Player Matchup

Anhur
Anhur
Silver V
K7RSAT
Anhur
Silver V
Level 101
God Stats
3W - 4L
1,544 SR
Queue Stats
72W - 75L
1,316 MMR
Solo
Raijin
Raijin
Gold V
LazardiLow7
Raijin
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 144L
1,294 MMR
Solo
Apollo
Apollo
Gold V
Syberx
Apollo
Gold V
Level 65
God Stats
4W - 4L
1,491 SR
Queue Stats
119W - 127L
1,281 MMR
Solo
Susano
Susano
Silver II
YellowDwarf-_-
Susano
Silver II
Level 145
God Stats
12W - 15L
1,518 SR
Queue Stats
75W - 80L
1,295 MMR
Solo
Artio
Artio
Silver IV
dantyn2018
Artio
Silver IV
Level 69
God Stats
0W - 2L
1,321 SR
Queue Stats
11W - 34L
1,319 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,475 SR
1,301 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,548 SR
1,372 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver II
GodlyVax
Achilles
Silver II
Level 103
God Stats
1W - 2L
1,646 SR
Queue Stats
65W - 63L
1,243 MMR
Party 1
Hun Batz
Hun Batz
Gold V
GotGraps
Hun Batz
Gold V
Level 65
God Stats
1W - 1L
1,581 SR
Queue Stats
65W - 64L
1,307 MMR
Solo
Xing Tian
Xing Tian
Silver V
METEGOLES19
Xing Tian
Silver V
Level 68
God Stats
3W - 4L
1,513 SR
Queue Stats
83W - 102L
1,308 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
K7RSAT
Anhur
12
0 / 5 / 1
6,684
446
4,868
12,644
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
15
0 / 3 / 3
7,797
520
3,517
7,981
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Syberx
Apollo
14
2 / 3 / 3
8,468
565
7,830
11,624
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 1 / 1
8,699
580
8,222
8,176
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
8
0 / 4 / 1
5,907
394
934
10,980
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaHerculesCu ChulainnThanatos

VS

Bans
ThorMedusaChang'eAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 1 / 1
9,602
640
13,425
6,360
2,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
 
Agni
14
1 / 3 / 0
8,139
543
4,458
7,681
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
GodlyVax
Achilles
16
3 / 3 / 1
9,250
617
8,741
14,338
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hun Batz
GotGraps
Hun Batz
16
3 / 4 / 5
8,486
566
3,918
10,202
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
METEGOLES19
Xing Tian
13
1 / 0 / 6
8,166
544
4,221
8,604
5,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
11
Kills
16
16
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
1
8.5
W
Agni
 
Agni
1
3
0
0.33
W
Achilles
GodlyVax
Achilles
3
3
1
1.17
W
Hun Batz
GotGraps
Hun Batz
3
4
5
1.38
L
Anhur
K7RSAT
Anhur
0
5
1
0.1
L
Raijin
0
3
3
0.5
W
Xing Tian
METEGOLES19
Xing Tian
1
0
6
4
L
Apollo
Syberx
Apollo
2
3
3
1.17
L
9
1
1
9.5
L
Artio
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
34,763
51,405
Taken
47,185
20,337
Mitigated
21,751
15,217
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,425
7,633
0
2,786
6,360
2,133
2,253
509
5,851
0
90,366
W
Agni
 
Agni
4,458
48
0
1,217
7,681
1,931
366
2,449
5,232
57,970
1,008
W
Achilles
GodlyVax
Achilles
8,741
829
0
6,282
14,338
8,411
0
0
13,345
0
62,294
W
Hun Batz
GotGraps
Hun Batz
3,918
481
0
3,529
10,202
3,378
0
528
9,592
0
71,809
L
Anhur
K7RSAT
Anhur
4,868
2,144
0
3,997
12,644
2,655
0
2,332
10,312
0
46,074
L
Raijin
3,517
333
0
1,486
7,981
2,239
0
2,746
5,235
56,022
0
W
Xing Tian
METEGOLES19
Xing Tian
4,221
203
0
3,023
8,604
5,898
54
920
7,684
12,725
1,490
L
Apollo
Syberx
Apollo
7,830
3,640
0
3,401
11,624
6,789
0
0
10,685
0
63,174
L
8,222
2,711
0
4,064
8,176
2,709
0
1,663
6,441
0
61,935
L
Artio
934
87
261
2,008
10,980
5,945
0
1,702
9,278
12,022
262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
43,643
455
Minions Killed
517
0
Camps Cleared
0
1,379,857
Distance Traveled
1,632,258
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,602
640
154
10
0
288,279
0
W
Agni
8,139
543
126
8
0
306,171
2
W
Achilles
9,250
617
117
8
0
315,083
3
W
Hun Batz
8,486
566
106
7
0
379,722
1
L
Anhur
6,684
446
102
7
0
274,807
0
L
Raijin
7,797
520
115
8
0
281,492
0
W
Xing Tian
8,166
544
14
1
0
343,003
2
L
Apollo
8,468
565
114
8
0
278,567
0
L
Susano
8,699
580
100
7
0
335,376
0
L
Artio
5,907
394
24
2
0
209,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role