Player Matchup

Chronos
Chronos
VIPnoob3
Chronos
Level 67
God Stats
3W - 2L
1,197 SR
Queue Stats
230W - 241L
1,479 Elo+
Solo
Loki
Loki
shadowzPT
Loki
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
92W - 99L
1,554 Elo+
Solo
Tyr
Tyr
xXTozenXx
Tyr
Level 105
God Stats
8W - 5L
1,674 SR
Queue Stats
251W - 276L
1,489 Elo+
Solo
Team Averages
Level 100
1,457 SR
1,507 Elo+

VS

Team Averages
Level 52
1,476 SR
1,458 Elo+
Bastet
Bastet
GrafZorall
Bastet
Level 66
God Stats
4W - 7L
1,518 SR
Queue Stats
123W - 148L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
Rastapus
Baron Samedi
Level 64
God Stats
0W - 3L
1,219 SR
Queue Stats
38W - 49L
1,493 Elo+
Solo
Serqet
Serqet
forever0110
Serqet
Level 27
God Stats
4W - 4L
1,693 SR
Queue Stats
71W - 81L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
VIPnoob3
Chronos
14
2 / 4 / 12
8,485
771
5,472
9,074
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Loki
15
8 / 2 / 7
9,771
888
9,460
7,807
4,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 10
9,784
889
8,423
9,879
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GrafZorall
Bastet
12
1 / 5 / 5
7,366
670
6,644
9,845
2,765
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rastapus
Baron Samedi
13
2 / 6 / 3
8,053
732
4,347
9,545
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
5 / 6 / 2
8,312
756
8,842
10,123
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
8
8
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
GrafZorall
Bastet
1
5
5
0.7
L
Baron Samedi
Rastapus
Baron Samedi
2
6
3
0.58
W
Chronos
VIPnoob3
Chronos
2
4
12
2
L
Serqet
5
6
2
1
W
Loki
8
2
7
5.75
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
19,833
26,760
Taken
29,513
18,586
Mitigated
11,122
3,790
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
GrafZorall
Bastet
6,644
1,176
0
1,766
9,845
2,765
0
1,602
7,573
0
17,482
L
Baron Samedi
Rastapus
Baron Samedi
4,347
531
348
1,111
9,545
4,112
50
2,068
6,860
27,513
0
W
Chronos
VIPnoob3
Chronos
5,472
434
0
192
9,074
3,054
300
956
7,983
26,200
0
L
Serqet
8,842
1,845
0
1,398
10,123
4,245
0
1,871
7,708
0
21,388
W
Loki
9,460
2,000
0
792
7,807
4,921
0
1,453
5,900
0
41,322
W
8,423
572
0
2,806
9,879
10,611
0
2,022
7,429
0
20,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,040
Gold Earned
23,731
149
Minions Killed
119
0
Camps Cleared
0
610,795
Distance Traveled
577,770
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,366
670
28
3
0
223,321
2
L
Baron Samedi
8,053
732
64
6
0
176,128
0
W
Chronos
8,485
771
62
6
0
198,127
0
L
Serqet
8,312
756
27
2
0
178,321
0
W
Loki
9,771
888
61
6
0
206,031
0
W
Tyr
9,784
889
26
2
0
206,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role