Player Matchup

Neith
Neith
Azoro96
Neith
Level 119
God Stats
5W - 3L
1,606 SR
Queue Stats
55W - 46L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
callo-cercano1
Baron Samedi
Level 26
God Stats
5W - 0L
1,988 SR
Queue Stats
38W - 19L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
xdylanxd
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,342 Elo+
Party 1
Team Averages
Level 52
1,698 SR
1,462 Elo+

VS

Team Averages
Level 77
1,425 SR
1,322 Elo+
Achilles
Achilles
Azeratis
Achilles
Level 62
God Stats
0W - 3L
1,249 SR
Queue Stats
8W - 14L
1,159 Elo+
Solo
Sobek
Sobek
Su-PaRee
Sobek
Level 63
God Stats
9W - 13L
1,524 SR
Queue Stats
134W - 146L
1,377 Elo+
Solo
Vulcan
Vulcan
Wolf nutella
Vulcan
Level 106
God Stats
9W - 9L
1,501 SR
Queue Stats
276W - 281L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azoro96
Neith
17
5 / 1 / 6
11,543
770
17,472
9,429
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
callo-cercano1
Baron Samedi
15
1 / 4 / 6
10,257
684
11,011
9,726
3,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
xdylanxd
Sun Wukong
16
6 / 1 / 6
10,959
731
9,826
15,258
9,029
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azeratis
Achilles
14
2 / 4 / 4
9,762
651
7,531
16,871
15,342
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Su-PaRee
Sobek
15
2 / 3 / 3
9,760
651
4,698
17,899
22,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
15
2 / 5 / 4
10,123
675
15,443
10,739
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
6
6
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
Azeratis
Achilles
2
4
4
1
W
Neith
Azoro96
Neith
5
1
6
8
L
Sobek
Su-PaRee
Sobek
2
3
3
1.17
L
Vulcan
2
5
4
0.8
W
Baron Samedi
callo-cercano1
Baron Samedi
1
4
6
1
W
Sun Wukong
xdylanxd
Sun Wukong
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
27,672
34,413
Taken
45,509
16,088
Mitigated
41,861
9,459
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Azeratis
Achilles
7,531
1,098
0
700
16,871
15,342
0
3,875
12,927
0
24,720
W
Neith
Azoro96
Neith
17,472
5,213
0
2,803
9,429
3,231
142
5,072
4,357
0
65,094
L
Sobek
Su-PaRee
Sobek
4,698
258
131
3,991
17,899
22,823
0
3,925
13,827
23,779
568
L
Vulcan
15,443
389
407
1,349
10,739
3,696
60
3,023
7,691
42,638
735
W
Baron Samedi
callo-cercano1
Baron Samedi
11,011
595
876
2,659
9,726
3,828
158
6,453
3,273
41,571
67
W
Sun Wukong
xdylanxd
Sun Wukong
9,826
2,123
0
3,121
15,258
9,029
0
8,330
6,928
0
44,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
29,645
220
Minions Killed
143
0
Camps Cleared
0
869,365
Distance Traveled
807,013
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,762
651
35
2
0
265,121
7
W
Neith
11,543
770
116
8
0
268,429
2
L
Sobek
9,760
651
46
3
0
277,126
0
L
Vulcan
10,123
675
62
4
0
264,766
0
W
Baron Samedi
10,257
684
60
4
0
288,241
0
W
Sun Wukong
10,959
731
44
3
0
312,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role