Player Matchup

Anubis
Anubis
Dorisek_Akatsuki
Anubis
Level 48
God Stats
2W - 5L
1,482 SR
Queue Stats
137W - 155L
1,493 Elo+
Party 1
King Arthur
King Arthur
Spankalicious17
King Arthur
Level 128
God Stats
30W - 24L
1,518 SR
Queue Stats
658W - 646L
1,423 Elo+
Solo
Artemis
Artemis
WennieMagic
Artemis
Level 101
God Stats
15W - 19L
1,431 SR
Queue Stats
489W - 468L
1,414 Elo+
Solo
Loki
Loki
bballislife352
Loki
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 16L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
spizganamodlizka
Baron Samedi
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 71L
1,461 Elo+
Party 1
Team Averages
Level 70
1,486 SR
1,434 Elo+

VS

Team Averages
Level 103
1,369 SR
1,454 Elo+
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Lilwill8272
Sun Wukong
Level 149
God Stats
2W - 1L
1,254 SR
Queue Stats
89W - 101L
1,449 Elo+
Solo
Maui
Maui
Mr Rampant5650
Maui
Level 84
God Stats
1W - 4L
1,093 SR
Queue Stats
168W - 163L
1,472 Elo+
Solo
Pele
Pele
loulew
Pele
Level 95
God Stats
5W - 4L
1,500 SR
Queue Stats
109W - 102L
1,430 Elo+
Party 2
Neith
Neith
rebby033
Neith
Level 99
God Stats
11W - 9L
1,500 SR
Queue Stats
217W - 187L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,477
609
2,811
4,963
1,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Spankalicious17
King Arthur
9
0 / 3 / 0
4,748
528
3,031
9,259
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
WennieMagic
Artemis
9
0 / 1 / 1
4,272
475
1,306
3,893
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 1 / 0
3,267
363
0
787
114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
spizganamodlizka
Baron Samedi
8
1 / 4 / 3
4,973
553
3,341
8,087
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 1
6,171
686
1,300
1,618
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Lilwill8272
Sun Wukong
11
3 / 1 / 0
6,614
735
4,587
6,461
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 1
5,493
610
2,521
6,998
4,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
loulew
Pele
10
5 / 1 / 3
6,068
674
4,836
7,024
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
rebby033
Neith
8
0 / 1 / 1
5,022
558
2,767
2,910
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
11
11
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
1
2.5
L
3
2
0
1.5
W
Sun Wukong
Lilwill8272
Sun Wukong
3
1
0
3
W
1
1
1
1.5
L
King Arthur
Spankalicious17
King Arthur
0
3
0
0
L
Artemis
WennieMagic
Artemis
0
1
1
0.5
L
0
1
0
0
W
Pele
loulew
Pele
5
1
3
6.5
W
Neith
rebby033
Neith
0
1
1
0.5
L
Baron Samedi
spizganamodlizka
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,489
Damage
16,011
26,989
Taken
25,011
12,291
Mitigated
11,490
6,742
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,300
104
0
235
1,618
376
711
344
1,274
33,784
1,969
L
2,811
438
0
1,980
4,963
1,836
0
820
4,093
33,968
0
W
Sun Wukong
Lilwill8272
Sun Wukong
4,587
909
0
2,483
6,461
4,143
0
875
5,586
0
39,045
W
2,521
805
0
1,294
6,998
4,251
135
745
6,253
20,026
999
L
King Arthur
Spankalicious17
King Arthur
3,031
504
0
1,316
9,259
5,674
0
0
8,655
0
28,660
L
Artemis
WennieMagic
Artemis
1,306
331
0
1,762
3,893
1,123
0
1,587
2,306
0
20,012
L
0
0
0
0
787
114
0
0
787
0
61
W
Pele
loulew
Pele
4,836
1,235
0
1,117
7,024
2,021
0
3,074
3,950
0
34,778
W
Neith
rebby033
Neith
2,767
1,069
0
431
2,910
699
555
1,114
1,796
0
32,732
L
Baron Samedi
spizganamodlizka
Baron Samedi
3,341
816
131
1,553
8,087
3,544
0
1,093
6,938
13,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,737
Gold Earned
29,368
169
Minions Killed
282
0
Camps Cleared
0
718,478
Distance Traveled
898,941
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,171
686
84
9
0
178,667
0
L
Anubis
5,477
609
61
7
0
175,298
2
W
Sun Wukong
6,614
735
67
7
0
190,805
0
W
Maui
5,493
610
29
3
0
173,505
0
L
King Arthur
4,748
528
56
6
0
184,717
1
L
Artemis
4,272
475
31
3
0
165,914
3
L
Loki
3,267
363
0
0
0
21,302
0
W
Pele
6,068
674
54
6
0
206,617
0
W
Neith
5,022
558
48
5
0
149,347
0
L
Baron Samedi
4,973
553
21
2
0
171,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role