Player Matchup

Ra
Ra
DocDynamo
Ra
Level 101
God Stats
3W - 6L
1,381 SR
Queue Stats
291W - 305L
1,485 Elo+
Solo
Nemesis
Nemesis
EdwardNewgate444
Nemesis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 153L
1,247 Elo+
Solo
Arachne
Arachne
Jerry44924
Arachne
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,731 Elo+
Solo
Nu Wa
Nu Wa
Nightflyer107
Nu Wa
Level 105
God Stats
29W - 26L
1,526 SR
Queue Stats
47W - 50L
1,477 Elo+
Solo
Izanami
Izanami
TSRoi
Izanami
Level 55
God Stats
12W - 31L
1,252 SR
Queue Stats
291W - 301L
1,408 Elo+
Solo
Team Averages
Level 69
1,432 SR
1,470 Elo+

VS

Team Averages
Level 79
1,516 SR
1,382 Elo+
Kukulkan
Kukulkan
Eyeluh
Kukulkan
Level 54
God Stats
23W - 22L
1,655 SR
Queue Stats
360W - 357L
1,420 Elo+
Solo
Anubis
Anubis
Red Priest 00
Anubis
Level 123
God Stats
25W - 19L
1,595 SR
Queue Stats
259W - 282L
1,356 Elo+
Solo
Fafnir
Fafnir
Rustyplugs
Fafnir
Level 60
God Stats
8W - 14L
1,306 SR
Queue Stats
39W - 64L
1,327 Elo+
Party 1
Medusa
Medusa
bxbybxns
Medusa
Level 61
God Stats
4W - 1L
1,469 SR
Queue Stats
32W - 43L
1,353 Elo+
Party 1
Xbalanque
Xbalanque
xXEthan J
Xbalanque
Level 99
God Stats
17W - 14L
1,557 SR
Queue Stats
65W - 57L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,343
669
1,817
2,296
709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

3
0 / 0 / 0
2,752
550
862
1,787
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Jerry44924
Arachne
5
0 / 2 / 0
3,009
602
194
2,474
461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
0 / 0 / 0
3,358
672
618
726
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
TSRoi
Izanami
4
0 / 2 / 0
2,714
543
153
2,535
498
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eyeluh
Kukulkan
7
1 / 0 / 0
4,215
843
287
2,209
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 4
3,322
664
1,579
1,696
564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Rustyplugs
Fafnir
5
0 / 0 / 3
3,619
724
1,252
3,750
2,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
bxbybxns
Medusa
4
1 / 0 / 0
3,007
601
690
1,521
347
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
xXEthan J
Xbalanque
7
3 / 0 / 1
3,641
728
1,510
2,527
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
W
Kukulkan
Eyeluh
Kukulkan
1
0
0
1
L
Arachne
Jerry44924
Arachne
0
2
0
0
L
0
0
0
0
W
0
0
4
2
W
Fafnir
Rustyplugs
Fafnir
0
0
3
1.5
L
Izanami
TSRoi
Izanami
0
2
0
0
W
Medusa
bxbybxns
Medusa
1
0
0
1
W
Xbalanque
xXEthan J
Xbalanque
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,644
Damage
5,318
9,818
Taken
11,703
2,192
Mitigated
4,530
3,021
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,817
106
366
925
2,296
709
0
729
1,567
9,811
280
L
862
250
0
764
1,787
407
0
373
1,414
0
6,463
W
Kukulkan
Eyeluh
Kukulkan
287
0
0
1,193
2,209
516
0
87
2,122
19,878
1,363
L
Arachne
Jerry44924
Arachne
194
96
0
458
2,474
461
0
1,017
1,457
0
9,725
L
618
16
0
128
726
117
0
0
726
15,341
0
W
1,579
120
0
1,229
1,696
564
0
448
1,248
17,644
0
W
Fafnir
Rustyplugs
Fafnir
1,252
338
0
1,651
3,750
2,350
0
1,204
2,489
6,372
2,445
L
Izanami
TSRoi
Izanami
153
103
0
380
2,535
498
0
719
1,816
0
3,769
W
Medusa
bxbybxns
Medusa
690
230
0
205
1,521
347
0
312
1,209
0
10,833
W
Xbalanque
xXEthan J
Xbalanque
1,510
505
0
222
2,527
753
0
264
2,263
0
18,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,176
Gold Earned
17,804
83
Minions Killed
133
0
Camps Cleared
0
429,999
Distance Traveled
497,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,343
669
11
2
0
92,367
0
L
Nemesis
2,752
550
14
3
0
46,039
0
W
Kukulkan
4,215
843
50
10
0
92,186
0
L
Arachne
3,009
602
22
4
0
100,732
0
L
Nu Wa
3,358
672
31
6
0
83,691
0
W
Anubis
3,322
664
32
6
0
96,582
0
W
Fafnir
3,619
724
8
2
0
99,051
0
L
Izanami
2,714
543
5
1
0
107,170
0
W
Medusa
3,007
601
13
3
0
101,629
0
W
Xbalanque
3,641
728
30
6
0
108,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role