Player Matchup

Cernunnos
Cernunnos
DKStromae
Cernunnos
Level 126
God Stats
2W - 1L
1,804 SR
Queue Stats
19W - 17L
1,556 Elo+
Solo
Bacchus
Bacchus
Need4Spook
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,258 Elo+
Party 1
Agni
Agni
S1 TH30
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,258 Elo+
Party 1
Sylvanus
Sylvanus
fiveshort
Sylvanus
Level 47
God Stats
19W - 19L
1,557 SR
Queue Stats
160W - 141L
1,488 Elo+
Solo
Arachne
Arachne
wallie16
Arachne
Level 71
God Stats
7W - 6L
1,563 SR
Queue Stats
118W - 101L
1,457 Elo+
Party 1
Team Averages
Level 51
1,585 SR
1,403 Elo+

VS

Team Averages
Level 84
1,510 SR
1,501 Elo+
Nike
Nike
IIKingOslagerII
Nike
Level 104
God Stats
5W - 6L
1,647 SR
Queue Stats
27W - 16L
1,579 Elo+
Solo
Lancelot
Lancelot
Saluga123
Lancelot
Level 56
God Stats
25W - 28L
1,430 SR
Queue Stats
630W - 547L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
TTVpbplayer7
Zhong Kui
Level 142
God Stats
8W - 4L
1,500 SR
Queue Stats
102W - 99L
1,485 Elo+
Party 2
Artemis
Artemis
coquisha69
Artemis
Level 44
God Stats
349W - 345L
1,478 SR
Queue Stats
396W - 391L
1,431 Elo+
Solo
Sylvanus
Sylvanus
ilovekids101
Sylvanus
Level 74
God Stats
8W - 7L
1,496 SR
Queue Stats
316W - 308L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DKStromae
Cernunnos
9
2 / 1 / 0
5,530
553
4,508
6,384
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Need4Spook
Bacchus
10
1 / 2 / 3
5,864
586
4,617
6,879
5,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
S1 TH30
Agni
10
1 / 2 / 0
5,449
545
2,812
3,463
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
fiveshort
Sylvanus
10
2 / 3 / 0
6,154
615
3,563
6,834
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
wallie16
Arachne
10
1 / 5 / 0
5,202
520
1,462
10,141
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,599
460
305
3,391
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Saluga123
Lancelot
11
7 / 0 / 3
6,275
628
4,381
5,551
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
TTVpbplayer7
Zhong Kui
12
4 / 0 / 4
6,766
677
7,217
5,514
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
coquisha69
Artemis
9
2 / 4 / 2
5,049
505
4,317
5,929
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
ilovekids101
Sylvanus
8
0 / 1 / 1
4,888
489
2,327
7,923
4,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
13
13
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DKStromae
Cernunnos
2
1
0
2
W
0
2
0
0
L
Bacchus
Need4Spook
Bacchus
1
2
3
1.25
L
Agni
S1 TH30
Agni
1
2
0
0.5
W
Lancelot
Saluga123
Lancelot
7
0
3
8.5
W
Zhong Kui
TTVpbplayer7
Zhong Kui
4
0
4
6
W
Artemis
coquisha69
Artemis
2
4
2
0.75
L
Sylvanus
fiveshort
Sylvanus
2
3
0
0.67
W
Sylvanus
ilovekids101
Sylvanus
0
1
1
0.5
L
Arachne
wallie16
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
18,547
33,701
Taken
28,308
15,435
Mitigated
13,195
9,801
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DKStromae
Cernunnos
4,508
2,070
0
1,362
6,384
1,984
0
817
5,567
0
38,280
W
305
0
0
370
3,391
825
0
1,277
2,114
0
20,260
L
Bacchus
Need4Spook
Bacchus
4,617
599
0
2,224
6,879
5,901
0
1,457
5,422
16,230
797
L
Agni
S1 TH30
Agni
2,812
347
0
690
3,463
941
0
1,481
1,982
28,704
0
W
Lancelot
Saluga123
Lancelot
4,381
447
0
2,773
5,551
2,028
0
1,010
4,455
0
32,187
W
Zhong Kui
TTVpbplayer7
Zhong Kui
7,217
629
0
3,134
5,514
4,007
0
2,736
2,368
34,194
2,495
W
Artemis
coquisha69
Artemis
4,317
1,224
0
1,356
5,929
1,882
0
2,834
3,047
0
19,778
L
Sylvanus
fiveshort
Sylvanus
3,563
942
0
1,872
6,834
3,599
78
2,496
4,338
29,168
11,321
W
Sylvanus
ilovekids101
Sylvanus
2,327
923
354
2,376
7,923
4,453
0
2,214
5,661
21,886
1,867
L
Arachne
wallie16
Arachne
1,462
846
0
3,653
10,141
3,010
0
2,872
7,269
0
37,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
27,577
301
Minions Killed
260
0
Camps Cleared
0
946,413
Distance Traveled
860,441
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,530
553
75
8
0
185,032
3
W
Nike
4,599
460
45
5
0
94,248
0
L
Bacchus
5,864
586
15
2
0
209,982
1
L
Agni
5,449
545
64
6
0
212,252
0
W
Lancelot
6,275
628
56
6
0
248,804
0
W
Zhong Kui
6,766
677
85
9
0
190,044
0
W
Artemis
5,049
505
37
4
0
174,109
0
L
Sylvanus
6,154
615
79
8
0
126,847
0
W
Sylvanus
4,888
489
37
4
0
153,236
0
L
Arachne
5,202
520
68
7
0
212,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role