Player Matchup

Discordia
Discordia
 
Discordia
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
JongXina
Mulan
Level 147
God Stats
10W - 11L
1,064 SR
Queue Stats
122W - 117L
1,479 Elo+
Party 2
Chang'e
Chang'e
Marciellus
Chang'e
Level 26
God Stats
11W - 10L
1,592 SR
Queue Stats
14W - 18L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NinjaSnurtle
Cu Chulainn
Level 153
God Stats
4W - 0L
1,697 SR
Queue Stats
75W - 69L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
TheStarboyXO
Hou Yi
Level 127
God Stats
15W - 13L
1,596 SR
Queue Stats
106W - 110L
1,488 Elo+
Solo
Team Averages
Level 91
1,490 SR
1,482 Elo+

VS

Team Averages
Level 162
1,501 SR
1,468 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AmErikanda
Merlin
Level 120
God Stats
20W - 22L
1,524 SR
Queue Stats
131W - 142L
1,498 Elo+
Solo
Arachne
Arachne
GoBGorGoHome
Arachne
Level 109
God Stats
31W - 12L
1,730 SR
Queue Stats
134W - 134L
1,489 Elo+
Solo
Neith
Neith
Pretti_VenoM
Neith
Level 288
God Stats
32W - 31L
1,523 SR
Queue Stats
361W - 365L
1,469 Elo+
Solo
Hou Yi
Hou Yi
SoggieToes
Hou Yi
Level 149
God Stats
0W - 4L
1,228 SR
Queue Stats
21W - 31L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 2 / 7
7,266
1,038
9,756
4,935
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
JongXina
Mulan
13
3 / 2 / 4
7,463
1,066
5,544
7,705
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Marciellus
Chang'e
13
3 / 1 / 1
7,549
1,078
3,802
7,470
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
NinjaSnurtle
Cu Chulainn
12
0 / 0 / 5
6,538
934
4,876
6,290
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
14
4 / 0 / 2
7,768
1,110
3,558
4,104
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 4 / 1
6,925
989
6,538
11,461
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
AmErikanda
Merlin
12
2 / 4 / 3
6,927
990
3,907
6,435
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
GoBGorGoHome
Arachne
10
0 / 2 / 1
5,997
857
3,424
6,981
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 0 / 2
7,042
1,006
5,414
4,990
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
SoggieToes
Hou Yi
11
0 / 3 / 1
6,167
881
765
3,794
1,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
7
2.75
L
Chaac
 
Chaac
2
4
1
0.63
L
Merlin
AmErikanda
Merlin
2
4
3
0.88
L
Arachne
GoBGorGoHome
Arachne
0
2
1
0.25
W
Mulan
JongXina
Mulan
3
2
4
2.5
W
Chang'e
Marciellus
Chang'e
3
1
1
3.5
W
Cu Chulainn
NinjaSnurtle
Cu Chulainn
0
0
5
2.5
L
1
0
2
2
L
Hou Yi
SoggieToes
Hou Yi
0
3
1
0.17
W
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
20,048
30,504
Taken
33,661
14,259
Mitigated
15,660
10,465
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,756
269
0
0
4,935
1,400
504
577
4,243
18,957
0
L
Chaac
 
Chaac
6,538
836
0
3,618
11,461
9,441
0
4,567
6,542
0
20,747
L
Merlin
AmErikanda
Merlin
3,907
49
0
222
6,435
1,422
0
3,476
2,681
14,939
0
L
Arachne
GoBGorGoHome
Arachne
3,424
2,278
0
1,155
6,981
2,347
0
1,651
4,932
0
7,887
W
Mulan
JongXina
Mulan
5,544
1,218
0
619
7,705
3,731
622
1,413
6,251
0
18,201
W
Chang'e
Marciellus
Chang'e
3,802
57
2,400
5,130
7,470
2,551
0
1,230
6,014
19,223
864
W
Cu Chulainn
NinjaSnurtle
Cu Chulainn
4,876
167
0
997
6,290
5,141
50
441
5,717
486
13,313
L
5,414
938
0
1,960
4,990
1,363
0
1,291
3,355
0
23,778
L
Hou Yi
SoggieToes
Hou Yi
765
0
0
642
3,794
1,087
0
1,372
2,207
0
10,450
W
Hou Yi
3,558
869
0
1,319
4,104
1,436
155
246
3,858
0
25,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
33,058
191
Minions Killed
130
0
Camps Cleared
0
809,391
Distance Traveled
659,243
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,266
1,038
22
3
0
162,440
2
L
Chaac
6,925
989
28
4
0
146,101
0
L
Merlin
6,927
990
31
4
0
142,440
2
L
Arachne
5,997
857
7
1
0
119,606
0
W
Mulan
7,463
1,066
36
5
0
147,160
0
W
Chang'e
7,549
1,078
45
6
0
171,620
0
W
Cu Chulainn
6,538
934
26
4
0
159,194
0
L
Neith
7,042
1,006
47
7
0
156,797
2
L
Hou Yi
6,167
881
17
2
0
94,299
2
W
Hou Yi
7,768
1,110
62
9
0
168,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role