Player Matchup

Cthulhu
Cthulhu
Pyro121
Cthulhu
Level 101
God Stats
72W - 56L
1,532 SR
Queue Stats
1,054W - 1,001L
1,460 Elo+
Solo
Eset
Eset
StealthfighterQ
Eset
Level 88
God Stats
7W - 6L
1,630 SR
Queue Stats
454W - 461L
1,453 Elo+
Solo
Izanami
Izanami
erlion
Izanami
Level 64
God Stats
7W - 1L
1,804 SR
Queue Stats
148W - 122L
1,504 Elo+
Solo
Janus
Janus
fatcatstu
Janus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,393 Elo+
Solo
Mulan
Mulan
viniWAIFUSLAYE
Mulan
Level 98
God Stats
20W - 17L
1,568 SR
Queue Stats
35W - 44L
1,413 Elo+
Solo
Team Averages
Level 98
1,607 SR
1,444 Elo+

VS

Team Averages
Level 126
1,392 SR
1,434 Elo+
Chronos
Chronos
JJazz_Ex
Chronos
Level 153
God Stats
3W - 7L
1,218 SR
Queue Stats
192W - 204L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
ReydelTajo
Kukulkan
Level 124
God Stats
230W - 195L
1,487 SR
Queue Stats
1,026W - 994L
1,402 Elo+
Party 1
Arachne
Arachne
aljama_tacito7
Arachne
Level 85
God Stats
95W - 101L
1,489 SR
Queue Stats
526W - 540L
1,406 Elo+
Party 1
Osiris
Osiris
dieguita
Osiris
Level 153
God Stats
0W - 1L
1,268 SR
Queue Stats
39W - 25L
1,511 Elo+
Party 1
Mulan
Mulan
purunga_torcida_
Mulan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pyro121
Cthulhu
11
3 / 2 / 9
6,097
610
6,007
8,376
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 6
5,665
567
3,569
6,369
1,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
erlion
Izanami
12
9 / 0 / 3
7,289
729
6,488
3,854
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
fatcatstu
Janus
11
2 / 0 / 2
5,850
585
3,154
5,791
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 0
6,746
675
5,935
9,605
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JJazz_Ex
Chronos
8
0 / 4 / 1
4,510
451
2,072
5,919
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
ReydelTajo
Kukulkan
10
0 / 2 / 0
5,544
554
2,825
4,587
1,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
4,914
491
2,581
7,967
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
dieguita
Osiris
8
1 / 3 / 0
5,305
531
5,713
8,666
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 6 / 0
5,124
512
3,200
8,464
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
4
4
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
JJazz_Ex
Chronos
0
4
1
0.13
W
Cthulhu
Pyro121
Cthulhu
3
2
9
3.75
L
Kukulkan
ReydelTajo
Kukulkan
0
2
0
0
W
0
1
6
3
L
1
3
1
0.5
L
Osiris
dieguita
Osiris
1
3
0
0.33
W
Izanami
erlion
Izanami
9
0
3
10.5
W
Janus
fatcatstu
Janus
2
0
2
3
L
2
6
0
0.33
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,153
Damage
16,391
33,995
Taken
35,603
14,661
Mitigated
15,416
13,425
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
JJazz_Ex
Chronos
2,072
1,243
0
1,456
5,919
1,372
0
2,053
3,602
17,594
2,822
W
Cthulhu
Pyro121
Cthulhu
6,007
403
116
422
8,376
3,994
15
1,556
6,820
23,357
1,336
L
Kukulkan
ReydelTajo
Kukulkan
2,825
57
0
1,166
4,587
1,491
0
3,926
573
36,431
1,808
W
3,569
152
29
3,267
6,369
1,844
0
2,609
3,760
25,622
1,300
L
2,581
1,610
0
1,424
7,967
2,500
0
1,915
6,008
0
20,901
L
Osiris
dieguita
Osiris
5,713
3,290
0
2,583
8,666
7,026
0
673
7,993
0
28,493
W
Izanami
erlion
Izanami
6,488
5,020
0
2,573
3,854
1,060
463
256
3,598
0
50,372
W
Janus
fatcatstu
Janus
3,154
377
0
3,796
5,791
1,513
0
0
5,791
45,261
0
L
3,200
498
0
1,147
8,464
3,027
0
3,369
4,770
0
27,893
W
5,935
1,808
0
3,222
9,605
6,250
0
236
9,369
0
40,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
25,397
362
Minions Killed
242
0
Camps Cleared
0
1,057,873
Distance Traveled
938,044
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,510
451
40
4
0
181,984
0
W
Cthulhu
6,097
610
30
3
0
243,326
9
L
Kukulkan
5,544
554
75
8
0
190,505
0
W
Eset
5,665
567
53
5
0
191,293
0
L
Arachne
4,914
491
37
4
0
225,301
0
L
Osiris
5,305
531
51
5
0
144,327
0
W
Izanami
7,289
729
95
10
0
202,160
0
W
Janus
5,850
585
85
9
0
221,437
0
L
Mulan
5,124
512
39
4
0
195,927
0
W
Mulan
6,746
675
99
10
0
199,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role