Player Matchup

Medusa
Medusa
DsabE
Medusa
Level 142
God Stats
97W - 73L
1,664 SR
Queue Stats
147W - 138L
1,569 Elo+
Solo
Athena
Athena
Spazdude99
Athena
Level 153
God Stats
0W - 1L
1,732 SR
Queue Stats
95W - 92L
1,535 Elo+
Solo
Hercules
Hercules
XaviSN
Hercules
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 73L
1,534 Elo+
Solo
Susano
Susano
ZissouSociety
Susano
Level 68
God Stats
0W - 2L
1,219 SR
Queue Stats
197W - 172L
1,579 Elo+
Solo
Hera
Hera
sharpblaze3432
Hera
Level 158
God Stats
4W - 4L
1,426 SR
Queue Stats
87W - 68L
1,603 Elo+
Solo
Team Averages
Level 135
1,508 SR
1,564 Elo+

VS

Team Averages
Level 144
1,468 SR
1,564 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Barnsanity
Xing Tian
Level 157
God Stats
1W - 0L
1,212 SR
Queue Stats
12W - 12L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
Gumb0h
Sun Wukong
Level 143
God Stats
1W - 1L
1,822 SR
Queue Stats
66W - 67L
1,532 Elo+
Party 1
Pele
Pele
Lt never L2
Pele
Level 120
God Stats
5W - 5L
1,454 SR
Queue Stats
225W - 204L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
samz122
Heimdallr
Level 141
God Stats
3W - 9L
1,353 SR
Queue Stats
226W - 176L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DsabE
Medusa
9
1 / 0 / 0
4,959
551
4,248
4,470
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
Spazdude99
Athena
9
0 / 2 / 2
5,470
608
2,600
6,854
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
XaviSN
Hercules
9
0 / 1 / 0
5,113
568
2,768
7,650
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 0
5,675
631
1,816
6,021
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 1
4,248
472
1,409
2,760
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 2 / 0
5,984
665
2,310
4,463
1,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
Barnsanity
Xing Tian
9
1 / 1 / 0
5,143
571
2,630
5,993
3,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Gumb0h
Sun Wukong
10
1 / 0 / 2
5,289
588
1,209
5,098
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
5,597
622
3,521
6,406
4,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
samz122
Heimdallr
10
1 / 0 / 1
5,355
595
3,893
3,909
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
0
0.5
W
Xing Tian
Barnsanity
Xing Tian
1
1
0
1
L
Medusa
DsabE
Medusa
1
0
0
1
W
Sun Wukong
Gumb0h
Sun Wukong
1
0
2
2
W
1
1
0
1
L
Athena
Spazdude99
Athena
0
2
2
0.5
L
Hercules
XaviSN
Hercules
0
1
0
0
L
3
0
0
3
W
Heimdallr
samz122
Heimdallr
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,841
Damage
13,563
27,755
Taken
25,869
13,568
Mitigated
12,897
11,997
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,310
149
93
1,609
4,463
1,420
354
1,500
2,963
47,565
1,560
W
Xing Tian
Barnsanity
Xing Tian
2,630
331
0
1,297
5,993
3,843
0
1,129
4,864
15,050
886
L
Medusa
DsabE
Medusa
4,248
1,179
0
1,718
4,470
1,250
0
1,225
3,245
0
39,187
W
Sun Wukong
Gumb0h
Sun Wukong
1,209
413
0
3,619
5,098
1,966
0
480
4,618
0
38,648
W
3,521
685
0
2,598
6,406
4,413
0
0
6,406
194
34,930
L
Athena
Spazdude99
Athena
2,600
1,159
0
2,438
6,854
5,281
0
1,809
5,045
17,429
0
L
Hercules
XaviSN
Hercules
2,768
1,048
0
2,747
7,650
4,486
0
194
7,456
0
30,415
L
1,816
353
0
4,597
6,021
1,783
0
613
5,408
0
34,763
W
Heimdallr
samz122
Heimdallr
3,893
1,959
0
1,401
3,909
1,255
0
900
3,009
0
39,307
L
1,409
452
0
497
2,760
768
0
1,152
1,608
15,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
27,368
253
Minions Killed
342
0
Camps Cleared
0
925,937
Distance Traveled
942,003
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,984
665
89
10
0
185,008
0
W
Xing Tian
5,143
571
19
2
0
193,115
1
L
Medusa
4,959
551
55
6
0
216,763
1
W
Sun Wukong
5,289
588
74
8
0
208,869
0
W
Pele
5,597
622
69
8
0
182,463
0
L
Athena
5,470
608
35
4
0
187,061
4
L
Hercules
5,113
568
58
6
0
186,482
0
L
Susano
5,675
631
68
8
0
238,609
0
W
Heimdallr
5,355
595
91
10
0
172,548
0
L
Hera
4,248
472
37
4
0
97,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role