Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ReQuiSem420
Vulcan
Level 140
God Stats
2W - 0L
1,738 SR
Queue Stats
2W - 8L
1,202 Elo+
Solo
Artemis
Artemis
퓓퓪퓷퓰퓮퓻퓸퓾퓼
Artemis
Level 51
God Stats
4W - 1L
1,527 SR
Queue Stats
50W - 48L
1,453 Elo+
Solo
Team Averages
Level 119
1,588 SR
1,385 Elo+

VS

Team Averages
Level 116
1,538 SR
1,441 Elo+
Cernunnos
Cernunnos
Constantine906
Cernunnos
Level 108
God Stats
15W - 10L
1,612 SR
Queue Stats
211W - 219L
1,409 Elo+
Solo
Janus
Janus
Fakenews2020
Janus
Level 85
God Stats
9W - 15L
1,351 SR
Queue Stats
161W - 164L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
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Sun Wukong
Level 155
God Stats
7W - 2L
1,650 SR
Queue Stats
202W - 201L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 6
8,934
745
6,331
8,719
6,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
15
1 / 1 / 6
8,890
741
6,947
5,774
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 3
9,721
810
11,696
5,747
1,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Constantine906
Cernunnos
12
0 / 3 / 2
7,650
638
3,299
7,938
2,677
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 4 / 0
9,042
754
7,125
8,192
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
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Sun Wukong
13
0 / 4 / 2
7,804
650
5,055
13,509
10,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
6
6
L
Cernunnos
Constantine906
Cernunnos
0
3
2
0.33
L
3
4
0
0.75
W
Vulcan
1
1
6
4
L
Sun Wukong
gfjffgfjgfjfgjjf
Sun Wukong
0
4
2
0.25
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
15,479
20,240
Taken
29,639
10,261
Mitigated
15,552
3,674
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,331
285
0
1,844
8,719
6,640
0
2,354
6,087
22,882
2,021
L
Cernunnos
Constantine906
Cernunnos
3,299
1,144
0
2,236
7,938
2,677
0
4,351
3,298
0
24,088
L
7,125
134
0
250
8,192
2,331
0
3,092
4,976
33,490
266
W
Vulcan
6,947
163
0
1,530
5,774
1,758
31
2,240
3,265
43,339
0
L
Sun Wukong
gfjffgfjgfjfgjjf
Sun Wukong
5,055
434
0
3,540
13,509
10,544
0
4,824
8,145
0
29,173
W
11,696
5,514
0
300
5,747
1,863
0
1,848
3,664
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
24,496
174
Minions Killed
168
0
Camps Cleared
0
677,918
Distance Traveled
611,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,934
745
51
4
0
211,259
0
L
Cernunnos
7,650
638
65
5
0
189,062
0
L
Janus
9,042
754
67
6
0
197,202
0
W
Vulcan
8,890
741
77
6
0
236,975
0
L
Sun Wukong
7,804
650
36
3
0
225,243
0
W
Artemis
9,721
810
46
4
0
229,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role