Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
HeilCCPfaqAnglos
Loki
Gold II
Level 120
God Stats
41W - 24L
1,666 SR
Queue Stats
46W - 29L
1,588 MMR
Solo
Sobek
Sobek
Platinum IV
MajorMulz
Sobek
Platinum IV
Level 175
God Stats
11W - 7L
1,693 SR
Queue Stats
134W - 119L
1,615 MMR
Solo
Shiva
Shiva
Silver I
deathlovepain
Shiva
Silver I
Level 61
God Stats
2W - 1L
1,641 SR
Queue Stats
18W - 16L
1,648 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,600 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,520 SR
1,546 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Fran-Isco112
Nemesis
Gold IV
Level 148
God Stats
3W - 6L
1,451 SR
Queue Stats
149W - 158L
1,354 MMR
Party 2
Scylla
Scylla
Gold I
Joorge_Alvarez
Scylla
Gold I
Level 149
God Stats
22W - 20L
1,597 SR
Queue Stats
188W - 182L
1,678 MMR
Party 2
Anhur
Anhur
Gold I
Merksman1
Anhur
Gold I
Level 124
God Stats
1W - 2L
1,562 SR
Queue Stats
97W - 99L
1,693 MMR
Party 1
Ares
Ares
Gold III
OiiBossman
Ares
Gold III
Level 89
God Stats
6W - 6L
1,492 SR
Queue Stats
165W - 164L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 0 / 1
7,286
662
8,939
5,169
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
 
Da Ji
12
6 / 1 / 2
6,964
633
6,280
7,063
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 0 / 1
7,005
637
2,212
5,628
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
MajorMulz
Sobek
11
1 / 0 / 5
6,821
620
3,596
7,778
4,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
7 / 3 / 3
8,370
761
8,152
9,975
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BacchusCu ChulainnAgniOdin

VS

Bans
AwilixBastetUllrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 9 / 2
6,000
545
5,018
12,791
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Fran-Isco112
Nemesis
11
1 / 2 / 0
5,680
516
1,252
6,241
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 0
5,733
521
1,962
3,604
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Merksman1
Anhur
9
0 / 4 / 0
5,294
481
4,266
9,148
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,246
477
2,756
9,082
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
21
Kills
3
4
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
1
6.5
W
Da Ji
 
Da Ji
6
1
2
7
L
Fenrir
 
Fenrir
2
9
2
0.33
L
Nemesis
Fran-Isco112
Nemesis
1
2
0
0.5
W
1
0
1
1.5
L
0
2
0
0
W
Sobek
MajorMulz
Sobek
1
0
5
3.5
L
Anhur
Merksman1
Anhur
0
4
0
0
L
0
4
0
0
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
15,254
35,613
Taken
40,866
16,537
Mitigated
15,933
13,612
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,939
6,056
0
2,916
5,169
1,458
0
873
4,296
0
66,165
W
Da Ji
 
Da Ji
6,280
1,769
0
1,488
7,063
2,603
0
575
6,444
0
46,353
L
Fenrir
 
Fenrir
5,018
1,187
0
3,426
12,791
5,715
0
0
12,791
0
29,226
L
Nemesis
Fran-Isco112
Nemesis
1,252
559
0
1,315
6,241
2,047
0
0
6,241
0
40,515
W
2,212
389
0
1,508
5,628
2,348
0
1,366
4,262
0
58,020
L
1,962
178
0
709
3,604
834
0
0
3,604
38,653
431
W
Sobek
MajorMulz
Sobek
3,596
333
0
3,903
7,778
4,762
0
2,015
5,763
17,524
1,449
L
Anhur
Merksman1
Anhur
4,266
2,509
0
3,646
9,148
2,122
0
1,396
7,752
0
40,997
L
2,756
239
0
1,798
9,082
5,215
0
2,120
6,962
13,480
0
W
8,152
1,918
0
3,797
9,975
5,366
48
348
9,206
0
53,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
27,953
419
Minions Killed
315
0
Camps Cleared
0
1,148,259
Distance Traveled
1,105,990
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,286
662
111
10
0
199,459
0
W
Da Ji
6,964
633
70
6
0
250,043
1
L
Fenrir
6,000
545
59
5
0
193,387
2
L
Nemesis
5,680
516
79
7
0
275,224
0
W
Loki
7,005
637
121
11
0
250,744
1
L
Scylla
5,733
521
85
8
0
225,704
0
W
Sobek
6,821
620
22
2
0
222,813
4
L
Anhur
5,294
481
77
7
0
190,936
0
L
Ares
5,246
477
15
1
0
220,739
1
W
Shiva
8,370
761
95
9
0
225,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role