Player Matchup

Artio
Artio
Platinum II
 
Artio
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
EDUARDINS101
Hun Batz
Platinum II
Level 146
God Stats
14W - 13L
1,650 SR
Queue Stats
362W - 349L
1,827 MMR
Party 1
Surtr
Surtr
Platinum III
JamesonZero
Surtr
Platinum III
Level 123
God Stats
13W - 8L
1,491 SR
Queue Stats
267W - 257L
1,747 MMR
Party 1
Vulcan
Vulcan
Platinum V
Maverick
Vulcan
Platinum V
Level 198
God Stats
150W - 107L
1,599 SR
Queue Stats
600W - 587L
1,679 MMR
Party 2
Neith
Neith
Platinum V
ijatebi
Neith
Platinum V
Level 129
God Stats
8W - 15L
1,446 SR
Queue Stats
61W - 64L
1,816 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,537 SR
1,714 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,652 SR
1,762 MMR
Charybdis
Charybdis
Platinum III
LavaLaner
Charybdis
Platinum III
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 62L
1,721 MMR
Party 3
Geb
Geb
Gold I
TheYaco82
Geb
Gold I
Level 142
God Stats
3W - 0L
1,844 SR
Queue Stats
212W - 196L
1,691 MMR
Solo
Nu Wa
Nu Wa
Platinum I
UnbeatableApe
Nu Wa
Platinum I
Level 108
God Stats
7W - 3L
1,668 SR
Queue Stats
170W - 148L
1,814 MMR
Party 3
Osiris
Osiris
Platinum V
ekinox155
Osiris
Platinum V
Level 147
God Stats
4W - 2L
1,543 SR
Queue Stats
40W - 36L
1,793 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
untoldzero
Zhong Kui
Platinum III
Level 197
God Stats
65W - 43L
1,703 SR
Queue Stats
158W - 141L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
1 / 0 / 1
4,125
688
2,758
7,222
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
EDUARDINS101
Hun Batz
6
2 / 1 / 0
4,167
695
1,720
3,703
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 2
4,369
728
3,674
5,578
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Maverick
Vulcan
7
1 / 2 / 0
4,143
691
1,817
2,974
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
ijatebi
Neith
7
0 / 0 / 2
4,021
670
2,831
3,572
843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KuzenboMedusaMulanAwilix

VS

Bans
Ao KuangAgniThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LavaLaner
Charybdis
8
0 / 1 / 0
4,109
685
3,818
3,505
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
0 / 1 / 1
3,911
652
1,218
4,478
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 0 / 1
4,830
805
2,204
2,164
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ekinox155
Osiris
8
1 / 2 / 0
4,315
719
2,873
7,319
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
untoldzero
Zhong Kui
8
1 / 0 / 2
4,128
688
4,097
3,614
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
5
5
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
0
1
1.5
L
Hun Batz
EDUARDINS101
Hun Batz
2
1
0
2
L
0
2
2
0.5
W
Charybdis
LavaLaner
Charybdis
0
1
0
0
L
Vulcan
Maverick
Vulcan
1
2
0
0.5
W
0
1
1
0.5
W
3
0
1
3.5
W
Osiris
ekinox155
Osiris
1
2
0
0.5
L
Neith
ijatebi
Neith
0
0
2
1
W
Zhong Kui
untoldzero
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,800
Damage
14,210
23,049
Taken
21,080
8,201
Mitigated
11,007
8,041
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,758
343
522
3,540
7,222
3,489
0
2,724
4,498
13,046
0
L
Hun Batz
EDUARDINS101
Hun Batz
1,720
890
0
740
3,703
1,078
0
722
2,981
0
18,045
L
3,674
1,460
0
1,323
5,578
1,968
0
753
4,825
363
20,663
W
Charybdis
LavaLaner
Charybdis
3,818
2,769
0
1,410
3,505
853
0
921
2,584
0
29,228
L
Vulcan
Maverick
Vulcan
1,817
40
0
832
2,974
823
0
2,039
935
20,852
0
W
1,218
115
0
1,477
4,478
2,286
0
1,462
3,010
7,430
0
W
2,204
533
0
500
2,164
456
0
296
1,802
27,408
0
W
Osiris
ekinox155
Osiris
2,873
816
0
2,772
7,319
5,183
0
782
6,537
0
24,197
L
Neith
ijatebi
Neith
2,831
1,011
0
1,084
3,572
843
0
882
2,690
0
25,900
W
Zhong Kui
untoldzero
Zhong Kui
4,097
1,291
0
2,185
3,614
2,229
0
1,180
2,334
16,826
7,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,825
Gold Earned
21,293
194
Minions Killed
229
0
Camps Cleared
0
706,611
Distance Traveled
673,720
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,125
688
13
2
0
144,863
1
L
Hun Batz
4,167
695
35
6
0
146,056
0
L
Surtr
4,369
728
45
8
0
125,269
2
W
Charybdis
4,109
685
69
12
0
122,592
0
L
Vulcan
4,143
691
51
9
0
155,229
0
W
Geb
3,911
652
2
0
0
134,663
0
W
Nu Wa
4,830
805
58
10
0
136,100
0
W
Osiris
4,315
719
51
9
0
129,004
2
L
Neith
4,021
670
50
8
0
135,194
0
W
Zhong Kui
4,128
688
49
8
0
151,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role