Player Matchup

Ullr
Ullr
Bichmout
Ullr
Level 125
God Stats
39W - 66L
1,415 SR
Queue Stats
271W - 276L
1,534 Elo+
Solo
Hel
Hel
DogCatMuncher
Hel
Level 68
God Stats
1W - 1L
1,254 SR
Queue Stats
19W - 11L
1,621 Elo+
Party 2
Chaac
Chaac
OUKIGVNG
Chaac
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 58L
1,524 Elo+
Solo
Serqet
Serqet
Sharus101
Serqet
Level 89
God Stats
11W - 5L
1,788 SR
Queue Stats
19W - 12L
1,621 Elo+
Party 2
Anubis
Anubis
X0o0x00o
Anubis
Level 53
God Stats
84W - 72L
1,586 SR
Queue Stats
434W - 421L
1,488 Elo+
Solo
Team Averages
Level 96
1,509 SR
1,557 Elo+

VS

Team Averages
Level 137
1,562 SR
1,489 Elo+
Anubis
Anubis
Barbosa-_97
Anubis
Level 165
God Stats
0W - 3L
1,390 SR
Queue Stats
132W - 139L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Dr3aMzZ_MaGiiC_-
Sylvanus
Level 158
God Stats
5W - 4L
1,665 SR
Queue Stats
308W - 308L
1,470 Elo+
Party 1
Nemesis
Nemesis
Redghosthunter77
Nemesis
Level 194
God Stats
2W - 6L
1,500 SR
Queue Stats
130W - 111L
1,590 Elo+
Solo
Vamana
Vamana
TeMataMoyiiii
Vamana
Level 28
God Stats
1W - 5L
1,473 SR
Queue Stats
3W - 8L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
jaicaza26
Danzaburou
Level 139
God Stats
5W - 2L
1,783 SR
Queue Stats
80W - 70L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
1
0 / 0 / 0
2,796
399
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,821
546
1,104
3,796
1,474
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
OUKIGVNG
Chaac
9
0 / 0 / 1
5,011
716
3,230
4,471
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Sharus101
Serqet
7
3 / 0 / 1
4,423
632
2,906
4,487
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
X0o0x00o
Anubis
10
1 / 0 / 2
5,066
724
789
1,303
496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 2 / 0
4,205
601
463
3,323
1,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,227
604
612
1,996
1,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,439
491
343
2,943
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,646
521
836
3,855
2,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
jaicaza26
Danzaburou
8
0 / 0 / 0
4,184
598
3,073
3,382
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
2
0
0
W
Ullr
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Chaac
OUKIGVNG
Chaac
0
0
1
0.5
L
0
1
0
0
W
Serqet
Sharus101
Serqet
3
0
1
3.5
L
0
1
0
0
W
Anubis
X0o0x00o
Anubis
1
0
2
2
L
Danzaburou
jaicaza26
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,029
Damage
5,327
14,057
Taken
15,499
5,541
Mitigated
6,231
6,910
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
463
113
0
902
3,323
1,002
0
733
2,590
28,044
0
W
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
1,104
164
108
1,884
3,796
1,474
0
219
3,577
11,828
0
L
612
126
967
779
1,996
1,103
0
60
1,936
10,594
0
W
Chaac
OUKIGVNG
Chaac
3,230
127
0
1,720
4,471
2,459
0
666
3,626
0
32,236
L
343
227
0
539
2,943
791
0
194
2,712
0
13,123
W
Serqet
Sharus101
Serqet
2,906
598
0
2,246
4,487
1,112
0
42
4,445
0
20,200
L
836
0
0
106
3,855
2,456
0
0
3,855
0
12,828
W
Anubis
X0o0x00o
Anubis
789
92
0
952
1,303
496
0
148
1,155
32,997
1,004
L
Danzaburou
jaicaza26
Danzaburou
3,073
1,627
0
1,211
3,382
879
0
906
2,281
0
29,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
19,701
186
Minions Killed
193
0
Camps Cleared
0
619,514
Distance Traveled
627,924
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,205
601
71
10
0
132,244
0
W
Ullr
2,796
399
0
0
0
12,829
0
W
Hel
3,821
546
23
3
0
133,016
2
L
Sylvanus
4,227
604
15
2
0
146,657
1
W
Chaac
5,011
716
63
9
0
155,370
1
L
Nemesis
3,439
491
24
3
0
99,425
0
W
Serqet
4,423
632
32
5
0
178,425
0
L
Vamana
3,646
521
31
4
0
119,366
0
W
Anubis
5,066
724
68
10
0
139,874
1
L
Danzaburou
4,184
598
52
7
0
130,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role