Player Matchup

Athena
Athena
Diamond V
 
Athena
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum II
Dayofevil
Da Ji
Platinum II
Level 159
God Stats
4W - 0L
1,949 SR
Queue Stats
159W - 137L
1,960 MMR
Solo
Thoth
Thoth
Diamond V
Medíae
Thoth
Diamond V
Level 91
God Stats
1W - 8L
1,088 SR
Queue Stats
244W - 235L
2,041 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Mihaicuvalor
Cu Chulainn
Platinum II
Level 223
God Stats
2W - 1L
1,644 SR
Queue Stats
55W - 53L
1,905 MMR
Solo
Charybdis
Charybdis
Platinum IV
litchi0main
Charybdis
Platinum IV
Level 89
God Stats
2W - 4L
1,257 SR
Queue Stats
96W - 87L
1,849 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,488 SR
1,851 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,750 SR
1,960 MMR
Geb
Geb
Diamond V
DiEsZeLL
Geb
Diamond V
Level 171
God Stats
18W - 8L
1,790 SR
Queue Stats
210W - 186L
2,001 MMR
Solo
Amaterasu
Amaterasu
Diamond V
Kylllin
Amaterasu
Diamond V
Level 159
God Stats
20W - 7L
1,831 SR
Queue Stats
66W - 43L
2,112 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
Mariole2927
Heimdallr
Platinum II
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
268W - 249L
1,802 MMR
Solo
Mercury
Mercury
Platinum III
Marsh1911
Mercury
Platinum III
Level 135
God Stats
1W - 1L
1,746 SR
Queue Stats
243W - 235L
1,867 MMR
Solo
Hera
Hera
Platinum II
P4243v3r
Hera
Platinum II
Level 124
God Stats
4W - 1L
1,885 SR
Queue Stats
67W - 46L
2,021 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 7
6,696
558
2,824
7,657
5,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
Dayofevil
Da Ji
13
8 / 0 / 4
7,743
645
6,171
8,463
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Medíae
Thoth
13
4 / 0 / 4
7,673
639
5,609
5,075
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Mihaicuvalor
Cu Chulainn
15
3 / 1 / 3
8,690
724
10,030
10,109
7,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
litchi0main
Charybdis
13
2 / 1 / 2
7,694
641
5,237
8,017
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorKuzenboMedusaAres

VS

Bans
SusanoLancelotThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,850
488
3,952
8,806
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Kylllin
Amaterasu
11
1 / 4 / 0
6,074
506
5,457
12,538
6,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
Mariole2927
Heimdallr
12
0 / 3 / 1
6,305
525
4,920
8,097
2,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Marsh1911
Mercury
12
1 / 2 / 1
6,111
509
2,763
7,335
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
10
0 / 6 / 0
5,736
478
2,731
6,319
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
2
2
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
7
4.5
W
Da Ji
Dayofevil
Da Ji
8
0
4
10
L
0
3
1
0.17
L
Amaterasu
Kylllin
Amaterasu
1
4
0
0.25
L
Heimdallr
Mariole2927
Heimdallr
0
3
1
0.17
L
Mercury
Marsh1911
Mercury
1
2
1
0.75
W
Thoth
Medíae
Thoth
4
0
4
6
W
Cu Chulainn
Mihaicuvalor
Cu Chulainn
3
1
3
4.5
L
Hera
0
6
0
0
W
Charybdis
litchi0main
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
19,823
39,321
Taken
43,095
21,284
Mitigated
18,180
12,227
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,824
1,269
0
1,622
7,657
5,983
0
1,706
5,926
15,217
0
W
Da Ji
Dayofevil
Da Ji
6,171
1,318
0
4,310
8,463
2,804
0
1,791
6,398
0
48,236
L
3,952
449
0
2,198
8,806
5,373
0
3,690
5,116
17,648
1,584
L
Amaterasu
Kylllin
Amaterasu
5,457
2,237
0
3,592
12,538
6,601
0
886
11,652
0
36,275
L
Heimdallr
Mariole2927
Heimdallr
4,920
2,834
0
2,483
8,097
2,451
0
715
7,382
0
51,126
L
Mercury
Marsh1911
Mercury
2,763
1,125
0
618
7,335
2,580
0
1,468
5,867
0
45,608
W
Thoth
Medíae
Thoth
5,609
191
0
710
5,075
1,555
55
1,751
3,242
61,367
0
W
Cu Chulainn
Mihaicuvalor
Cu Chulainn
10,030
1,338
0
3,373
10,109
7,980
102
406
9,164
4,458
65,895
L
Hera
2,731
363
0
100
6,319
1,175
0
2,606
3,713
32,010
0
W
Charybdis
litchi0main
Charybdis
5,237
2,346
0
2,212
8,017
2,962
840
1,175
6,821
0
58,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
30,076
461
Minions Killed
371
0
Camps Cleared
0
1,297,752
Distance Traveled
1,266,025
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,696
558
23
2
0
252,813
6
W
Da Ji
7,743
645
75
6
0
294,017
3
L
Geb
5,850
488
31
3
0
273,630
2
L
Amaterasu
6,074
506
74
6
0
235,910
2
L
Heimdallr
6,305
525
100
8
0
229,537
1
L
Mercury
6,111
509
84
7
0
292,155
2
W
Thoth
7,673
639
114
10
0
266,124
1
W
Cu Chulainn
8,690
724
129
11
0
255,379
0
L
Hera
5,736
478
82
7
0
234,793
5
W
Charybdis
7,694
641
120
10
0
229,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role