Player Matchup

Scylla
Scylla
Masters
ChasubleRouge
Scylla
Masters
Level 105
God Stats
13W - 5L
1,918 SR
Queue Stats
146W - 84L
3,013 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Nika
Erlang Shen
Masters
Level 315
God Stats
9W - 12L
1,641 SR
Queue Stats
742W - 683L
3,010 MMR
Solo
Chiron
Chiron
Masters
OtherTheAnother
Chiron
Masters
Level 193
God Stats
6W - 2L
1,931 SR
Queue Stats
324W - 237L
2,737 MMR
Solo
Khepri
Khepri
Masters
Pablo_0134
Khepri
Masters
Level 159
God Stats
9W - 2L
2,048 SR
Queue Stats
272W - 230L
2,545 MMR
Solo
Ne Zha
Ne Zha
Masters
Tanero
Ne Zha
Masters
Level 188
God Stats
15W - 18L
1,616 SR
Queue Stats
369W - 314L
2,554 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 192
1,831 SR
2,772 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,626 SR
2,775 MMR
Zhong Kui
Zhong Kui
Masters
Hanula
Zhong Kui
Masters
Level 182
God Stats
24W - 20L
1,635 SR
Queue Stats
219W - 169L
2,859 MMR
Solo
Kuzenbo
Kuzenbo
Masters
QueenPersephonea
Kuzenbo
Masters
Level 201
God Stats
0W - 6L
1,161 SR
Queue Stats
137W - 146L
2,506 MMR
Solo
Medusa
Medusa
Masters
Seagyll
Medusa
Masters
Level 146
God Stats
5W - 1L
1,980 SR
Queue Stats
457W - 392L
2,919 MMR
Solo
Hercules
Hercules
Diamond I
Zoxhy
Hercules
Diamond I
Level 118
God Stats
7W - 3L
1,883 SR
Queue Stats
109W - 78L
2,734 MMR
Solo
Anhur
Anhur
Masters
gеgovski
Anhur
Masters
Level 140
God Stats
1W - 4L
1,470 SR
Queue Stats
173W - 142L
2,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 1
9,831
702
12,970
5,636
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Nika
Erlang Shen
14
4 / 0 / 5
8,991
642
10,194
14,471
11,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 1 / 2
8,406
600
11,641
13,446
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Pablo_0134
Khepri
12
1 / 2 / 9
7,729
552
3,418
10,549
8,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Tanero
Ne Zha
14
3 / 1 / 5
7,960
569
6,396
11,447
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaKing ArthurMulanArtemisNeith

VS

Bans
CamazotzUllrAphroditeThorSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hanula
Zhong Kui
15
0 / 0 / 1
7,888
563
5,146
9,455
7,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 3
6,231
445
4,786
12,528
11,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Seagyll
Medusa
9
0 / 5 / 0
6,075
434
4,692
8,779
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Zoxhy
Hercules
12
3 / 5 / 1
7,287
521
10,173
16,868
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
gеgovski
Anhur
9
1 / 9 / 2
6,010
429
7,044
14,049
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
4
4
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
L
Zhong Kui
Hanula
Zhong Kui
0
0
1
0.5
W
Erlang Shen
Nika
Erlang Shen
4
0
5
6.5
W
4
1
2
5
W
Khepri
Pablo_0134
Khepri
1
2
9
2.75
L
0
3
3
0.5
L
Medusa
Seagyll
Medusa
0
5
0
0
W
Ne Zha
Tanero
Ne Zha
3
1
5
5.5
L
Hercules
Zoxhy
Hercules
3
5
1
0.7
L
Anhur
gеgovski
Anhur
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,619
Damage
31,841
55,549
Taken
61,679
31,320
Mitigated
30,348
21,544
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,970
1,852
0
1,451
5,636
1,701
498
1,694
3,904
86,040
312
L
Zhong Kui
Hanula
Zhong Kui
5,146
307
0
6,192
9,455
7,115
0
1,899
7,358
78,452
397
W
Erlang Shen
Nika
Erlang Shen
10,194
5,186
0
8,317
14,471
11,849
33
983
13,488
0
64,802
W
11,641
4,647
224
5,477
13,446
5,068
505
2,261
11,131
0
71,237
W
Khepri
Pablo_0134
Khepri
3,418
441
1,613
2,090
10,549
8,096
82
1,806
8,673
20,627
1,145
L
4,786
1,867
0
1,906
12,528
11,368
8
3,032
9,339
16,193
0
L
Medusa
Seagyll
Medusa
4,692
1,919
0
2,171
8,779
2,366
0
680
8,059
0
34,441
W
Ne Zha
Tanero
Ne Zha
6,396
2,556
0
2,372
11,447
4,606
0
2,967
8,298
0
68,139
L
Hercules
Zoxhy
Hercules
10,173
3,871
0
3,810
16,868
6,769
0
3,806
13,056
0
55,071
L
Anhur
gеgovski
Anhur
7,044
3,017
0
2,484
14,049
2,730
0
6,091
7,707
0
32,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
33,491
529
Minions Killed
413
0
Camps Cleared
0
1,517,590
Distance Traveled
1,308,749
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,831
702
164
12
0
317,732
0
L
Zhong Kui
7,888
563
173
12
0
316,565
1
W
Erlang Shen
8,991
642
107
8
0
297,708
0
W
Chiron
8,406
600
136
10
0
290,477
0
W
Khepri
7,729
552
23
2
0
286,949
3
L
Kuzenbo
6,231
445
26
2
0
276,776
2
L
Medusa
6,075
434
75
5
0
198,051
2
W
Ne Zha
7,960
569
99
7
0
324,724
1
L
Hercules
7,287
521
92
7
0
286,347
0
L
Anhur
6,010
429
47
3
0
231,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role