Player Matchup

Medusa
Medusa
Lurog
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,533 Elo+
Party 1
Set
Set
MistaWaltWhite
Set
Level 13
God Stats
2W - 2L
1,311 SR
Queue Stats
9W - 7L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
pokemybuttpls
Baron Samedi
Level 86
God Stats
6W - 3L
1,515 SR
Queue Stats
31W - 19L
1,595 Elo+
Party 1
Team Averages
Level 40
1,442 SR
1,587 Elo+

VS

Team Averages
Level 89
1,612 SR
1,477 Elo+
Nu Wa
Nu Wa
Andercat98
Nu Wa
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 17L
1,482 Elo+
Solo
Thor
Thor
Thebossofthehous
Thor
Level 69
God Stats
5W - 3L
1,921 SR
Queue Stats
67W - 70L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
kratos-rec
Sun Wukong
Level 56
God Stats
22W - 20L
1,415 SR
Queue Stats
302W - 321L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lurog
Medusa
12
0 / 5 / 1
7,160
597
4,941
7,353
2,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
7,797
650
4,546
8,852
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
pokemybuttpls
Baron Samedi
12
0 / 5 / 1
7,405
617
5,563
9,233
4,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 0 / 10
8,890
741
7,298
4,324
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
11 / 1 / 2
10,694
891
7,392
7,844
3,789
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
kratos-rec
Sun Wukong
14
1 / 0 / 11
8,798
733
6,452
9,530
9,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
0
10
6
L
Medusa
Lurog
Medusa
0
5
1
0.1
L
1
3
0
0.33
W
11
1
2
12
W
Sun Wukong
kratos-rec
Sun Wukong
1
0
11
6.5
L
Baron Samedi
pokemybuttpls
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,050
Damage
21,142
25,438
Taken
21,698
9,685
Mitigated
14,383
3,800
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,298
1,758
0
1,342
4,324
1,314
644
1,871
2,427
39,153
0
L
Medusa
Lurog
Medusa
4,941
2,886
0
527
7,353
2,152
0
2,537
4,782
0
23,735
L
4,546
1,730
0
1,329
8,852
3,506
0
1,978
6,861
0
35,717
W
7,392
1,609
0
1,971
7,844
3,789
1,381
2,256
5,573
0
34,615
W
Sun Wukong
kratos-rec
Sun Wukong
6,452
620
0
1,623
9,530
9,280
456
1,718
7,747
0
23,178
L
Baron Samedi
pokemybuttpls
Baron Samedi
5,563
230
189
1,755
9,233
4,027
0
2,860
6,347
29,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
28,382
150
Minions Killed
141
0
Camps Cleared
0
628,306
Distance Traveled
697,309
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,890
741
61
5
0
217,933
7
L
Medusa
7,160
597
40
3
0
204,256
0
L
Set
7,797
650
61
5
0
217,162
0
W
Thor
10,694
891
53
4
0
229,228
0
W
Sun Wukong
8,798
733
27
2
0
250,148
0
L
Baron Samedi
7,405
617
49
4
0
206,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role