Player Matchup

Mercury
Mercury
ZayNDaCut
Mercury
Level 29
God Stats
1W - 0L
1,720 SR
Queue Stats
21W - 31L
1,206 Elo+
Party 2
Baron Samedi
Baron Samedi
dmh2001-_-Ssb
Baron Samedi
Level 64
God Stats
11W - 17L
1,470 SR
Queue Stats
23W - 42L
1,198 Elo+
Party 2
Bacchus
Bacchus
l-ItsDame-l
Bacchus
Level 49
God Stats
2W - 1L
1,389 SR
Queue Stats
30W - 50L
1,193 Elo+
Party 2
Team Averages
Level 47
1,526 SR
1,199 Elo+

VS

Team Averages
Level 48
1,334 SR
1,319 Elo+
Chiron
Chiron
AOD_LordHades
Chiron
Level 51
God Stats
3W - 4L
1,368 SR
Queue Stats
139W - 156L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
AOD_RondoTTV
Nu Wa
Level 25
God Stats
17W - 14L
1,272 SR
Queue Stats
44W - 60L
1,179 Elo+
Party 1
Chaac
Chaac
Dave19969617
Chaac
Level 67
God Stats
27W - 23L
1,363 SR
Queue Stats
330W - 363L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ZayNDaCut
Mercury
14
5 / 4 / 4
9,154
763
6,487
8,878
2,805
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
dmh2001-_-Ssb
Baron Samedi
14
4 / 0 / 5
8,794
733
6,297
5,976
2,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
l-ItsDame-l
Bacchus
12
2 / 1 / 6
8,198
683
5,408
12,764
11,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,231
686
5,554
6,672
1,670
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
2 / 3 / 2
8,240
687
9,909
6,854
1,580
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 3
7,842
654
5,067
11,528
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
5
5
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
2
3
2
1
L
0
6
3
0.25
W
Mercury
ZayNDaCut
Mercury
5
4
4
1.75
W
Baron Samedi
dmh2001-_-Ssb
Baron Samedi
4
0
5
6.5
W
Bacchus
l-ItsDame-l
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
20,530
27,618
Taken
25,054
16,383
Mitigated
11,905
5,647
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,554
1,991
269
936
6,672
1,670
493
2,430
4,228
0
16,939
L
9,909
3,647
0
0
6,854
1,580
407
3,320
3,362
28,720
482
L
5,067
948
0
1,980
11,528
8,655
117
5,056
6,083
0
28,813
W
Mercury
ZayNDaCut
Mercury
6,487
2,497
0
1,029
8,878
2,805
12
2,263
6,477
0
17,841
W
Baron Samedi
dmh2001-_-Ssb
Baron Samedi
6,297
215
471
979
5,976
2,378
0
3,599
2,206
23,203
603
W
Bacchus
l-ItsDame-l
Bacchus
5,408
610
0
3,168
12,764
11,200
0
3,800
8,534
25,035
1,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
24,313
97
Minions Killed
103
0
Camps Cleared
0
643,265
Distance Traveled
564,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,231
686
22
2
0
192,134
0
L
Nu Wa
8,240
687
42
4
0
183,967
0
L
Chaac
7,842
654
39
3
0
188,415
0
W
Mercury
9,154
763
26
2
0
224,287
0
W
Baron Samedi
8,794
733
37
3
0
195,324
0
W
Bacchus
8,198
683
34
3
0
223,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role