Player Matchup

Gilgamesh
Gilgamesh
BradQM
Gilgamesh
Level 148
God Stats
0W - 2L
1,268 SR
Queue Stats
33W - 36L
1,472 Elo+
Party 3
Artio
Artio
Djaranoow
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,359 Elo+
Party 3
Apollo
Apollo
H2O_YOYO
Apollo
Level 41
God Stats
2W - 3L
1,479 SR
Queue Stats
33W - 48L
1,437 Elo+
Party 3
Ravana
Ravana
SSLP
Ravana
Level 141
God Stats
1W - 4L
1,396 SR
Queue Stats
108W - 119L
1,506 Elo+
Solo
Kukulkan
Kukulkan
joniker
Kukulkan
Level 155
God Stats
17W - 18L
1,552 SR
Queue Stats
300W - 272L
1,584 Elo+
Solo
Team Averages
Level 128
1,439 SR
1,472 Elo+

VS

Team Averages
Level 76
1,529 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
boycurt
Mulan
Level 73
God Stats
23W - 21L
1,560 SR
Queue Stats
261W - 245L
1,496 Elo+
Party 1
Pele
Pele
seedinyomama
Pele
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 24L
1,379 Elo+
Party 1
Anhur
Anhur
thdtrysrdsey
Anhur
Level 29
God Stats
4W - 2L
1,584 SR
Queue Stats
91W - 77L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BradQM
Gilgamesh
12
2 / 4 / 0
6,627
602
4,269
13,023
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Djaranoow
Artio
10
1 / 1 / 2
5,803
528
2,888
14,005
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Apollo
H2O_YOYO
Apollo
11
0 / 2 / 2
5,160
469
1,809
7,650
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
SSLP
Ravana
12
4 / 5 / 2
6,368
579
8,130
11,093
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
joniker
Kukulkan
11
0 / 4 / 1
5,835
530
3,613
6,369
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 2 / 3
7,580
689
8,420
8,383
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
 
Freya
13
2 / 1 / 6
7,260
660
7,372
7,887
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
boycurt
Mulan
13
9 / 1 / 5
7,516
683
7,393
8,267
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 2 / 3
6,235
567
7,893
6,275
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 5
6,331
576
9,013
4,574
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
16
16
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
3
1.75
W
Freya
 
Freya
2
1
6
5
L
Gilgamesh
BradQM
Gilgamesh
2
4
0
0.5
L
Artio
Djaranoow
Artio
1
1
2
2
L
Apollo
H2O_YOYO
Apollo
0
2
2
0.5
L
Ravana
SSLP
Ravana
4
5
2
1
W
Mulan
boycurt
Mulan
9
1
5
11.5
L
Kukulkan
joniker
Kukulkan
0
4
1
0.13
W
2
2
3
1.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,709
Damage
40,091
52,140
Taken
35,386
21,534
Mitigated
16,369
16,483
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,420
2,748
60
3,953
8,383
5,745
0
0
7,904
40,184
13,710
W
Freya
 
Freya
7,372
2,453
0
4,950
7,887
2,614
0
2,604
5,283
48,905
0
L
Gilgamesh
BradQM
Gilgamesh
4,269
1,116
0
3,546
13,023
5,900
0
6,567
6,298
0
37,401
L
Artio
Djaranoow
Artio
2,888
106
955
6,435
14,005
7,999
0
1,902
12,103
20,383
0
L
Apollo
H2O_YOYO
Apollo
1,809
1,203
0
2,990
7,650
1,625
0
0
7,650
0
30,209
L
Ravana
SSLP
Ravana
8,130
2,327
0
837
11,093
4,045
0
3,858
7,220
0
39,534
W
Mulan
boycurt
Mulan
7,393
840
0
3,273
8,267
3,755
0
1,587
6,635
0
47,822
L
Kukulkan
joniker
Kukulkan
3,613
500
0
1,720
6,369
1,965
0
2,268
4,101
38,160
81
W
7,893
1,292
0
398
6,275
2,899
0
1,175
5,100
0
41,785
W
9,013
3,551
0
2,432
4,574
1,356
255
1,054
3,520
0
43,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
34,922
327
Minions Killed
385
0
Camps Cleared
0
1,164,918
Distance Traveled
1,121,466
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,580
689
94
9
0
164,698
0
W
Freya
7,260
660
76
7
0
224,518
2
L
Gilgamesh
6,627
602
92
8
0
201,237
1
L
Artio
5,803
528
23
2
0
235,051
4
L
Apollo
5,160
469
70
6
0
238,379
2
L
Ravana
6,368
579
59
5
0
248,822
0
W
Mulan
7,516
683
77
7
0
261,885
0
L
Kukulkan
5,835
530
83
8
0
241,429
4
W
Pele
6,235
567
69
6
0
249,878
0
W
Anhur
6,331
576
69
6
0
220,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role