Player Matchup

Mulan
Mulan
 
Mulan
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TallGuy_Theman
Cthulhu
Level 116
God Stats
65W - 47L
1,701 SR
Queue Stats
596W - 588L
1,500 Elo+
Solo
Izanami
Izanami
TiaanTOD1
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Arachne
Arachne
TilinInsanoWaza
Arachne
Level 47
God Stats
5W - 6L
1,488 SR
Queue Stats
84W - 115L
1,446 Elo+
Solo
Khepri
Khepri
capta1nbird
Khepri
Level 85
God Stats
8W - 7L
1,465 SR
Queue Stats
343W - 319L
1,450 Elo+
Party 1
Team Averages
Level 65
1,531 SR
1,479 Elo+

VS

Team Averages
Level 114
1,415 SR
1,468 Elo+
Charybdis
Charybdis
AcidicPIGGER1
Charybdis
Level 123
God Stats
9W - 14L
1,316 SR
Queue Stats
65W - 79L
1,441 Elo+
Solo
Sol
Sol
Chamuco
Sol
Level 170
God Stats
10W - 7L
1,571 SR
Queue Stats
59W - 38L
1,549 Elo+
Solo
Shiva
Shiva
Fatman9030
Shiva
Level 89
God Stats
149W - 104L
1,609 SR
Queue Stats
603W - 613L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
PhallusPower
Baba Yaga
Level 69
God Stats
1W - 1L
1,081 SR
Queue Stats
237W - 232L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
SM0K3SCREEN
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 51L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 4 / 1
6,557
468
7,969
13,695
12,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 4 / 2
7,867
562
7,292
9,942
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
TiaanTOD1
Izanami
8
0 / 7 / 1
5,385
385
2,487
8,471
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 3 / 1
7,295
521
6,789
11,943
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
10
1 / 5 / 0
6,554
468
2,682
10,420
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AcidicPIGGER1
Charybdis
16
9 / 1 / 5
9,814
701
12,136
8,643
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sol
14
6 / 2 / 1
8,697
621
8,006
9,876
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
13
3 / 2 / 6
8,016
573
7,617
9,984
8,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
PhallusPower
Baba Yaga
15
2 / 1 / 4
8,587
613
5,354
9,860
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
SM0K3SCREEN
Sun Wukong
14
3 / 1 / 1
8,446
603
6,545
11,215
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
23
23
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
1
0.13
W
Charybdis
AcidicPIGGER1
Charybdis
9
1
5
11.5
W
Sol
6
2
1
3.25
W
Shiva
3
2
6
3
W
Baba Yaga
PhallusPower
Baba Yaga
2
1
4
4
W
Sun Wukong
SM0K3SCREEN
Sun Wukong
3
1
1
3.5
L
0
4
2
0.25
L
Izanami
TiaanTOD1
Izanami
0
7
1
0.07
L
6
3
1
2.17
L
Khepri
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,219
Damage
39,658
54,471
Taken
49,578
28,465
Mitigated
27,858
8,132
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,969
615
0
2,069
13,695
12,689
0
1,146
11,486
0
40,895
W
Charybdis
AcidicPIGGER1
Charybdis
12,136
5,513
0
4,407
8,643
3,228
5,086
1,675
6,968
0
76,657
W
Sol
8,006
2,173
0
5,748
9,876
2,897
596
4,827
4,922
52,278
0
W
Shiva
7,617
1,711
55
1,507
9,984
8,080
857
2,251
7,635
0
36,217
W
Baba Yaga
PhallusPower
Baba Yaga
5,354
557
0
6,729
9,860
3,709
0
711
9,102
65,164
1,983
W
Sun Wukong
SM0K3SCREEN
Sun Wukong
6,545
880
0
1,849
11,215
9,944
0
184
10,159
0
45,386
L
7,292
136
23
500
9,942
3,763
0
4,678
4,591
61,000
2,314
L
Izanami
TiaanTOD1
Izanami
2,487
1,925
0
130
8,471
2,226
0
1,182
7,074
0
20,142
L
6,789
5,556
0
4,120
11,943
3,976
0
3,724
7,815
0
44,171
L
Khepri
2,682
313
0
1,290
10,420
5,811
0
1,675
8,547
16,720
530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,658
Gold Earned
43,560
300
Minions Killed
484
0
Camps Cleared
0
1,299,576
Distance Traveled
1,348,572
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,557
468
53
4
0
249,110
0
W
Charybdis
9,814
701
156
11
0
253,866
0
W
Sol
8,697
621
106
8
0
260,203
1
W
Shiva
8,016
573
45
3
0
285,990
0
W
Baba Yaga
8,587
613
107
8
0
304,718
0
W
Sun Wukong
8,446
603
70
5
0
243,795
0
L
Cthulhu
7,867
562
112
8
0
286,004
0
L
Izanami
5,385
385
48
3
0
214,611
0
L
Arachne
7,295
521
74
5
0
319,520
0
L
Khepri
6,554
468
13
1
0
230,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role