Player Matchup

Charybdis
Charybdis
JVCSEBI
Charybdis
Level 62
God Stats
13W - 17L
1,547 SR
Queue Stats
82W - 83L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
LAZKA92125
Ao Kuang
Level 75
God Stats
0W - 2L
1,201 SR
Queue Stats
19W - 15L
1,484 Elo+
Solo
Mulan
Mulan
VIcETb225
Mulan
Level 97
God Stats
14W - 7L
1,749 SR
Queue Stats
77W - 90L
1,477 Elo+
Solo
Bacchus
Bacchus
XxAndrexX18
Bacchus
Level 66
God Stats
40W - 33L
1,602 SR
Queue Stats
84W - 81L
1,496 Elo+
Solo
Nu Wa
Nu Wa
vasa-osrs
Nu Wa
Level 41
God Stats
52W - 51L
1,509 SR
Queue Stats
65W - 89L
1,433 Elo+
Solo
Team Averages
Level 68
1,522 SR
1,466 Elo+

VS

Team Averages
Level 92
1,510 SR
1,481 Elo+
The Morrigan
The Morrigan
BalmoraBlue
The Morrigan
Level 105
God Stats
1W - 0L
1,461 SR
Queue Stats
29W - 20L
1,589 Elo+
Solo
Lancelot
Lancelot
Dogfun_YT
Lancelot
Level 80
God Stats
8W - 8L
1,579 SR
Queue Stats
492W - 441L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Himika7062
Danzaburou
Level 127
God Stats
4W - 2L
1,580 SR
Queue Stats
81W - 83L
1,488 Elo+
Solo
Bellona
Bellona
Pitus-11
Bellona
Level 67
God Stats
104W - 109L
1,478 SR
Queue Stats
448W - 451L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
tasita1976
Nu Wa
Level 82
God Stats
127W - 120L
1,452 SR
Queue Stats
472W - 462L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JVCSEBI
Charybdis
12
5 / 6 / 6
7,791
557
5,009
12,017
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
LAZKA92125
Ao Kuang
15
8 / 4 / 2
8,780
627
7,727
13,813
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
VIcETb225
Mulan
14
7 / 4 / 3
8,458
604
8,858
14,394
9,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
XxAndrexX18
Bacchus
12
2 / 2 / 12
8,032
574
6,372
9,363
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
vasa-osrs
Nu Wa
9
1 / 4 / 0
6,422
459
4,688
6,569
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BalmoraBlue
The Morrigan
11
2 / 6 / 2
7,061
504
6,937
6,615
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Dogfun_YT
Lancelot
14
5 / 3 / 4
8,015
573
6,996
9,314
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Himika7062
Danzaburou
14
4 / 4 / 5
8,468
605
8,971
9,861
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Pitus-11
Bellona
14
6 / 3 / 2
8,762
626
8,051
16,110
11,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
12
3 / 7 / 3
7,853
561
8,736
9,062
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
23
Kills
20
20
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BalmoraBlue
The Morrigan
2
6
2
0.5
W
Lancelot
Dogfun_YT
Lancelot
5
3
4
2.33
W
Danzaburou
Himika7062
Danzaburou
4
4
5
1.63
L
Charybdis
JVCSEBI
Charybdis
5
6
6
1.33
L
Ao Kuang
LAZKA92125
Ao Kuang
8
4
2
2.25
W
Bellona
Pitus-11
Bellona
6
3
2
2.33
L
Mulan
VIcETb225
Mulan
7
4
3
2.13
L
Bacchus
XxAndrexX18
Bacchus
2
2
12
4
W
Nu Wa
3
7
3
0.64
L
Nu Wa
vasa-osrs
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
39,691
56,156
Taken
50,962
29,068
Mitigated
23,324
15,878
Healing
10,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BalmoraBlue
The Morrigan
6,937
758
0
460
6,615
1,746
348
945
5,645
29,892
1,033
W
Lancelot
Dogfun_YT
Lancelot
6,996
1,615
0
3,387
9,314
3,632
0
3,231
6,035
0
48,608
W
Danzaburou
Himika7062
Danzaburou
8,971
3,121
0
2,562
9,861
3,908
0
3,361
6,456
0
51,543
L
Charybdis
JVCSEBI
Charybdis
5,009
1,869
0
3,822
12,017
3,697
490
3,965
8,052
0
54,277
L
Ao Kuang
LAZKA92125
Ao Kuang
7,727
2,095
0
4,484
13,813
4,854
0
2,422
11,391
49,843
12,913
W
Bellona
Pitus-11
Bellona
8,051
2,514
0
3,875
16,110
11,213
704
6,506
9,184
0
65,822
L
Mulan
VIcETb225
Mulan
8,858
1,135
0
3,720
14,394
9,265
316
5,768
8,626
0
52,465
L
Bacchus
XxAndrexX18
Bacchus
6,372
347
0
2,198
9,363
9,404
0
2,676
6,687
22,879
0
W
Nu Wa
8,736
2,669
0
270
9,062
2,825
845
3,881
5,133
46,597
0
L
Nu Wa
vasa-osrs
Nu Wa
4,688
1,480
0
1,654
6,569
1,848
0
1,041
5,528
29,054
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
40,159
357
Minions Killed
388
0
Camps Cleared
0
1,193,042
Distance Traveled
1,409,787
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,061
504
46
3
0
272,204
0
W
Lancelot
8,015
573
72
5
0
341,737
0
W
Danzaburou
8,468
605
84
6
0
275,096
2
L
Charybdis
7,791
557
93
7
0
225,022
5
L
Ao Kuang
8,780
627
90
6
0
317,216
0
W
Bellona
8,762
626
104
7
0
291,348
2
L
Mulan
8,458
604
103
7
0
243,673
0
L
Bacchus
8,032
574
18
1
0
283,937
2
W
Nu Wa
7,853
561
82
6
0
229,402
0
L
Nu Wa
6,422
459
53
4
0
123,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role