Player Matchup

Neith
Neith
GysbIvan
Neith
Level 28
God Stats
25W - 20L
1,476 SR
Queue Stats
106W - 97L
1,475 Elo+
Party 1
Thanatos
Thanatos
JamoSouls
Thanatos
Level 46
God Stats
9W - 27L
1,208 SR
Queue Stats
266W - 273L
1,374 Elo+
Solo
Ix Chel
Ix Chel
Mepcuk006
Ix Chel
Level 120
God Stats
0W - 2L
1,264 SR
Queue Stats
56W - 53L
1,484 Elo+
Party 3
Janus
Janus
PROFFISEONAL
Janus
Level 99
God Stats
2W - 1L
1,859 SR
Queue Stats
115W - 104L
1,485 Elo+
Party 1
Serqet
Serqet
parchun
Serqet
Level 121
God Stats
19W - 14L
1,667 SR
Queue Stats
108W - 117L
1,472 Elo+
Party 3
Team Averages
Level 83
1,495 SR
1,458 Elo+

VS

Team Averages
Level 70
1,443 SR
1,445 Elo+
Scylla
Scylla
 
Scylla
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Bambiiiiiiiiiii
Chang'e
Level 91
God Stats
2W - 3L
1,511 SR
Queue Stats
189W - 180L
1,456 Elo+
Solo
Ares
Ares
F A E N 4
Ares
Level 68
God Stats
2W - 2L
1,379 SR
Queue Stats
164W - 182L
1,448 Elo+
Solo
Mulan
Mulan
Slay Izuna
Mulan
Level 64
God Stats
9W - 8L
1,269 SR
Queue Stats
101W - 86L
1,475 Elo+
Solo
Olorun
Olorun
Streuner1992
Olorun
Level 67
God Stats
4W - 2L
1,554 SR
Queue Stats
29W - 30L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GysbIvan
Neith
14
2 / 3 / 9
8,282
518
8,905
9,833
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
JamoSouls
Thanatos
13
2 / 9 / 1
7,518
470
3,970
13,959
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Mepcuk006
Ix Chel
13
3 / 5 / 4
7,963
498
6,371
8,547
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 8
7,765
485
15,716
7,129
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
parchun
Serqet
16
10 / 4 / 6
9,248
578
13,918
13,178
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 6 / 8
8,332
521
7,416
12,037
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 6 / 3
8,515
532
10,530
15,424
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
13
3 / 3 / 5
8,372
523
2,926
17,642
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mulan
16
6 / 1 / 2
10,607
663
10,929
14,370
9,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
14
1 / 4 / 5
8,423
526
7,156
8,974
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
20
Kills
21
21
Deaths
20
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
6
8
1.5
W
6
6
3
1.25
W
Ares
3
3
5
1.83
L
Neith
GysbIvan
Neith
2
3
9
2.17
L
Thanatos
JamoSouls
Thanatos
2
9
1
0.28
L
Ix Chel
Mepcuk006
Ix Chel
3
5
4
1
L
3
0
8
7
W
Mulan
6
1
2
7
W
Olorun
1
4
5
0.88
L
Serqet
parchun
Serqet
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,880
Damage
38,957
52,646
Taken
68,447
16,653
Mitigated
33,356
12,720
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,416
1,085
0
556
12,037
3,496
0
4,005
7,704
41,134
0
W
10,530
1,109
1,103
5,008
15,424
4,326
0
5,204
10,097
47,401
0
W
Ares
2,926
106
0
4,853
17,642
12,288
0
6,438
10,500
21,289
0
L
Neith
GysbIvan
Neith
8,905
2,383
0
2,255
9,833
2,480
378
7,871
1,954
0
50,514
L
Thanatos
JamoSouls
Thanatos
3,970
1,160
0
5,326
13,959
4,288
44
5,442
8,451
0
46,380
L
Ix Chel
Mepcuk006
Ix Chel
6,371
163
564
2,426
8,547
2,192
0
4,932
3,409
40,449
425
L
15,716
1,080
0
1,899
7,129
1,884
414
3,933
3,116
47,193
1,156
W
Mulan
10,929
1,724
0
6,648
14,370
9,683
278
4,233
9,513
0
76,001
W
Olorun
7,156
2,646
300
1,919
8,974
3,563
1,842
1,631
7,166
66,098
0
L
Serqet
parchun
Serqet
13,918
3,152
0
250
13,178
5,809
0
5,349
7,688
0
64,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
44,249
386
Minions Killed
424
0
Camps Cleared
0
1,579,576
Distance Traveled
1,560,610
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,332
521
67
4
0
283,523
0
W
Chang'e
8,515
532
63
4
0
324,386
0
W
Ares
8,372
523
23
1
0
320,119
4
L
Neith
8,282
518
97
6
0
292,914
0
L
Thanatos
7,518
470
73
5
0
276,532
1
L
Ix Chel
7,963
498
64
4
0
315,012
0
L
Janus
7,765
485
62
4
0
327,077
5
W
Mulan
10,607
663
134
8
0
313,094
2
W
Olorun
8,423
526
137
9
0
319,488
0
L
Serqet
9,248
578
90
6
0
368,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role