Player Matchup

Mercury
Mercury
BlackJawBear
Mercury
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,180 Elo+
Party 1
Danzaburou
Danzaburou
The Zazakage
Danzaburou
Level 68
God Stats
16W - 9L
1,622 SR
Queue Stats
79W - 95L
1,295 Elo+
Party 1
Ix Chel
Ix Chel
uWuGhostypoo
Ix Chel
Level 171
God Stats
6W - 7L
1,807 SR
Queue Stats
92W - 89L
1,518 Elo+
Party 1
Team Averages
Level 101
1,643 SR
1,331 Elo+

VS

Team Averages
Level 112
1,350 SR
1,337 Elo+
Janus
Janus
El Cigarillo 7
Janus
Level 149
God Stats
7W - 18L
1,203 SR
Queue Stats
216W - 226L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
TheEvilQueen11
Danzaburou
Level 139
God Stats
6W - 8L
1,443 SR
Queue Stats
148W - 153L
1,401 Elo+
Party 2
Bacchus
Bacchus
bandhunttaaa
Bacchus
Level 48
God Stats
0W - 3L
1,404 SR
Queue Stats
2W - 12L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlackJawBear
Mercury
16
0 / 4 / 5
12,001
600
1,707
12,336
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Danzaburou
The Zazakage
Danzaburou
20
5 / 3 / 10
15,105
755
11,740
15,545
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
uWuGhostypoo
Ix Chel
20
11 / 2 / 3
16,487
824
23,497
19,830
8,604
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 4
15,074
754
17,589
13,304
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheEvilQueen11
Danzaburou
20
4 / 7 / 4
13,528
676
13,027
22,451
8,320
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
bandhunttaaa
Bacchus
2
0 / 6 / 0
7,668
383
0
4,321
678

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
8
9
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
BlackJawBear
Mercury
0
4
5
0.63
L
4
3
4
2
W
Danzaburou
The Zazakage
Danzaburou
5
3
10
3.33
L
Danzaburou
TheEvilQueen11
Danzaburou
4
7
4
0.86
L
Bacchus
bandhunttaaa
Bacchus
0
6
0
0
W
Ix Chel
uWuGhostypoo
Ix Chel
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,944
Damage
30,616
47,711
Taken
40,076
18,180
Mitigated
13,806
17,907
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BlackJawBear
Mercury
1,707
1,003
0
1,463
12,336
4,057
111
6,271
6,065
0
27,220
L
17,589
350
286
2,305
13,304
4,808
504
6,908
5,796
87,992
2,333
W
Danzaburou
The Zazakage
Danzaburou
11,740
5,267
0
6,814
15,545
5,519
1,335
5,661
9,884
0
66,537
L
Danzaburou
TheEvilQueen11
Danzaburou
13,027
4,776
108
2,051
22,451
8,320
1,120
12,753
8,783
0
47,932
L
Bacchus
bandhunttaaa
Bacchus
0
0
0
0
4,321
678
0
2,344
1,977
0
0
W
Ix Chel
uWuGhostypoo
Ix Chel
23,497
2,053
569
9,061
19,830
8,604
1,077
5,425
14,405
111,995
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,593
Gold Earned
36,270
291
Minions Killed
213
0
Camps Cleared
0
1,119,842
Distance Traveled
647,309
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,001
600
30
2
0
367,839
1
L
Janus
15,074
754
134
7
0
349,118
2
W
Danzaburou
15,105
755
111
6
0
364,199
2
L
Danzaburou
13,528
676
79
4
0
298,191
0
L
Bacchus
7,668
383
0
0
0
0
0
W
Ix Chel
16,487
824
150
8
0
387,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role