Player Matchup

Cliodhna
Cliodhna
DavidWurschy
Cliodhna
Level 78
God Stats
47W - 39L
1,565 SR
Queue Stats
312W - 303L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Gabgouba
Gilgamesh
Level 105
God Stats
4W - 5L
1,210 SR
Queue Stats
230W - 229L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MichoMacho
Cthulhu
Level 64
God Stats
15W - 17L
1,566 SR
Queue Stats
600W - 596L
1,486 Elo+
Party 1
Ra
Ra
Tomas 640
Ra
Level 68
God Stats
1W - 1L
1,727 SR
Queue Stats
10W - 26L
1,248 Elo+
Solo
Nut
Nut
megaeagle
Nut
Level 125
God Stats
10W - 17L
1,427 SR
Queue Stats
151W - 141L
1,473 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,440 Elo+

VS

Team Averages
Level 111
1,527 SR
1,533 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HUSSQ8_
Neith
Level 157
God Stats
2W - 2L
1,460 SR
Queue Stats
230W - 256L
1,545 Elo+
Party 2
Loki
Loki
MISTERAZOZ
Loki
Level 156
God Stats
24W - 25L
1,499 SR
Queue Stats
202W - 231L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
NeoGalax12
Sun Wukong
Level 86
God Stats
2W - 0L
1,677 SR
Queue Stats
134W - 144L
1,372 Elo+
Solo
Sobek
Sobek
alicemellow
Sobek
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DavidWurschy
Cliodhna
14
4 / 4 / 0
7,262
519
5,859
11,645
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Gabgouba
Gilgamesh
13
1 / 3 / 1
7,458
533
8,046
15,367
15,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MichoMacho
Cthulhu
11
3 / 1 / 1
7,102
507
6,863
10,073
5,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 1
5,832
417
3,353
5,998
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 3 / 2
7,052
504
6,231
8,285
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 0 / 3
9,404
672
8,345
7,161
2,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
HUSSQ8_
Neith
14
1 / 1 / 2
7,938
567
5,780
8,481
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
6 / 2 / 4
7,743
553
6,044
9,122
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
NeoGalax12
Sun Wukong
13
1 / 2 / 1
7,819
559
8,495
12,277
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 5
7,008
501
4,312
11,472
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
9
Kills
16
16
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
3
7.5
L
Cliodhna
DavidWurschy
Cliodhna
4
4
0
1
L
Gilgamesh
Gabgouba
Gilgamesh
1
3
1
0.5
W
Neith
HUSSQ8_
Neith
1
1
2
2
W
6
2
4
4
L
Cthulhu
MichoMacho
Cthulhu
3
1
1
3.5
W
Sun Wukong
NeoGalax12
Sun Wukong
1
2
1
0.75
L
1
5
1
0.3
W
2
4
5
1.13
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,352
Damage
32,976
51,368
Taken
48,513
28,513
Mitigated
25,928
14,126
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,345
211
0
5,266
7,161
2,957
0
1,927
4,793
77,537
1,800
L
Cliodhna
DavidWurschy
Cliodhna
5,859
1,482
0
4,395
11,645
3,278
0
3,207
8,438
0
58,128
L
Gilgamesh
Gabgouba
Gilgamesh
8,046
2,189
0
3,560
15,367
15,085
0
1,649
13,718
70
53,093
W
Neith
HUSSQ8_
Neith
5,780
1,015
0
3,781
8,481
2,906
666
2,356
6,125
0
71,111
W
6,044
465
0
1,524
9,122
2,734
0
1,946
7,044
0
47,414
L
Cthulhu
MichoMacho
Cthulhu
6,863
845
932
2,462
10,073
5,648
0
2,490
7,583
24,920
1,458
W
Sun Wukong
NeoGalax12
Sun Wukong
8,495
1,977
0
3,683
12,277
8,110
0
70
11,377
3,296
54,778
L
3,353
284
84
797
5,998
1,128
0
4,406
1,592
24,245
0
W
4,312
391
0
1,418
11,472
9,221
12
3,186
8,196
9,064
0
L
6,231
4,116
0
1,896
8,285
3,374
0
2,189
6,096
0
53,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
39,912
389
Minions Killed
470
0
Camps Cleared
0
1,195,302
Distance Traveled
1,364,367
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,404
672
151
11
0
285,367
4
L
Cliodhna
7,262
519
101
7
0
275,442
0
L
Gilgamesh
7,458
533
108
8
0
218,930
0
W
Neith
7,938
567
139
10
0
263,374
0
W
Loki
7,743
553
76
5
0
314,618
0
L
Cthulhu
7,102
507
29
2
0
263,497
3
W
Sun Wukong
7,819
559
98
7
0
234,705
5
L
Ra
5,832
417
48
3
0
197,165
0
W
Sobek
7,008
501
6
0
0
266,303
0
L
Nut
7,052
504
103
7
0
240,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role