Player Matchup

Merlin
Merlin
BIGGY 0 BOY
Merlin
Level 262
God Stats
26W - 36L
1,558 SR
Queue Stats
693W - 634L
1,590 Elo+
Solo
Medusa
Medusa
Huff94
Medusa
Level 156
God Stats
8W - 5L
1,610 SR
Queue Stats
95W - 87L
1,551 Elo+
Party 1
Bastet
Bastet
MrZaBr3w3r
Bastet
Level 155
God Stats
8W - 2L
1,717 SR
Queue Stats
193W - 194L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
NS4K
Cu Chulainn
Level 152
God Stats
8W - 4L
1,667 SR
Queue Stats
113W - 97L
1,544 Elo+
Party 1
Ymir
Ymir
SICKzNASTY
Ymir
Level 116
God Stats
1W - 0L
1,286 SR
Queue Stats
133W - 137L
1,563 Elo+
Solo
Team Averages
Level 168
1,568 SR
1,566 Elo+

VS

Team Averages
Level 119
1,576 SR
1,535 Elo+
Janus
Janus
BiggyAllen
Janus
Level 144
God Stats
4W - 4L
1,856 SR
Queue Stats
73W - 87L
1,548 Elo+
Solo
Danzaburou
Danzaburou
CharlyDanielMTZ
Danzaburou
Level 157
God Stats
6W - 6L
1,506 SR
Queue Stats
53W - 51L
1,525 Elo+
Solo
Sylvanus
Sylvanus
Green Goomba269
Sylvanus
Level 80
God Stats
2W - 3L
1,354 SR
Queue Stats
87W - 129L
1,511 Elo+
Party 2
Hercules
Hercules
Oozzzz
Hercules
Level 174
God Stats
6W - 7L
1,510 SR
Queue Stats
187W - 194L
1,554 Elo+
Party 2
Bastet
Bastet
hebonut
Bastet
Level 42
God Stats
4W - 5L
1,655 SR
Queue Stats
144W - 133L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 1 / 2
9,033
645
10,867
7,902
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Huff94
Medusa
16
3 / 3 / 6
8,797
628
11,139
11,197
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
MrZaBr3w3r
Bastet
15
8 / 0 / 3
8,821
630
8,965
7,445
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
NS4K
Cu Chulainn
16
4 / 0 / 2
9,627
688
10,071
11,637
9,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 3 / 5
8,235
588
6,421
12,635
8,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 5 / 1
7,434
531
7,187
8,141
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
CharlyDanielMTZ
Danzaburou
13
0 / 6 / 0
7,272
519
4,700
14,182
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
11
1 / 5 / 2
6,864
490
4,285
14,696
12,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Oozzzz
Hercules
13
2 / 6 / 2
7,221
516
10,048
15,589
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
hebonut
Bastet
14
2 / 2 / 2
7,525
538
4,014
10,463
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
24
Kills
7
7
Deaths
24
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
2
6
L
Janus
2
5
1
0.5
L
Danzaburou
CharlyDanielMTZ
Danzaburou
0
6
0
0
L
Sylvanus
1
5
2
0.4
W
Medusa
Huff94
Medusa
3
3
6
2
W
Bastet
MrZaBr3w3r
Bastet
8
0
3
9.5
W
Cu Chulainn
NS4K
Cu Chulainn
4
0
2
5
L
Hercules
Oozzzz
Hercules
2
6
2
0.5
W
4
3
5
2.17
L
Bastet
hebonut
Bastet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,463
Damage
30,234
50,816
Taken
63,071
27,171
Mitigated
29,418
10,460
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,867
777
0
2,008
7,902
2,354
558
3,074
4,644
69,680
911
L
Janus
7,187
453
0
1,222
8,141
2,032
0
3,451
4,690
51,225
0
L
Danzaburou
CharlyDanielMTZ
Danzaburou
4,700
2,027
0
5,187
14,182
4,587
0
758
13,424
0
49,471
L
Sylvanus
4,285
1,538
408
2,643
14,696
12,689
0
7,701
6,995
19,903
0
W
Medusa
Huff94
Medusa
11,139
4,093
0
2,347
11,197
3,542
494
1,437
9,716
0
73,041
W
Bastet
MrZaBr3w3r
Bastet
8,965
2,160
0
2,336
7,445
2,647
0
2,165
5,198
0
66,022
W
Cu Chulainn
NS4K
Cu Chulainn
10,071
799
0
1,323
11,637
9,647
0
115
11,522
5,860
66,654
L
Hercules
Oozzzz
Hercules
10,048
5,095
0
4,755
15,589
6,988
0
2,697
12,892
0
61,284
W
6,421
1,518
0
2,446
12,635
8,981
85
4,298
8,149
29,035
2,228
L
Bastet
hebonut
Bastet
4,014
1,194
0
3,434
10,463
3,122
0
2,014
8,449
0
62,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
36,316
507
Minions Killed
411
0
Camps Cleared
0
1,515,531
Distance Traveled
1,400,760
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,033
645
115
8
0
276,286
6
L
Janus
7,434
531
103
7
0
314,365
2
L
Danzaburou
7,272
519
83
6
0
243,470
1
L
Sylvanus
6,864
490
23
2
0
253,147
1
W
Medusa
8,797
628
113
8
0
306,936
0
W
Bastet
8,821
630
110
8
0
362,960
0
W
Cu Chulainn
9,627
688
125
9
0
293,406
0
L
Hercules
7,221
516
99
7
0
262,807
1
W
Ymir
8,235
588
44
3
0
275,943
0
L
Bastet
7,525
538
103
7
0
326,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role