Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold III
Dies2Nox
Charon
Gold III
Level 119
God Stats
24W - 22L
1,630 SR
Queue Stats
316W - 319L
1,588 MMR
Party 2
Arachne
Arachne
Gold II
Monothestic
Arachne
Gold II
Level 120
God Stats
24W - 19L
1,769 SR
Queue Stats
181W - 185L
1,532 MMR
Party 2
Medusa
Medusa
Gold II
sporty619
Medusa
Gold II
Level 159
God Stats
9W - 8L
1,753 SR
Queue Stats
392W - 396L
1,563 MMR
Solo
Odin
Odin
Gold II
tomy1111
Odin
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,571 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,631 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,597 SR
1,560 MMR
Surtr
Surtr
Platinum V
CrankeyDuck
Surtr
Platinum V
Level 156
God Stats
24W - 21L
1,842 SR
Queue Stats
312W - 299L
1,616 MMR
Party 3
Cthulhu
Cthulhu
Gold V
JustBuyAWard
Cthulhu
Gold V
Level 121
God Stats
3W - 6L
1,388 SR
Queue Stats
136W - 159L
1,370 MMR
Party 1
Danzaburou
Danzaburou
Gold II
UberStache
Danzaburou
Gold II
Level 155
God Stats
146W - 121L
1,638 SR
Queue Stats
261W - 249L
1,471 MMR
Party 3
Scylla
Scylla
Platinum V
UseSmiteSource
Scylla
Platinum V
Level 121
God Stats
11W - 16L
1,492 SR
Queue Stats
199W - 198L
1,768 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold I
mb2rea1
Maman Brigitte
Gold I
Level 169
God Stats
5W - 4L
1,623 SR
Queue Stats
435W - 442L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
3,526
353
0
0
0
Charon
Dies2Nox
Charon
11
0 / 2 / 3
5,687
569
2,665
4,825
1,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Monothestic
Arachne
11
3 / 2 / 0
5,882
588
2,801
8,938
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
sporty619
Medusa
12
0 / 3 / 0
5,791
579
2,970
7,111
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
10
0 / 2 / 0
5,114
511
2,748
6,677
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ao KuangThanatosAgniMulan

VS

Bans
ThothSusanoJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,399
640
2,701
6,501
3,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cthulhu
JustBuyAWard
Cthulhu
11
2 / 0 / 1
6,973
697
4,189
6,257
3,030
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
UberStache
Danzaburou
12
1 / 0 / 3
6,835
684
4,243
4,181
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 1
6,166
617
2,467
4,307
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
mb2rea1
Maman Brigitte
12
4 / 0 / 0
6,424
642
2,885
6,647
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
1
1
5
3.5
L
Charon
Dies2Nox
Charon
0
2
3
0.75
W
Cthulhu
JustBuyAWard
Cthulhu
2
0
1
2.5
L
Arachne
Monothestic
Arachne
3
2
0
1.5
W
Danzaburou
UberStache
Danzaburou
1
0
3
2.5
W
1
2
1
0.75
W
Maman Brigitte
mb2rea1
Maman Brigitte
4
0
0
4
L
Medusa
sporty619
Medusa
0
3
0
0
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,184
Damage
16,485
27,551
Taken
27,893
11,606
Mitigated
12,223
7,236
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
2,701
412
773
1,967
6,501
3,668
50
1,157
5,344
748
24,175
L
Charon
Dies2Nox
Charon
2,665
221
0
1,480
4,825
1,717
0
2,068
2,515
37,582
0
W
Cthulhu
JustBuyAWard
Cthulhu
4,189
465
54
2,752
6,257
3,030
0
0
5,758
47,008
1,471
L
Arachne
Monothestic
Arachne
2,801
1,918
0
2,963
8,938
3,387
0
2,301
6,609
0
41,493
W
Danzaburou
UberStache
Danzaburou
4,243
1,838
0
2,262
4,181
1,781
369
0
4,181
0
53,870
W
2,467
371
0
383
4,307
1,242
0
1,589
2,718
38,982
0
W
Maman Brigitte
mb2rea1
Maman Brigitte
2,885
94
0
1,289
6,647
2,502
0
468
6,179
37,520
714
L
Medusa
sporty619
Medusa
2,970
948
0
1,451
7,111
2,381
0
582
6,529
0
49,962
L
Odin
2,748
287
0
1,342
6,677
4,121
0
4,229
2,278
0
26,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
32,797
286
Minions Killed
377
0
Camps Cleared
0
850,020
Distance Traveled
1,021,356
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,526
353
0
0
0
71
0
W
Surtr
6,399
640
32
3
0
221,041
0
L
Charon
5,687
569
61
6
0
218,226
2
W
Cthulhu
6,973
697
88
9
0
170,671
0
L
Arachne
5,882
588
79
8
0
224,199
0
W
Danzaburou
6,835
684
106
11
0
194,461
2
W
Scylla
6,166
617
81
8
0
199,200
2
W
Maman Brigitte
6,424
642
70
7
0
235,983
0
L
Medusa
5,791
579
91
9
0
199,675
2
L
Odin
5,114
511
55
6
0
207,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role