Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Chaos_Theorem1
Jing Wei
Level 65
God Stats
4W - 3L
1,481 SR
Queue Stats
20W - 13L
1,518 Elo+
Solo
Atlas
Atlas
RicanWolf1199
Atlas
Level 124
God Stats
2W - 0L
1,209 SR
Queue Stats
99W - 96L
1,504 Elo+
Solo
Bellona
Bellona
th3b0yw0nd3r883
Bellona
Level 89
God Stats
4W - 3L
1,395 SR
Queue Stats
192W - 164L
1,553 Elo+
Solo
Team Averages
Level 111
1,417 SR
1,515 Elo+

VS

Team Averages
Level 115
1,596 SR
1,539 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Althusa
Artemis
Level 129
God Stats
31W - 15L
1,917 SR
Queue Stats
169W - 110L
1,672 Elo+
Solo
Chronos
Chronos
Razeths
Chronos
Level 127
God Stats
6W - 7L
1,446 SR
Queue Stats
41W - 43L
1,473 Elo+
Solo
Anubis
Anubis
osourrea
Anubis
Level 142
God Stats
21W - 17L
1,618 SR
Queue Stats
204W - 191L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 0 / 0
7,885
789
5,171
6,079
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
 
Hel
10
0 / 2 / 1
5,658
566
1,755
3,698
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
8
0 / 3 / 2
4,862
486
1,267
5,639
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 2 / 2
5,437
544
3,192
7,323
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
3 / 2 / 2
5,855
586
3,054
8,360
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 4 / 0
4,481
448
1,483
6,787
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Lancelot
 
Lancelot
1
0 / 0 / 0
3,409
341
0
90
24
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
Althusa
Artemis
10
3 / 2 / 4
5,656
566
6,563
5,929
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Razeths
Chronos
12
4 / 1 / 0
6,450
645
3,647
4,520
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
osourrea
Anubis
9
2 / 3 / 4
5,282
528
5,376
6,323
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
9
9
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
0
5
W
Hel
 
Hel
0
2
1
0.25
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
L
Lancelot
 
Lancelot
0
0
0
0
L
Artemis
Althusa
Artemis
3
2
4
2.5
W
Jing Wei
0
3
2
0.33
L
Chronos
Razeths
Chronos
4
1
0
4
W
2
2
2
1.5
L
Anubis
osourrea
Anubis
2
3
4
1.33
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,439
Damage
17,069
31,099
Taken
23,649
11,919
Mitigated
9,022
10,532
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,171
732
0
3,261
6,079
2,083
86
670
5,385
0
64,613
W
Hel
 
Hel
1,755
82
582
1,428
3,698
898
0
2,236
1,414
29,956
0
L
Cu Chulainn
 
Cu Chulainn
1,483
364
0
0
6,787
1,852
0
0
6,787
0
21,172
L
Lancelot
 
Lancelot
0
0
0
0
90
24
0
0
90
0
0
L
Artemis
Althusa
Artemis
6,563
3,070
0
2,571
5,929
1,809
0
1,822
4,107
0
27,630
W
Jing Wei
1,267
988
0
1,543
5,639
1,121
0
1,373
4,042
0
20,272
L
Chronos
Razeths
Chronos
3,647
1,225
0
666
4,520
1,288
0
1,803
2,717
41,691
1,713
W
3,192
1,437
61
2,424
7,323
3,803
0
1,994
5,021
15,062
0
L
Anubis
osourrea
Anubis
5,376
330
204
444
6,323
4,049
0
1,322
5,001
27,137
0
W
3,054
477
0
1,233
8,360
4,014
0
1,651
6,563
0
43,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
25,278
314
Minions Killed
212
0
Camps Cleared
0
1,068,641
Distance Traveled
740,875
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,885
789
114
11
0
208,569
3
W
Hel
5,658
566
59
6
0
210,398
2
L
Cu Chulainn
4,481
448
41
4
0
193,985
0
L
Lancelot
3,409
341
0
0
0
9,414
0
L
Artemis
5,656
566
50
5
0
179,004
0
W
Jing Wei
4,862
486
43
4
0
184,784
0
L
Chronos
6,450
645
87
9
0
195,720
2
W
Atlas
5,437
544
18
2
0
223,750
1
L
Anubis
5,282
528
34
3
0
162,752
4
W
Bellona
5,855
586
80
8
0
241,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role