Player Matchup

Tiamat
Tiamat
Malubulub
Tiamat
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
355W - 357L
1,429 Elo+
Party 1
Rama
Rama
Tobayes12
Rama
Level 48
God Stats
4W - 3L
1,312 SR
Queue Stats
67W - 58L
1,489 Elo+
Solo
Raijin
Raijin
Zek3Taylor
Raijin
Level 86
God Stats
4W - 1L
1,626 SR
Queue Stats
82W - 84L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
tarelfe
Kuzenbo
Level 148
God Stats
30W - 11L
1,515 SR
Queue Stats
1,559W - 1,634L
1,408 Elo+
Party 1
Chiron
Chiron
zachiman
Chiron
Level 123
God Stats
13W - 16L
1,363 SR
Queue Stats
606W - 602L
1,435 Elo+
Solo
Team Averages
Level 87
1,463 SR
1,448 Elo+

VS

Team Averages
Level 114
1,514 SR
1,458 Elo+
Shiva
Shiva
Catioríneo
Shiva
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 129L
1,460 Elo+
Solo
Persephone
Persephone
Kukushka123
Persephone
Level 105
God Stats
1W - 1L
1,703 SR
Queue Stats
184W - 143L
1,428 Elo+
Solo
Loki
Loki
KаiTo
Loki
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 80L
1,485 Elo+
Solo
Neith
Neith
asperni
Neith
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 75L
1,517 Elo+
Solo
Tiamat
Tiamat
doiknowyou1982
Tiamat
Level 185
God Stats
10W - 18L
1,370 SR
Queue Stats
817W - 1,197L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Malubulub
Tiamat
18
3 / 3 / 16
10,806
772
11,239
12,977
8,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
17
4 / 5 / 10
11,168
798
8,607
11,813
4,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Zek3Taylor
Raijin
20
7 / 1 / 11
12,160
869
15,397
7,472
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
tarelfe
Kuzenbo
17
2 / 4 / 11
10,095
721
5,932
11,850
13,305
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
zachiman
Chiron
16
6 / 4 / 8
10,795
771
20,676
12,333
4,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,081
649
3,981
17,246
9,215
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Kukushka123
Persephone
14
2 / 6 / 7
9,365
669
11,644
15,285
4,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
KаiTo
Loki
18
10 / 7 / 6
10,772
769
17,640
16,435
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
asperni
Neith
16
2 / 4 / 6
9,055
647
7,293
11,588
3,777
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
1 / 0 / 6
9,351
668
5,335
4,657
2,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
22
Kills
17
17
Deaths
22
56
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Persephone
Kukushka123
Persephone
2
6
7
0.92
L
Loki
KаiTo
Loki
10
7
6
1.86
W
Tiamat
Malubulub
Tiamat
3
3
16
3.67
W
Rama
4
5
10
1.8
W
Raijin
Zek3Taylor
Raijin
7
1
11
12.5
L
Neith
asperni
Neith
2
4
6
1.25
L
1
0
6
4
W
Kuzenbo
tarelfe
Kuzenbo
2
4
11
1.88
W
Chiron
zachiman
Chiron
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,851
Damage
45,893
56,445
Taken
65,211
32,778
Mitigated
25,708
15,412
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,981
418
629
1,600
17,246
9,215
0
10,921
6,325
100
15,843
L
Persephone
Kukushka123
Persephone
11,644
250
395
3,353
15,285
4,621
47
4,869
10,223
19,886
0
L
Loki
KаiTo
Loki
17,640
2,189
2,099
3,319
16,435
5,713
0
8,920
7,515
0
30,143
W
Tiamat
Malubulub
Tiamat
11,239
771
119
2,157
12,977
8,038
367
2,800
10,177
22,846
1,737
W
Rama
8,607
3,655
491
1,916
11,813
4,080
4,107
4,867
6,946
0
23,687
W
Raijin
Zek3Taylor
Raijin
15,397
1,417
1,178
828
7,472
3,083
1,990
1,782
5,690
41,853
0
L
Neith
asperni
Neith
7,293
1,415
132
4,230
11,588
3,777
294
5,429
6,159
0
23,958
L
5,335
460
1,137
1,664
4,657
2,382
0
1,210
3,447
21,063
820
W
Kuzenbo
tarelfe
Kuzenbo
5,932
1,928
1,157
926
11,850
13,305
123
4,156
7,694
8,493
966
W
Chiron
zachiman
Chiron
20,676
1,371
3,285
3,355
12,333
4,272
330
3,176
9,138
0
32,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
47,624
175
Minions Killed
147
0
Camps Cleared
0
1,370,305
Distance Traveled
1,355,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,081
649
28
2
0
271,424
0
L
Persephone
9,365
669
20
1
0
250,581
0
L
Loki
10,772
769
20
1
0
264,623
0
W
Tiamat
10,806
772
21
2
0
291,014
0
W
Rama
11,168
798
47
3
0
246,544
0
W
Raijin
12,160
869
67
5
0
274,669
0
L
Neith
9,055
647
35
3
0
263,727
0
L
Tiamat
9,351
668
44
3
0
305,006
0
W
Kuzenbo
10,095
721
7
1
0
255,677
0
W
Chiron
10,795
771
33
2
0
302,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role