Player Matchup

Mulan
Mulan
 
Mulan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Unity_hibou
Anubis
Level 53
God Stats
8W - 4L
1,820 SR
Queue Stats
122W - 139L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
eSg_Riif
Gilgamesh
Level 99
God Stats
11W - 13L
1,495 SR
Queue Stats
230W - 249L
1,429 Elo+
Party 1
Bacchus
Bacchus
sevastyan-_-
Bacchus
Level 115
God Stats
5W - 5L
1,684 SR
Queue Stats
91W - 99L
1,440 Elo+
Party 1
Medusa
Medusa
spyrojules
Medusa
Level 129
God Stats
3W - 2L
1,263 SR
Queue Stats
215W - 245L
1,483 Elo+
Party 1
Team Averages
Level 90
1,552 SR
1,459 Elo+

VS

Team Averages
Level 137
1,468 SR
1,511 Elo+
Ishtar
Ishtar
 
Ishtar
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Carabean
Thanatos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 41L
1,580 Elo+
Solo
Ullr
Ullr
Colosolus
Ullr
Level 97
God Stats
3W - 11L
1,205 SR
Queue Stats
55W - 57L
1,477 Elo+
Solo
Chang'e
Chang'e
Reecipher
Chang'e
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
304W - 283L
1,575 Elo+
Solo
Artio
Artio
SurlierRanger4
Artio
Level 155
God Stats
14W - 8L
1,634 SR
Queue Stats
280W - 304L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
5 / 1 / 1
6,435
804
4,709
5,199
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
10
1 / 3 / 4
5,837
730
4,481
6,724
2,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
eSg_Riif
Gilgamesh
10
0 / 0 / 2
5,853
732
2,772
4,896
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
sevastyan-_-
Bacchus
9
1 / 0 / 3
5,466
683
2,272
4,017
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
spyrojules
Medusa
11
2 / 0 / 0
6,194
774
3,067
3,722
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
2
0 / 1 / 0
3,347
418
339
1,223
264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Carabean
Thanatos
10
2 / 4 / 2
5,071
634
4,194
9,990
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
9
0 / 0 / 0
4,665
583
1,939
4,390
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Reecipher
Chang'e
8
2 / 4 / 2
5,105
638
4,285
7,094
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

3
0 / 0 / 0
3,304
413
222
2,815
1,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
1
5.5
L
Ishtar
 
Ishtar
0
1
0
0
L
Thanatos
Carabean
Thanatos
2
4
2
0.75
L
Ullr
0
0
0
0
L
Chang'e
Reecipher
Chang'e
2
4
2
0.75
L
0
0
0
0
W
Anubis
1
3
4
1
W
Gilgamesh
eSg_Riif
Gilgamesh
0
0
2
1
W
Bacchus
sevastyan-_-
Bacchus
1
0
3
2.5
W
Medusa
spyrojules
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
10,979
24,558
Taken
25,512
10,015
Mitigated
7,891
7,455
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,709
754
0
619
5,199
2,230
0
811
4,388
0
39,474
L
Ishtar
 
Ishtar
339
178
0
449
1,223
264
0
408
815
0
5,447
L
Thanatos
Carabean
Thanatos
4,194
875
0
6,269
9,990
2,468
0
2,522
7,468
0
23,867
L
Ullr
1,939
434
0
250
4,390
2,127
0
340
4,050
0
25,134
L
Chang'e
Reecipher
Chang'e
4,285
200
200
1,138
7,094
1,327
0
2,682
4,412
25,005
0
L
222
90
0
1,034
2,815
1,705
0
663
2,152
2,355
0
W
Anubis
4,481
0
0
3,084
6,724
2,632
611
2,838
3,886
33,301
665
W
Gilgamesh
eSg_Riif
Gilgamesh
2,772
773
0
1,121
4,896
1,866
0
0
4,896
0
32,920
W
Bacchus
sevastyan-_-
Bacchus
2,272
273
88
2,172
4,017
2,267
0
237
3,780
14,324
650
W
Medusa
spyrojules
Medusa
3,067
1,144
0
371
3,722
1,020
2,582
621
3,101
0
47,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
21,492
291
Minions Killed
171
0
Camps Cleared
0
850,281
Distance Traveled
608,625
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,435
804
68
9
0
196,506
0
L
Ishtar
3,347
418
12
2
0
27,574
0
L
Thanatos
5,071
634
49
6
0
181,688
0
L
Ullr
4,665
583
60
8
0
166,910
0
L
Chang'e
5,105
638
44
6
0
176,195
4
L
Artio
3,304
413
6
1
0
56,258
1
W
Anubis
5,837
730
55
7
0
145,775
0
W
Gilgamesh
5,853
732
63
8
0
182,873
0
W
Bacchus
5,466
683
25
3
0
180,637
4
W
Medusa
6,194
774
80
10
0
144,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role