Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Idk4anios
Camazotz
Level 67
God Stats
4W - 4L
1,427 SR
Queue Stats
245W - 217L
1,545 Elo+
Party 1
Agni
Agni
Polvooron
Agni
Level 101
God Stats
4W - 1L
1,627 SR
Queue Stats
172W - 151L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 88
God Stats
210W - 179L
1,534 SR
Queue Stats
246W - 219L
1,539 Elo+
Party 1
Rama
Rama
edua2607
Rama
Level 126
God Stats
4W - 3L
1,595 SR
Queue Stats
105W - 98L
1,555 Elo+
Solo
Team Averages
Level 98
1,537 SR
1,532 Elo+

VS

Team Averages
Level 66
1,575 SR
1,526 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Blackbunny1989
Kuzenbo
Level 35
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 3
Nemesis
Nemesis
Dеkо
Nemesis
Level 103
God Stats
3W - 4L
1,649 SR
Queue Stats
67W - 64L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
VonNightmare
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 6
6,283
628
5,710
3,785
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
Idk4anios
Camazotz
12
4 / 1 / 4
7,017
702
4,989
7,476
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
12
5 / 1 / 4
6,836
684
4,824
3,570
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tusc0
Gilgamesh
10
5 / 2 / 1
5,856
586
3,155
7,555
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
10
3 / 1 / 0
6,144
614
4,761
7,648
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 7 / 1
5,434
543
3,408
10,118
6,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
 
Chiron
9
1 / 2 / 1
4,977
498
4,011
6,312
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
5,231
523
2,091
7,747
6,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Dеkо
Nemesis
10
2 / 2 / 1
5,759
576
3,401
6,478
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
VonNightmare
Kukulkan
8
0 / 3 / 0
4,688
469
1,165
4,848
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
6
3
L
Guan Yu
 
Guan Yu
1
7
1
0.21
L
Chiron
 
Chiron
1
2
1
0.75
L
1
3
1
0.5
L
Nemesis
Dеkо
Nemesis
2
2
1
1.25
W
Camazotz
Idk4anios
Camazotz
4
1
4
6
W
Agni
5
1
4
7
W
Gilgamesh
Tusc0
Gilgamesh
5
2
1
2.75
L
Kukulkan
VonNightmare
Kukulkan
0
3
0
0
W
Rama
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,439
Damage
14,076
30,034
Taken
35,503
10,263
Mitigated
17,496
11,099
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,710
3,142
0
1,397
3,785
2,330
224
1,179
2,606
29,785
1,002
L
Guan Yu
 
Guan Yu
3,408
544
0
1,350
10,118
6,510
0
2,053
7,314
0
24,294
L
Chiron
 
Chiron
4,011
2,043
399
1,749
6,312
1,552
0
1,587
4,725
0
35,204
L
2,091
638
0
777
7,747
6,207
0
2,778
4,927
11,082
0
L
Nemesis
Dеkо
Nemesis
3,401
1,266
0
957
6,478
2,209
0
846
5,531
0
39,452
W
Camazotz
Idk4anios
Camazotz
4,989
1,146
0
2,647
7,476
2,419
0
0
7,476
0
37,678
W
Agni
4,824
526
0
550
3,570
971
0
159
3,411
37,208
1,103
W
Gilgamesh
Tusc0
Gilgamesh
3,155
1,639
0
2,939
7,555
2,314
0
466
7,089
0
33,126
L
Kukulkan
VonNightmare
Kukulkan
1,165
238
0
240
4,848
1,018
0
2,675
1,927
21,543
0
W
Rama
4,761
3,788
0
3,566
7,648
2,229
168
1,452
6,196
0
41,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
26,089
326
Minions Killed
226
0
Camps Cleared
0
1,017,332
Distance Traveled
1,034,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,283
628
45
5
0
164,078
0
L
Guan Yu
5,434
543
37
4
0
194,254
0
L
Chiron
4,977
498
51
5
0
198,079
0
L
Kuzenbo
5,231
523
22
2
0
234,797
0
L
Nemesis
5,759
576
69
7
0
199,851
0
W
Camazotz
7,017
702
69
7
0
190,103
0
W
Agni
6,836
684
73
7
0
240,882
0
W
Gilgamesh
5,856
586
64
6
0
218,802
0
L
Kukulkan
4,688
469
47
5
0
207,195
0
W
Rama
6,144
614
75
8
0
203,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role