Player Matchup

Hercules
Hercules
Diamond III
Nevariantt
Hercules
Diamond III
Level 127
God Stats
6W - 2L
1,949 SR
Queue Stats
162W - 124L
2,204 MMR
Party 2
Merlin
Merlin
Bronze III
Psychedelix1988
Merlin
Bronze III
Level 68
God Stats
1W - 1L
1,560 SR
Queue Stats
5W - 12L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
ЗачемНуженНик
Medusa
Diamond III
Level 159
God Stats
8W - 1L
1,649 SR
Queue Stats
162W - 124L
2,174 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,719 SR
1,959 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,500 SR
1,500 MMR
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
CrollyY-Alistar
Ix Chel
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nevariantt
Hercules
14
10 / 0 / 12
9,364
936
10,332
11,568
12,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
7 / 2 / 12
9,173
917
7,706
6,829
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 1 / 14
8,493
849
11,857
7,171
2,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesKukulkanThothAo KuangKuzenbo

VS

Bans
AnubisAresApolloGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 5 / 1
7,135
714
4,428
11,399
9,535
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
 
Hou Yi
11
1 / 8 / 2
6,772
677
5,167
13,376
4,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 9 / 0
6,148
615
4,363
9,829
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
22
Kills
2
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
5
1
0.3
L
Hou Yi
 
Hou Yi
1
8
2
0.25
L
0
9
0
0
W
Hercules
Nevariantt
Hercules
10
0
12
16
W
7
2
12
6.5
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,895
Damage
13,958
25,568
Taken
34,604
17,587
Mitigated
17,310
9,183
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,428
166
0
0
11,399
9,535
0
2,751
8,374
15,517
512
L
Hou Yi
 
Hou Yi
5,167
2,004
0
2,096
13,376
4,114
0
3,404
9,483
0
18,088
L
4,363
1,091
53
1,170
9,829
3,661
0
1,523
7,947
15,670
0
W
Hercules
Nevariantt
Hercules
10,332
2,634
0
5,821
11,568
12,666
204
3,789
7,779
0
28,186
W
7,706
312
0
1,890
6,829
2,461
440
1,988
4,841
31,336
810
W
11,857
5,611
0
1,472
7,171
2,460
1,586
2,990
4,181
0
39,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
20,055
140
Minions Killed
73
0
Camps Cleared
0
575,691
Distance Traveled
484,609
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,135
714
2
0
0
169,330
1
L
Hou Yi
6,772
677
37
4
0
165,232
0
L
Ix Chel
6,148
615
34
3
0
150,047
0
W
Hercules
9,364
936
41
4
0
217,361
2
W
Merlin
9,173
917
52
5
0
169,769
2
W
Medusa
8,493
849
47
5
0
188,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role