Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Jinovahh
Cupid
Level 26
God Stats
10W - 14L
1,355 SR
Queue Stats
58W - 81L
1,382 Elo+
Party 1
Kuzenbo
Kuzenbo
Zoinked Shy
Kuzenbo
Level 107
God Stats
1W - 0L
1,698 SR
Queue Stats
136W - 119L
1,563 Elo+
Party 1
Team Averages
Level 53
1,518 SR
1,482 Elo+

VS

Team Averages
Level 114
1,489 SR
1,469 Elo+
Ra
Ra
JOHN78965
Ra
Level 146
God Stats
15W - 14L
1,502 SR
Queue Stats
603W - 622L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Karduz
Cernunnos
Level 153
God Stats
81W - 94L
1,576 SR
Queue Stats
219W - 243L
1,515 Elo+
Solo
Tiamat
Tiamat
SlackerEcksDee
Tiamat
Level 43
God Stats
33W - 55L
1,390 SR
Queue Stats
129W - 165L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 3
8,158
742
9,836
8,149
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cupid
Jinovahh
Cupid
13
2 / 0 / 3
7,918
720
4,108
6,912
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Zoinked Shy
Kuzenbo
15
5 / 0 / 4
8,988
817
6,311
12,683
18,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,183
653
5,010
8,086
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Karduz
Cernunnos
14
1 / 3 / 1
7,937
722
8,263
8,408
3,207
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 2 / 1
7,311
665
7,108
7,465
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
3
1.75
L
0
4
0
0
W
Cupid
Jinovahh
Cupid
2
0
3
3.5
L
Cernunnos
Karduz
Cernunnos
1
3
1
0.5
L
1
2
1
0.75
W
Kuzenbo
Zoinked Shy
Kuzenbo
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
20,381
27,744
Taken
23,959
24,219
Mitigated
13,020
6,818
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,836
902
0
723
8,149
2,959
0
3,266
4,361
41,724
0
L
5,010
0
654
2,130
8,086
2,588
0
5,701
1,877
31,826
0
W
Cupid
Jinovahh
Cupid
4,108
1,646
994
2,503
6,912
2,507
1,104
2,506
4,087
0
23,060
L
Cernunnos
Karduz
Cernunnos
8,263
3,555
0
1,658
8,408
3,207
368
3,622
4,405
0
33,384
L
7,108
477
0
1,543
7,465
7,225
4
4,877
1,943
11,599
572
W
Kuzenbo
Zoinked Shy
Kuzenbo
6,311
1,948
0
2,598
12,683
18,753
15
4,481
7,611
22,483
2,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
22,431
163
Minions Killed
146
0
Camps Cleared
0
658,023
Distance Traveled
605,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,158
742
76
7
0
199,687
0
L
Ra
7,183
653
62
6
0
203,905
0
W
Cupid
7,918
720
44
4
0
221,748
0
L
Cernunnos
7,937
722
58
5
0
187,964
0
L
Tiamat
7,311
665
26
2
0
213,351
0
W
Kuzenbo
8,988
817
43
4
0
236,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role