Player Matchup

Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Emperor-Bakugo
Awilix
Level 87
God Stats
1W - 1L
1,575 SR
Queue Stats
137W - 112L
1,533 Elo+
Solo
Mulan
Mulan
NINJATMC
Mulan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,392 Elo+
Solo
Anhur
Anhur
Soup sHOTz
Anhur
Level 89
God Stats
6W - 7L
1,547 SR
Queue Stats
214W - 224L
1,457 Elo+
Solo
Zeus
Zeus
xxVindas19xx
Zeus
Level 104
God Stats
1W - 3L
1,194 SR
Queue Stats
24W - 29L
1,625 Elo+
Solo
Team Averages
Level 114
1,463 SR
1,501 Elo+

VS

Team Averages
Level 88
1,564 SR
1,512 Elo+
Medusa
Medusa
Bersekertt
Medusa
Level 87
God Stats
4W - 4L
1,861 SR
Queue Stats
231W - 217L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
CreamySock5276
Zhong Kui
Level 67
God Stats
2W - 3L
1,345 SR
Queue Stats
70W - 61L
1,485 Elo+
Solo
Bastet
Bastet
KILLA_JOKER87
Bastet
Level 60
God Stats
4W - 3L
1,540 SR
Queue Stats
98W - 90L
1,562 Elo+
Solo
Chaac
Chaac
ReyCheT_T
Chaac
Level 163
God Stats
58W - 65L
1,486 SR
Queue Stats
613W - 619L
1,427 Elo+
Solo
Athena
Athena
peccant
Athena
Level 65
God Stats
3W - 3L
1,587 SR
Queue Stats
189W - 172L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 4 / 1
4,738
474
1,258
7,698
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 1
5,386
539
4,094
7,381
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
NINJATMC
Mulan
8
0 / 6 / 1
4,723
472
4,241
9,325
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
8
4 / 7 / 0
5,392
539
2,796
7,264
2,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 2 / 1
5,557
556
4,827
4,290
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bersekertt
Medusa
11
6 / 1 / 6
6,635
664
7,384
4,518
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
CreamySock5276
Zhong Kui
10
3 / 3 / 8
6,184
618
4,278
5,211
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 0 / 1
6,598
660
4,967
8,017
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
ReyCheT_T
Chaac
11
6 / 2 / 3
6,883
688
6,144
7,963
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
peccant
Athena
11
0 / 0 / 5
5,845
585
3,602
5,649
2,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
22
22
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
1
0.13
W
Medusa
Bersekertt
Medusa
6
1
6
9
W
Zhong Kui
CreamySock5276
Zhong Kui
3
3
8
2.33
L
2
3
1
0.83
W
7
0
1
7.5
L
Mulan
NINJATMC
Mulan
0
6
1
0.08
W
Chaac
ReyCheT_T
Chaac
6
2
3
3.75
L
Anhur
4
7
0
0.57
W
Athena
peccant
Athena
0
0
5
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
26,375
35,958
Taken
31,358
13,997
Mitigated
12,289
5,516
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,258
129
0
903
7,698
4,276
0
2,160
5,254
8,007
0
W
Medusa
Bersekertt
Medusa
7,384
2,748
0
1,290
4,518
1,157
516
1,341
3,177
0
34,580
W
Zhong Kui
CreamySock5276
Zhong Kui
4,278
856
177
1,086
5,211
3,094
438
1,439
3,772
19,646
1,025
L
4,094
1,509
0
803
7,381
2,574
0
1,709
5,650
0
32,584
W
4,967
1,145
0
4,474
8,017
2,321
0
878
7,139
0
36,997
L
Mulan
NINJATMC
Mulan
4,241
1,128
0
1,640
9,325
4,077
0
225
9,100
0
20,713
W
Chaac
ReyCheT_T
Chaac
6,144
876
0
2,904
7,963
3,115
662
546
7,417
0
35,962
L
Anhur
2,796
1,673
0
960
7,264
2,089
92
1,581
5,589
0
24,304
W
Athena
peccant
Athena
3,602
1,728
0
230
5,649
2,602
0
1,716
3,933
32,542
1,537
L
4,827
128
0
1,210
4,290
981
0
1,593
2,643
39,742
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
32,145
249
Minions Killed
298
0
Camps Cleared
0
988,821
Distance Traveled
1,070,247
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,738
474
8
1
0
197,629
0
W
Medusa
6,635
664
55
6
0
210,227
2
W
Zhong Kui
6,184
618
44
4
0
174,713
1
L
Awilix
5,386
539
59
6
0
218,112
0
W
Bastet
6,598
660
73
7
0
243,085
0
L
Mulan
4,723
472
42
4
0
185,415
0
W
Chaac
6,883
688
61
6
0
201,310
0
L
Anhur
5,392
539
46
5
0
176,765
0
W
Athena
5,845
585
65
7
0
240,912
1
L
Zeus
5,557
556
94
9
0
210,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role