Player Matchup

Charon
Charon
Hakujitu
Charon
Level 127
God Stats
4W - 3L
1,894 SR
Queue Stats
77W - 79L
1,529 Elo+
Party 1
Cliodhna
Cliodhna
Pegasus0
Cliodhna
Level 116
God Stats
3W - 4L
1,591 SR
Queue Stats
85W - 87L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
Sa1ieri
Sylvanus
Level 139
God Stats
5W - 2L
1,821 SR
Queue Stats
90W - 95L
1,559 Elo+
Party 1
Izanami
Izanami
えくれーる
Izanami
Level 8
God Stats
0W - 6L
1,075 SR
Queue Stats
5W - 9L
1,441 Elo+
Party 1
Thor
Thor
めらぞーま
Thor
Level 106
God Stats
2W - 2L
1,472 SR
Queue Stats
15W - 17L
1,646 Elo+
Party 1
Team Averages
Level 99
1,571 SR
1,545 Elo+

VS

Team Averages
Level 142
1,509 SR
1,504 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Eightbitgus11
Hachiman
Level 157
God Stats
5W - 9L
1,449 SR
Queue Stats
244W - 224L
1,478 Elo+
Solo
Cerberus
Cerberus
Hoagie01
Cerberus
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
121W - 112L
1,544 Elo+
Solo
Chang'e
Chang'e
PolioBoy
Chang'e
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 140L
1,518 Elo+
Solo
Da Ji
Da Ji
WizardOutWest
Da Ji
Level 143
God Stats
2W - 5L
1,596 SR
Queue Stats
98W - 86L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Hakujitu
Charon
10
0 / 3 / 1
6,365
490
4,999
11,059
7,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Pegasus0
Cliodhna
11
1 / 7 / 0
6,647
511
5,930
10,580
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Sa1ieri
Sylvanus
14
2 / 4 / 0
7,996
615
10,246
11,894
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 1
6,181
475
1,275
7,010
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 6 / 0
6,282
483
5,207
12,901
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 1 / 8
7,338
564
3,677
8,535
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Eightbitgus11
Hachiman
14
2 / 1 / 1
7,771
598
5,694
6,059
1,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Hoagie01
Cerberus
13
2 / 2 / 2
7,579
583
4,562
14,094
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
PolioBoy
Chang'e
15
5 / 0 / 10
8,396
646
9,855
7,579
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
12 / 1 / 3
8,576
660
11,262
10,443
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
23
23
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
8
6
W
Hachiman
Eightbitgus11
Hachiman
2
1
1
2.5
L
Charon
Hakujitu
Charon
0
3
1
0.17
W
Cerberus
Hoagie01
Cerberus
2
2
2
1.5
L
Cliodhna
Pegasus0
Cliodhna
1
7
0
0.14
W
Chang'e
PolioBoy
Chang'e
5
0
10
10
L
Sylvanus
Sa1ieri
Sylvanus
2
4
0
0.5
W
12
1
3
13.5
L
0
3
1
0.17
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
35,050
53,444
Taken
46,710
24,117
Mitigated
17,549
12,263
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,677
480
3,141
3,615
8,535
4,950
0
2,592
5,943
20,253
2,318
W
Hachiman
Eightbitgus11
Hachiman
5,694
2,246
0
2,968
6,059
1,771
25
630
5,429
0
55,364
L
Charon
Hakujitu
Charon
4,999
605
0
2,590
11,059
7,834
0
5,094
5,965
22,441
1,977
W
Cerberus
Hoagie01
Cerberus
4,562
305
0
4,902
14,094
4,687
0
7,563
6,531
41,946
0
L
Cliodhna
Pegasus0
Cliodhna
5,930
388
0
1,076
10,580
3,394
0
4,802
5,738
0
42,804
W
Chang'e
PolioBoy
Chang'e
9,855
865
1,369
4,419
7,579
2,396
0
1,825
5,754
61,898
0
L
Sylvanus
Sa1ieri
Sylvanus
10,246
2,313
367
4,705
11,894
6,379
0
4,256
7,130
54,661
13,540
W
11,262
2,776
0
3,383
10,443
3,745
0
2,100
8,343
0
51,965
L
1,275
777
0
2,361
7,010
1,927
0
239
6,771
0
39,435
L
5,207
1,191
0
1,164
12,901
4,583
0
3,112
9,789
0
47,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
39,660
376
Minions Killed
446
0
Camps Cleared
0
1,327,414
Distance Traveled
1,374,687
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,338
564
37
3
0
268,793
4
W
Hachiman
7,771
598
96
7
0
244,159
0
L
Charon
6,365
490
36
3
0
276,594
1
W
Cerberus
7,579
583
130
10
0
251,003
0
L
Cliodhna
6,647
511
73
6
0
280,930
3
W
Chang'e
8,396
646
116
9
0
298,431
2
L
Sylvanus
7,996
615
116
9
0
233,410
2
W
Da Ji
8,576
660
67
5
0
312,301
0
L
Izanami
6,181
475
81
6
0
258,730
1
L
Thor
6,282
483
70
5
0
277,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role