614
740
51
4
0
274,180
4
W
Discordia
10,620
817
101
8
0
276,907
0
L
Cupid
8,797
677
90
7
0
247,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role