Player Matchup

Kukulkan
Kukulkan
Diamond V
 
Kukulkan
Diamond V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
EndMySufferingXd
Sun Wukong
Platinum III
Level 128
God Stats
1W - 1L
1,492 SR
Queue Stats
32W - 19L
2,149 MMR
Solo
Hachiman
Hachiman
Diamond III
Fúsion
Hachiman
Diamond III
Level 163
God Stats
3W - 5L
1,462 SR
Queue Stats
406W - 368L
2,191 MMR
Party 1
Hun Batz
Hun Batz
Diamond III
J0rm1trick
Hun Batz
Diamond III
Level 145
God Stats
4W - 4L
1,480 SR
Queue Stats
244W - 217L
2,137 MMR
Solo
Odin
Odin
Diamond IV
Supportence
Odin
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 140L
2,155 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,487 SR
2,026 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,486 SR
1,914 MMR
Bastet
Bastet
Diamond V
 
Bastet
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Diamond V
 
Hel
Diamond V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
AhnvI
Sylvanus
Diamond III
Level 160
God Stats
10W - 9L
1,382 SR
Queue Stats
286W - 257L
2,143 MMR
Solo
Ullr
Ullr
Diamond IV
CoquelicBloom
Ullr
Diamond IV
Level 135
God Stats
20W - 27L
1,569 SR
Queue Stats
166W - 160L
2,128 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
OZY098
Morgan Le Fay
Diamond II
Level 201
God Stats
5W - 7L
1,479 SR
Queue Stats
198W - 167L
2,298 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 2 / 1
6,744
482
1,774
5,647
1,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
EndMySufferingXd
Sun Wukong
12
0 / 4 / 0
6,901
493
5,077
14,997
7,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Fúsion
Hachiman
14
8 / 3 / 1
8,710
622
10,348
9,973
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
J0rm1trick
Hun Batz
13
0 / 2 / 3
6,742
482
5,694
9,820
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 1 / 7
7,741
553
3,863
9,158
4,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MulanCernunnosThothAmaterasu

VS

Bans
ThorMedusaAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 2 / 3
8,178
584
6,857
11,361
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
14
2 / 2 / 2
7,751
554
4,489
7,056
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
AhnvI
Sylvanus
16
2 / 0 / 3
9,525
680
10,460
11,553
10,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 3
7,736
553
5,192
10,842
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
OZY098
Morgan Le Fay
15
4 / 0 / 0
9,059
647
7,534
3,748
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
10
Kills
12
12
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Bastet
 
Bastet
4
2
3
2.75
W
Hel
 
Hel
2
2
2
1.5
W
Sylvanus
AhnvI
Sylvanus
2
0
3
3.5
W
0
6
3
0.25
L
Sun Wukong
EndMySufferingXd
Sun Wukong
0
4
0
0
L
Hachiman
Fúsion
Hachiman
8
3
1
2.83
L
Hun Batz
J0rm1trick
Hun Batz
0
2
3
0.75
W
Morgan Le Fay
OZY098
Morgan Le Fay
4
0
0
4
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,756
Damage
34,532
49,595
Taken
44,560
19,486
Mitigated
20,492
15,893
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,774
131
0
625
5,647
1,092
0
4,359
985
46,738
0
W
Bastet
 
Bastet
6,857
2,328
0
3,865
11,361
3,377
0
843
10,518
0
40,759
W
Hel
 
Hel
4,489
348
2,297
2,796
7,056
2,120
371
0
7,056
55,221
1,013
W
Sylvanus
AhnvI
Sylvanus
10,460
2,631
520
7,930
11,553
10,381
40
0
11,553
61,423
12,928
W
5,192
1,237
0
733
10,842
3,312
0
0
10,842
0
52,406
L
Sun Wukong
EndMySufferingXd
Sun Wukong
5,077
1,296
0
4,741
14,997
7,936
0
9,224
5,693
0
50,891
L
Hachiman
Fúsion
Hachiman
10,348
5,424
0
3,346
9,973
3,310
111
1,118
8,642
0
64,572
L
Hun Batz
J0rm1trick
Hun Batz
5,694
2,257
0
4,132
9,820
2,880
0
2,684
6,918
0
61,812
W
Morgan Le Fay
OZY098
Morgan Le Fay
7,534
504
0
968
3,748
1,302
738
931
2,817
63,995
1,407
L
3,863
793
787
2,262
9,158
4,268
0
3,241
5,519
0
29,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
42,249
475
Minions Killed
535
0
Camps Cleared
0
1,402,254
Distance Traveled
1,476,935
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,744
482
96
7
0
240,414
0
W
Bastet
8,178
584
61
4
0
330,387
4
W
Hel
7,751
554
115
8
0
312,756
5
W
Sylvanus
9,525
680
136
10
0
241,999
4
W
Ullr
7,736
553
86
6
0
259,909
0
L
Sun Wukong
6,901
493
101
7
0
266,533
3
L
Hachiman
8,710
622
118
8
0
267,669
2
L
Hun Batz
6,742
482
108
8
0
327,368
3
W
Morgan Le Fay
9,059
647
137
10
0
331,884
0
L
Odin
7,741
553
52
4
0
300,270
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role