Player Matchup

Ix Chel
Ix Chel
DiegoGR
Ix Chel
Level 200
God Stats
4W - 8L
1,242 SR
Queue Stats
255W - 235L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
RObreja13
Ao Kuang
Level 156
God Stats
12W - 8L
1,599 SR
Queue Stats
107W - 118L
1,520 Elo+
Solo
Medusa
Medusa
Tatri
Medusa
Level 157
God Stats
5W - 1L
1,512 SR
Queue Stats
59W - 51L
1,580 Elo+
Party 3
Tyr
Tyr
ekhoe
Tyr
Level 148
God Stats
3W - 0L
1,861 SR
Queue Stats
41W - 26L
1,669 Elo+
Party 3
Loki
Loki
itzan1999
Loki
Level 186
God Stats
36W - 30L
1,688 SR
Queue Stats
226W - 199L
1,603 Elo+
Party 1
Team Averages
Level 169
1,580 SR
1,597 Elo+

VS

Team Averages
Level 172
1,608 SR
1,579 Elo+
Mulan
Mulan
Durekaru
Mulan
Level 160
God Stats
28W - 17L
1,651 SR
Queue Stats
233W - 222L
1,497 Elo+
Solo
Thor
Thor
Ghaelach
Thor
Level 221
God Stats
2W - 5L
1,429 SR
Queue Stats
215W - 127L
1,696 Elo+
Party 2
Neith
Neith
JJMASTER69
Neith
Level 199
God Stats
6W - 4L
1,740 SR
Queue Stats
355W - 210L
1,656 Elo+
Party 2
Charon
Charon
LÏun
Charon
Level 140
God Stats
18W - 9L
1,909 SR
Queue Stats
314W - 276L
1,554 Elo+
Party 2
Lancelot
Lancelot
nagel121
Lancelot
Level 142
God Stats
1W - 3L
1,311 SR
Queue Stats
419W - 371L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DiegoGR
Ix Chel
17
5 / 2 / 3
10,210
601
14,557
10,849
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
RObreja13
Ao Kuang
17
2 / 1 / 2
10,099
594
9,495
15,386
16,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Tatri
Medusa
19
4 / 0 / 2
11,483
675
6,733
9,127
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
ekhoe
Tyr
12
0 / 1 / 7
8,289
488
5,246
12,300
10,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
16
9 / 1 / 4
9,731
572
10,771
12,637
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Durekaru
Mulan
17
0 / 2 / 2
10,278
605
10,052
14,995
11,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
1 / 4 / 1
8,989
529
7,156
15,280
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
17
2 / 4 / 0
10,153
597
7,743
9,739
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
LÏun
Charon
14
1 / 2 / 2
8,469
498
7,454
12,172
10,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
nagel121
Lancelot
14
1 / 8 / 1
8,073
475
5,976
16,940
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
5
5
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DiegoGR
Ix Chel
5
2
3
3.25
L
Mulan
Durekaru
Mulan
0
2
2
0.5
L
Thor
1
4
1
0.38
L
Neith
2
4
0
0.5
L
Charon
LÏun
Charon
1
2
2
1
W
Ao Kuang
RObreja13
Ao Kuang
2
1
2
3
W
Medusa
Tatri
Medusa
4
0
2
5
W
Tyr
ekhoe
Tyr
0
1
7
3.5
W
Loki
9
1
4
11
L
Lancelot
nagel121
Lancelot
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,802
Damage
38,381
60,299
Taken
69,126
39,073
Mitigated
36,613
26,193
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DiegoGR
Ix Chel
14,557
2,297
3,002
3,981
10,849
4,386
0
3,274
7,524
80,526
657
L
Mulan
Durekaru
Mulan
10,052
789
0
7,482
14,995
11,805
460
8,018
6,977
582
91,579
L
Thor
7,156
940
0
2,636
15,280
4,877
0
7,071
7,859
0
68,022
L
Neith
7,743
3,597
0
1,379
9,739
3,537
15
548
9,151
0
103,202
L
Charon
LÏun
Charon
7,454
1,081
0
2,182
12,172
10,280
0
2,823
9,155
31,685
289
W
Ao Kuang
RObreja13
Ao Kuang
9,495
1,392
0
6,327
15,386
16,796
62
719
13,907
66,447
4,188
W
Medusa
Tatri
Medusa
6,733
2,976
0
3,826
9,127
3,140
0
879
8,248
0
111,786
W
Tyr
ekhoe
Tyr
5,246
681
0
3,962
12,300
10,847
0
2,236
9,962
0
21,522
W
Loki
10,771
3,149
0
5,095
12,637
3,904
0
1,379
11,258
0
73,407
L
Lancelot
nagel121
Lancelot
5,976
1,998
0
4,932
16,940
6,114
0
3,841
12,849
0
61,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,812
Gold Earned
45,962
607
Minions Killed
630
0
Camps Cleared
0
1,837,849
Distance Traveled
1,730,282
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,210
601
143
8
0
372,251
0
L
Mulan
10,278
605
164
10
0
298,077
5
L
Thor
8,989
529
150
9
0
371,598
2
L
Neith
10,153
597
183
11
0
303,941
1
L
Charon
8,469
498
29
2
0
373,027
3
W
Ao Kuang
10,099
594
142
8
0
285,079
0
W
Medusa
11,483
675
194
11
0
375,569
5
W
Tyr
8,289
488
27
2
0
392,651
6
W
Loki
9,731
572
101
6
0
412,299
0
L
Lancelot
8,073
475
104
6
0
383,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role