Player Matchup

Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ShineKnuckle
Horus
Level 40
God Stats
41W - 49L
1,441 SR
Queue Stats
58W - 65L
1,423 Elo+
Solo
Atlas
Atlas
evilb0y
Atlas
Level 32
God Stats
38W - 29L
1,475 SR
Queue Stats
214W - 198L
1,385 Elo+
Solo
Agni
Agni
rusty_mills_thai
Agni
Level 93
God Stats
15W - 7L
1,742 SR
Queue Stats
882W - 905L
1,489 Elo+
Solo
Cupid
Cupid
soniico1996
Cupid
Level 32
God Stats
13W - 10L
1,549 SR
Queue Stats
96W - 112L
1,362 Elo+
Solo
Team Averages
Level 67
1,541 SR
1,432 Elo+

VS

Team Averages
Level 80
1,367 SR
1,465 Elo+
Ix Chel
Ix Chel
ElTiranoRK
Ix Chel
Level 40
God Stats
2W - 1L
1,285 SR
Queue Stats
50W - 68L
1,493 Elo+
Solo
Amaterasu
Amaterasu
Uncle Tooth1681
Amaterasu
Level 88
God Stats
0W - 3L
1,309 SR
Queue Stats
50W - 65L
1,496 Elo+
Solo
Lancelot
Lancelot
monopolydevil
Lancelot
Level 88
God Stats
85W - 124L
1,434 SR
Queue Stats
1,032W - 1,062L
1,453 Elo+
Solo
Fenrir
Fenrir
mtomasetti
Fenrir
Level 46
God Stats
5W - 10L
1,324 SR
Queue Stats
111W - 125L
1,429 Elo+
Solo
Heimdallr
Heimdallr
oiBeezyio
Heimdallr
Level 136
God Stats
4W - 6L
1,481 SR
Queue Stats
260W - 269L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 0 / 7
7,599
1,267
6,074
3,721
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 8
7,016
1,169
3,638
10,637
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
evilb0y
Atlas
12
2 / 2 / 7
7,784
1,297
7,647
7,118
6,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 7
7,042
1,174
4,276
3,177
1,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 6
7,680
1,280
8,585
5,380
2,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

378

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ElTiranoRK
Ix Chel
12
0 / 1 / 2
6,799
1,133
7,794
5,252
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Uncle Tooth1681
Amaterasu
11
0 / 0 / 0
5,955
993
0
0
0
Lancelot
monopolydevil
Lancelot
12
0 / 6 / 2
6,800
1,133
3,792
12,453
7,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
mtomasetti
Fenrir
12
2 / 2 / 1
7,202
1,200
5,676
8,436
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
oiBeezyio
Heimdallr
12
1 / 1 / 1
7,061
1,177
8,672
8,235
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
10
Kills
3
3
Deaths
10
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
7
5.5
L
Ix Chel
ElTiranoRK
Ix Chel
0
1
2
1
W
1
1
8
5
L
Amaterasu
Uncle Tooth1681
Amaterasu
0
0
0
0
W
Atlas
evilb0y
Atlas
2
2
7
2.75
L
Lancelot
monopolydevil
Lancelot
0
6
2
0.17
L
Fenrir
mtomasetti
Fenrir
2
2
1
1.25
L
Heimdallr
oiBeezyio
Heimdallr
1
1
1
1.5
W
1
0
7
4.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
25,934
30,033
Taken
34,376
21,673
Mitigated
16,204
9,916
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,074
522
0
0
3,721
2,199
0
1,023
2,663
19,651
0
L
Ix Chel
ElTiranoRK
Ix Chel
7,794
1,284
932
472
5,252
1,832
0
3,831
1,373
21,850
709
W
3,638
1,296
2,260
4,689
10,637
9,528
0
3,166
7,299
0
7,217
L
Amaterasu
Uncle Tooth1681
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
evilb0y
Atlas
7,647
2,006
0
384
7,118
6,537
0
2,051
4,937
17,961
1,751
L
Lancelot
monopolydevil
Lancelot
3,792
496
0
0
12,453
7,477
0
5,123
6,991
0
11,594
L
Fenrir
mtomasetti
Fenrir
5,676
721
0
737
8,436
3,785
0
4,465
3,841
0
9,718
L
Heimdallr
oiBeezyio
Heimdallr
8,672
2,097
0
0
8,235
3,110
0
4,155
3,952
0
24,786
W
4,276
401
0
144
3,177
1,180
0
649
2,480
16,262
0
W
8,585
4,547
465
1,974
5,380
2,229
0
696
4,640
0
16,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
33,817
111
Minions Killed
96
6
Camps Cleared
4
668,804
Distance Traveled
515,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,599
1,267
33
6
2
138,339
0
L
Ix Chel
6,799
1,133
32
5
0
125,096
0
W
Horus
7,016
1,169
2
0
0
135,811
0
L
Amaterasu
5,955
993
0
0
0
0
0
W
Atlas
7,784
1,297
30
5
1
128,359
0
L
Lancelot
6,800
1,133
16
3
1
124,933
0
L
Fenrir
7,202
1,200
14
2
3
144,518
0
L
Heimdallr
7,061
1,177
34
6
0
120,536
0
W
Agni
7,042
1,174
31
5
2
145,407
0
W
Cupid
7,680
1,280
15
3
1
120,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role