Player Matchup

Sun Wukong
Sun Wukong
GwaDaKu
Sun Wukong
Level 150
God Stats
29W - 28L
1,383 SR
Queue Stats
765W - 745L
1,433 Elo+
Solo
Bastet
Bastet
I SpaceySpace I
Bastet
Level 114
God Stats
57W - 55L
1,565 SR
Queue Stats
210W - 216L
1,503 Elo+
Solo
Kukulkan
Kukulkan
MGM_21_09_2007
Kukulkan
Level 86
God Stats
2W - 0L
1,765 SR
Queue Stats
48W - 42L
1,441 Elo+
Solo
Bacchus
Bacchus
Tjopperr
Bacchus
Level 49
God Stats
17W - 15L
1,571 SR
Queue Stats
71W - 64L
1,453 Elo+
Party 1
Medusa
Medusa
katakuri4310
Medusa
Level 89
God Stats
29W - 20L
1,525 SR
Queue Stats
73W - 59L
1,495 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,465 Elo+

VS

Team Averages
Level 68
1,551 SR
1,455 Elo+
Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Apsewo24
Poseidon
Level 49
God Stats
5W - 9L
1,419 SR
Queue Stats
97W - 107L
1,414 Elo+
Party 2
King Arthur
King Arthur
Kedeos286
King Arthur
Level 128
God Stats
13W - 19L
1,464 SR
Queue Stats
378W - 355L
1,493 Elo+
Solo
Danzaburou
Danzaburou
MaixuTroca
Danzaburou
Level 29
God Stats
7W - 5L
1,546 SR
Queue Stats
49W - 50L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
criyara
Sun Wukong
Level 45
God Stats
2W - 1L
1,826 SR
Queue Stats
12W - 8L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GwaDaKu
Sun Wukong
12
2 / 1 / 6
6,942
496
5,721
12,887
7,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
4 / 0 / 1
7,719
551
9,181
9,465
5,906
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
2 / 2 / 1
7,648
546
4,472
6,288
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Tjopperr
Bacchus
10
0 / 1 / 10
7,350
525
5,914
10,778
9,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
11 / 1 / 2
9,580
684
15,493
9,397
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 6 / 1
6,547
468
3,635
11,590
3,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Apsewo24
Poseidon
13
2 / 1 / 0
7,833
560
6,274
7,302
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Kedeos286
King Arthur
10
1 / 5 / 2
6,362
454
6,551
14,420
10,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MaixuTroca
Danzaburou
12
1 / 3 / 3
7,204
515
4,971
11,635
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
criyara
Sun Wukong
13
1 / 4 / 1
7,639
546
6,746
12,108
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
5
5
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
1
0.08
L
Poseidon
Apsewo24
Poseidon
2
1
0
2
W
Sun Wukong
GwaDaKu
Sun Wukong
2
1
6
5
W
4
0
1
4.5
L
King Arthur
Kedeos286
King Arthur
1
5
2
0.4
W
Kukulkan
2
2
1
1.25
L
Danzaburou
MaixuTroca
Danzaburou
1
3
3
0.83
W
Bacchus
Tjopperr
Bacchus
0
1
10
5
L
Sun Wukong
criyara
Sun Wukong
1
4
1
0.38
W
Medusa
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,781
Damage
28,177
48,815
Taken
57,055
29,123
Mitigated
31,108
12,985
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,635
1,558
0
1,416
11,590
3,622
0
1,372
10,218
0
39,939
L
Poseidon
Apsewo24
Poseidon
6,274
712
0
460
7,302
2,063
529
2,879
4,195
53,958
422
W
Sun Wukong
GwaDaKu
Sun Wukong
5,721
842
0
3,115
12,887
7,011
94
1,322
11,343
0
47,072
W
9,181
2,162
0
2,543
9,465
5,906
252
190
8,772
0
40,712
L
King Arthur
Kedeos286
King Arthur
6,551
326
0
2,546
14,420
10,526
0
2,763
11,582
1,098
27,687
W
Kukulkan
4,472
537
0
420
6,288
2,351
0
3,611
2,677
45,176
0
L
Danzaburou
MaixuTroca
Danzaburou
4,971
1,634
0
3,081
11,635
3,616
0
1,149
10,446
0
52,901
W
Bacchus
Tjopperr
Bacchus
5,914
408
0
2,187
10,778
9,702
66
1,415
9,191
17,262
506
L
Sun Wukong
criyara
Sun Wukong
6,746
1,131
0
2,417
12,108
11,281
0
1,815
10,253
0
38,784
W
Medusa
15,493
8,645
0
4,720
9,397
4,153
1,580
604
8,748
0
78,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
35,585
375
Minions Killed
394
0
Camps Cleared
0
1,475,448
Distance Traveled
1,436,296
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,547
468
71
5
0
291,095
4
L
Poseidon
7,833
560
123
9
0
307,162
0
W
Sun Wukong
6,942
496
67
5
0
302,510
0
W
Bastet
7,719
551
72
5
0
297,352
0
L
King Arthur
6,362
454
48
3
0
281,663
0
W
Kukulkan
7,648
546
96
7
0
281,263
1
L
Danzaburou
7,204
515
73
5
0
303,051
0
W
Bacchus
7,350
525
23
2
0
316,992
1
L
Sun Wukong
7,639
546
79
6
0
253,325
2
W
Medusa
9,580
684
117
8
0
277,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role