Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
Hanula
Poseidon
Masters
Level 182
God Stats
7W - 5L
1,651 SR
Queue Stats
219W - 169L
2,996 MMR
Solo
Aphrodite
Aphrodite
Masters
Pablo_0134
Aphrodite
Masters
Level 159
God Stats
18W - 11L
1,771 SR
Queue Stats
272W - 230L
2,590 MMR
Solo
Anhur
Anhur
Masters
TheBoommer
Anhur
Masters
Level 170
God Stats
12W - 16L
1,553 SR
Queue Stats
127W - 122L
2,543 MMR
Solo
Lancelot
Lancelot
Masters
gеgovski
Lancelot
Masters
Level 140
God Stats
0W - 3L
1,251 SR
Queue Stats
173W - 142L
2,947 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 146
1,545 SR
2,515 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 168
1,561 SR
2,355 MMR
Neith
Neith
Grandmaster
 
Neith
Grandmaster
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Masters
Nika
Surtr
Masters
Level 315
God Stats
17W - 18L
1,632 SR
Queue Stats
737W - 683L
2,873 MMR
Solo
Janus
Janus
Diamond I
Zoxhy
Janus
Diamond I
Level 118
God Stats
4W - 2L
1,608 SR
Queue Stats
109W - 78L
2,597 MMR
Solo
Ne Zha
Ne Zha
Diamond I
jūnzhu
Ne Zha
Diamond I
Level 125
God Stats
6W - 2L
1,565 SR
Queue Stats
84W - 35L
2,282 MMR
Solo
Cerberus
Cerberus
Diamond I
кαιѕєя
Cerberus
Diamond I
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
297W - 269L
2,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 7 / 2
8,869
522
6,035
21,435
20,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Hanula
Poseidon
16
2 / 3 / 3
9,635
567
8,945
9,003
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Pablo_0134
Aphrodite
12
1 / 3 / 3
8,254
486
6,664
15,416
12,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anhur
15
1 / 5 / 0
8,165
480
4,958
13,727
4,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
gеgovski
Lancelot
11
2 / 13 / 2
6,966
410
9,988
19,820
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaThorKuzenboChang'e

VS

Bans
MedusaUllrCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 2 / 4
10,159
598
12,841
8,921
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Nika
Surtr
17
8 / 2 / 7
11,108
653
19,436
17,561
15,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
Zoxhy
Janus
20
5 / 0 / 10
11,903
700
10,092
8,897
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
jūnzhu
Ne Zha
19
10 / 3 / 6
11,319
666
13,750
15,752
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
кαιѕєя
Cerberus
15
4 / 1 / 4
9,445
556
6,918
17,460
12,096
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
31
31
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
2
0.43
W
Neith
 
Neith
4
2
4
3
L
Poseidon
Hanula
Poseidon
2
3
3
1.17
W
Surtr
Nika
Surtr
8
2
7
5.75
L
Aphrodite
Pablo_0134
Aphrodite
1
3
3
0.83
L
Anhur
1
5
0
0.2
W
Janus
Zoxhy
Janus
5
0
10
10
L
Lancelot
gеgovski
Lancelot
2
13
2
0.23
W
Ne Zha
jūnzhu
Ne Zha
10
3
6
4.33
W
Cerberus
кαιѕєя
Cerberus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,590
Damage
63,037
79,401
Taken
68,591
45,918
Mitigated
41,074
18,622
Healing
24,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,035
498
0
2,797
21,435
20,711
0
4,247
15,947
0
61,377
W
Neith
 
Neith
12,841
4,134
0
3,995
8,921
3,081
2,193
2,284
6,595
0
89,268
L
Poseidon
Hanula
Poseidon
8,945
1,692
0
2,694
9,003
2,780
0
2,567
6,272
86,878
0
W
Surtr
Nika
Surtr
19,436
5,237
0
8,183
17,561
15,476
98
598
16,913
6,804
70,128
L
Aphrodite
Pablo_0134
Aphrodite
6,664
1,228
2,201
6,210
15,416
12,400
12
4,566
10,693
27,506
457
L
Anhur
4,958
3,160
0
2,922
13,727
4,346
58
2,790
10,869
0
69,455
W
Janus
Zoxhy
Janus
10,092
666
0
1,794
8,897
3,427
0
1,686
6,988
119,471
644
L
Lancelot
gеgovski
Lancelot
9,988
2,553
0
1,798
19,820
5,681
0
5,328
14,095
0
42,206
W
Ne Zha
jūnzhu
Ne Zha
13,750
3,546
0
5,324
15,752
6,994
698
3,899
11,598
0
99,272
W
Cerberus
кαιѕєя
Cerberus
6,918
448
0
5,123
17,460
12,096
0
6,207
10,990
33,134
558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,889
Gold Earned
53,934
524
Minions Killed
683
0
Camps Cleared
0
1,700,197
Distance Traveled
1,920,160
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,869
522
115
7
0
320,636
2
W
Neith
10,159
598
145
9
0
310,306
1
L
Poseidon
9,635
567
180
11
0
401,940
5
W
Surtr
11,108
653
111
7
0
352,018
0
L
Aphrodite
8,254
486
27
2
0
327,310
4
L
Anhur
8,165
480
134
8
0
306,806
3
W
Janus
11,903
700
225
13
0
439,370
0
L
Lancelot
6,966
410
68
4
0
343,505
0
W
Ne Zha
11,319
666
131
8
0
422,175
0
W
Cerberus
9,445
556
71
4
0
396,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role