Player Matchup

Chang'e
Chang'e
Gold II
DragsONslayr
Chang'e
Gold II
Level 196
God Stats
5W - 9L
1,096 SR
Queue Stats
321W - 324L
1,530 MMR
Solo
Ullr
Ullr
Gold III
KnE10o7o20
Ullr
Gold III
Level 102
God Stats
13W - 7L
1,506 SR
Queue Stats
250W - 285L
1,484 MMR
Solo
Camazotz
Camazotz
Silver I
Thobek
Camazotz
Silver I
Level 74
God Stats
12W - 6L
1,697 SR
Queue Stats
46W - 37L
1,568 MMR
Solo
Hercules
Hercules
Gold II
XXXQuestionsXXX
Hercules
Gold II
Level 117
God Stats
6W - 3L
1,568 SR
Queue Stats
81W - 77L
1,550 MMR
Solo
Cthulhu
Cthulhu
Gold II
llaazzyyboy
Cthulhu
Gold II
Level 115
God Stats
1W - 1L
1,592 SR
Queue Stats
118W - 117L
1,549 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,492 SR
1,536 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,507 SR
1,546 MMR
Scylla
Scylla
Gold III
DumbsterBabies
Scylla
Gold III
Level 121
God Stats
9W - 10L
1,550 SR
Queue Stats
185W - 192L
1,573 MMR
Solo
Apollo
Apollo
Bronze III
GODANUBIS23L
Apollo
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,529 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
MrTigerson
Tsukuyomi
Silver I
Level 61
God Stats
1W - 1L
1,429 SR
Queue Stats
32W - 32L
1,536 MMR
Solo
Yemoja
Yemoja
Gold IV
ttv-Chillingtoro
Yemoja
Gold IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 170L
1,537 MMR
Solo
Surtr
Surtr
Gold III
xMrsSmith04x
Surtr
Gold III
Level 123
God Stats
5W - 8L
1,555 SR
Queue Stats
328W - 336L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DragsONslayr
Chang'e
14
2 / 1 / 1
8,240
589
4,280
7,959
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 1 / 4
8,164
583
5,574
6,426
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
Thobek
Camazotz
16
6 / 0 / 3
9,019
644
5,726
10,161
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
13
6 / 1 / 0
8,435
603
8,228
8,359
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
llaazzyyboy
Cthulhu
13
1 / 1 / 2
8,085
578
4,064
10,878
11,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaJanusCu Chulainn

VS

Bans
ThorBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,090
435
1,735
4,259
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
0 / 6 / 1
5,963
426
1,067
11,332
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
MrTigerson
Tsukuyomi
12
2 / 5 / 1
6,958
497
5,171
10,240
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 0 / 2
6,973
498
2,471
5,836
3,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 1
7,376
527
7,798
12,775
7,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
4
4
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DragsONslayr
Chang'e
2
1
1
2.5
L
0
3
0
0
L
Apollo
0
6
1
0.08
W
2
1
4
4
L
Tsukuyomi
MrTigerson
Tsukuyomi
2
5
1
0.5
W
Camazotz
Thobek
Camazotz
6
0
3
7.5
W
Hercules
6
1
0
6
W
Cthulhu
llaazzyyboy
Cthulhu
1
1
2
2
L
1
0
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
18,242
43,783
Taken
44,442
26,949
Mitigated
18,774
19,914
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DragsONslayr
Chang'e
4,280
354
742
3,431
7,959
2,850
276
3,116
4,843
52,045
1,911
L
1,735
333
0
1,000
4,259
1,063
0
932
3,187
33,360
0
L
Apollo
1,067
682
0
2,214
11,332
2,879
0
0
11,332
0
31,870
W
5,574
2,100
0
1,476
6,426
2,166
723
374
6,052
0
55,671
L
Tsukuyomi
MrTigerson
Tsukuyomi
5,171
775
0
3,270
10,240
3,367
0
294
9,946
0
47,677
W
Camazotz
Thobek
Camazotz
5,726
1,469
0
7,582
10,161
3,344
726
370
9,791
0
65,182
W
Hercules
8,228
2,616
0
2,833
8,359
7,570
0
1,607
6,752
0
37,640
W
Cthulhu
llaazzyyboy
Cthulhu
4,064
352
0
3,850
10,878
11,019
317
420
10,458
55,141
286
L
2,471
791
870
1,512
5,836
3,758
0
1,057
4,743
23,546
0
L
7,798
3,292
0
3,991
12,775
7,707
0
5,745
6,890
2,111
47,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,943
Gold Earned
33,360
456
Minions Killed
318
0
Camps Cleared
0
1,390,005
Distance Traveled
1,257,072
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,240
589
110
8
0
269,310
3
L
Scylla
6,090
435
65
5
0
139,326
1
L
Apollo
5,963
426
60
4
0
265,289
2
W
Ullr
8,164
583
83
6
0
244,412
4
L
Tsukuyomi
6,958
497
72
5
0
329,555
0
W
Camazotz
9,019
644
114
8
0
317,293
0
W
Hercules
8,435
603
44
3
0
303,530
0
W
Cthulhu
8,085
578
105
8
0
255,460
1
L
Yemoja
6,973
498
40
3
0
255,690
5
L
Surtr
7,376
527
81
6
0
267,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role