Player Matchup

Awilix
Awilix
BigB4Dabo0m
Awilix
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,507 Elo+
Solo
Tiamat
Tiamat
Frenzybeans
Tiamat
Level 158
God Stats
1W - 3L
1,373 SR
Queue Stats
618W - 309L
1,678 Elo+
Party 2
Chiron
Chiron
ST4RB34RD
Chiron
Level 46
God Stats
1W - 5L
1,274 SR
Queue Stats
81W - 102L
1,424 Elo+
Solo
Neith
Neith
TURTLENECK1262
Neith
Level 158
God Stats
13W - 15L
1,733 SR
Queue Stats
429W - 223L
1,607 Elo+
Party 2
Ix Chel
Ix Chel
preciousninja27
Ix Chel
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 253L
1,412 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,526 Elo+

VS

Team Averages
Level 135
1,587 SR
1,440 Elo+
Danzaburou
Danzaburou
PrideOfGoD
Danzaburou
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 124L
1,455 Elo+
Solo
Horus
Horus
TemptingOcean23
Horus
Level 156
God Stats
2W - 0L
1,828 SR
Queue Stats
197W - 200L
1,516 Elo+
Solo
Thoth
Thoth
caillot50
Thoth
Level 86
God Stats
5W - 6L
1,269 SR
Queue Stats
130W - 132L
1,476 Elo+
Party 1
Osiris
Osiris
ryuunosuke38
Osiris
Level 144
God Stats
1W - 1L
1,548 SR
Queue Stats
28W - 35L
1,354 Elo+
Solo
Jormungandr
Jormungandr
tarelfe
Jormungandr
Level 148
God Stats
33W - 10L
1,790 SR
Queue Stats
1,632W - 1,718L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
1 / 9 / 6
8,339
641
4,064
13,443
6,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
17
1 / 3 / 12
9,458
728
10,251
11,303
7,541
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
ST4RB34RD
Chiron
15
7 / 8 / 2
9,762
751
7,910
13,528
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 4 / 9
8,288
638
7,099
11,916
4,322
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 7
9,491
730
7,932
15,335
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PrideOfGoD
Danzaburou
16
3 / 2 / 12
10,215
786
10,318
6,414
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 19
10,196
784
2,140
12,922
16,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thoth
caillot50
Thoth
19
9 / 1 / 14
11,243
865
17,196
6,203
2,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
17
8 / 3 / 16
10,647
819
15,057
15,233
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
tarelfe
Jormungandr
17
9 / 6 / 18
10,852
835
18,130
18,588
24,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
14
Kills
30
30
Deaths
14
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
9
6
0.44
L
Tiamat
1
3
12
2.33
W
Danzaburou
PrideOfGoD
Danzaburou
3
2
12
4.5
L
Chiron
ST4RB34RD
Chiron
7
8
2
1
L
1
4
9
1.38
W
1
2
19
5.25
W
Thoth
caillot50
Thoth
9
1
14
16
L
4
6
7
1.25
W
Osiris
8
3
16
5.33
W
Jormungandr
tarelfe
Jormungandr
9
6
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,256
Damage
62,841
65,525
Taken
59,360
27,384
Mitigated
62,856
17,507
Healing
21,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,064
1,681
0
447
13,443
6,560
0
4,324
8,652
0
5,430
L
Tiamat
10,251
711
1,034
2,391
11,303
7,541
0
4,957
5,919
30,601
0
W
Danzaburou
PrideOfGoD
Danzaburou
10,318
1,739
1,099
1,291
6,414
3,459
1,374
1,976
4,280
0
34,237
L
Chiron
ST4RB34RD
Chiron
7,910
2,623
1,334
1,428
13,528
3,738
0
7,429
5,744
0
14,895
L
7,099
1,339
1,196
3,630
11,916
4,322
0
6,396
5,034
0
18,047
W
2,140
1,185
4,454
5,799
12,922
16,153
410
4,186
8,507
0
4,746
W
Thoth
caillot50
Thoth
17,196
336
1,157
1,300
6,203
2,774
3,256
2,098
4,006
37,741
0
L
7,932
865
2,678
3,369
15,335
5,223
0
9,705
4,935
19,925
0
W
Osiris
15,057
4,179
468
2,853
15,233
16,080
1,259
3,338
11,749
0
24,695
W
Jormungandr
tarelfe
Jormungandr
18,130
2,261
475
2,324
18,588
24,390
319
5,558
12,635
27,606
1,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
53,153
114
Minions Killed
133
0
Camps Cleared
0
1,077,891
Distance Traveled
1,199,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,339
641
9
1
0
199,964
0
L
Tiamat
9,458
728
48
4
0
235,402
0
W
Danzaburou
10,215
786
58
4
0
204,771
0
L
Chiron
9,762
751
10
1
0
211,738
0
L
Neith
8,288
638
18
1
0
226,177
0
W
Horus
10,196
784
4
0
0
263,052
0
W
Thoth
11,243
865
40
3
0
262,827
0
L
Ix Chel
9,491
730
29
2
0
204,610
0
W
Osiris
10,647
819
11
1
0
234,507
0
W
Jormungandr
10,852
835
20
2
0
233,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role