Player Matchup

Yemoja
Yemoja
Aporophobic
Yemoja
Level 65
God Stats
25W - 51L
1,438 SR
Queue Stats
65W - 113L
1,332 Elo+
Solo
Amaterasu
Amaterasu
DaySakuraVT
Amaterasu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,454 Elo+
Solo
Danzaburou
Danzaburou
M4DR1D
Danzaburou
Level 59
God Stats
16W - 14L
1,466 SR
Queue Stats
118W - 129L
1,487 Elo+
Solo
Ra
Ra
STR_AMIRALI
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,292 Elo+
Party 1
Kali
Kali
x8_xtreme_7x
Kali
Level 41
God Stats
3W - 6L
1,396 SR
Queue Stats
37W - 63L
1,318 Elo+
Party 1
Team Averages
Level 52
1,460 SR
1,377 Elo+

VS

Team Averages
Level 91
1,463 SR
1,405 Elo+
Anubis
Anubis
KoolAhhJay
Anubis
Level 48
God Stats
36W - 44L
1,428 SR
Queue Stats
124W - 177L
1,313 Elo+
Solo
Ix Chel
Ix Chel
MinimalKnight76
Ix Chel
Level 100
God Stats
6W - 8L
1,308 SR
Queue Stats
275W - 261L
1,436 Elo+
Solo
Charon
Charon
ghostjelly8246
Charon
Level 90
God Stats
1W - 1L
1,612 SR
Queue Stats
48W - 62L
1,381 Elo+
Solo
Medusa
Medusa
ixAnthonyy
Medusa
Level 116
God Stats
9W - 6L
1,201 SR
Queue Stats
156W - 158L
1,416 Elo+
Solo
The Morrigan
The Morrigan
shorterboy_jr
The Morrigan
Level 103
God Stats
19W - 15L
1,764 SR
Queue Stats
430W - 404L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 4 / 4
6,679
557
4,955
10,112
5,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
DaySakuraVT
Amaterasu
11
1 / 2 / 0
6,193
516
369
9,322
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
M4DR1D
Danzaburou
13
5 / 4 / 1
7,827
652
6,801
8,808
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 8 / 0
6,452
538
3,787
7,817
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 5 / 3
6,829
569
4,279
11,364
2,833
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KoolAhhJay
Anubis
12
4 / 1 / 3
7,827
652
8,634
4,460
2,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 5 / 3
7,999
667
7,109
8,347
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 9
7,051
588
4,558
7,387
4,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ixAnthonyy
Medusa
13
3 / 4 / 1
7,188
599
4,782
9,401
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
shorterboy_jr
The Morrigan
15
7 / 0 / 4
8,212
684
7,055
6,790
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
23
23
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
4
0.75
L
Amaterasu
DaySakuraVT
Amaterasu
1
2
0
0.5
W
Anubis
KoolAhhJay
Anubis
4
1
3
5.5
L
Danzaburou
M4DR1D
Danzaburou
5
4
1
1.38
W
7
5
3
1.7
L
1
8
0
0.13
W
2
1
9
6.5
W
Medusa
ixAnthonyy
Medusa
3
4
1
0.88
W
The Morrigan
shorterboy_jr
The Morrigan
7
0
4
9
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,191
Damage
32,138
47,423
Taken
36,385
17,867
Mitigated
15,435
11,462
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,955
960
1,178
1,936
10,112
5,558
236
5,913
4,199
16,530
1,846
L
Amaterasu
DaySakuraVT
Amaterasu
369
201
0
2,451
9,322
3,893
0
6,177
3,145
0
20,486
W
Anubis
KoolAhhJay
Anubis
8,634
474
0
2,252
4,460
2,144
273
438
4,022
51,424
0
L
Danzaburou
M4DR1D
Danzaburou
6,801
1,729
0
1,611
8,808
3,298
840
3,152
5,607
0
56,477
W
7,109
1,232
120
1,965
8,347
2,983
653
2,862
5,426
46,844
1,030
L
3,787
441
0
542
7,817
2,285
395
5,676
2,141
36,577
1,095
W
4,558
1,234
0
948
7,387
4,876
468
1,723
5,664
16,616
0
W
Medusa
ixAnthonyy
Medusa
4,782
1,364
0
2,232
9,401
3,120
63
2,443
6,958
0
52,523
W
The Morrigan
shorterboy_jr
The Morrigan
7,055
2,176
0
3,518
6,790
2,312
66
1,060
5,655
59,705
1,294
L
4,279
1,683
0
3,744
11,364
2,833
0
5,845
5,519
0
24,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
38,277
246
Minions Killed
375
0
Camps Cleared
0
1,086,927
Distance Traveled
1,198,798
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,679
557
40
3
0
222,941
1
L
Amaterasu
6,193
516
40
3
0
191,685
1
W
Anubis
7,827
652
81
7
0
224,772
0
L
Danzaburou
7,827
652
81
7
0
228,873
0
W
Ix Chel
7,999
667
86
7
0
190,764
2
L
Ra
6,452
538
48
4
0
202,815
0
W
Charon
7,051
588
21
2
0
263,713
2
W
Medusa
7,188
599
90
8
0
248,198
2
W
The Morrigan
8,212
684
97
8
0
271,351
0
L
Kali
6,829
569
37
3
0
240,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role