Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Blood_Trail9
King Arthur
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 51L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PatriotPower
Morgan Le Fay
Level 145
God Stats
5W - 7L
1,484 SR
Queue Stats
787W - 845L
1,493 Elo+
Solo
Achilles
Achilles
PrimordialPooch
Achilles
Level 154
God Stats
23W - 20L
1,557 SR
Queue Stats
615W - 657L
1,486 Elo+
Solo
Danzaburou
Danzaburou
RaySizumm
Danzaburou
Level 147
God Stats
3W - 0L
1,832 SR
Queue Stats
104W - 112L
1,484 Elo+
Solo
Team Averages
Level 146
1,574 SR
1,512 Elo+

VS

Team Averages
Level 142
1,493 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
AusCamSmith
Ah Muzen Cab
Level 181
God Stats
5W - 2L
1,686 SR
Queue Stats
210W - 227L
1,519 Elo+
Party 1
Thoth
Thoth
JETblaze
Thoth
Level 212
God Stats
1W - 2L
1,450 SR
Queue Stats
148W - 153L
1,541 Elo+
Party 1
Shiva
Shiva
MMAROX101
Shiva
Level 94
God Stats
2W - 3L
1,615 SR
Queue Stats
138W - 136L
1,461 Elo+
Solo
Merlin
Merlin
MrEgotastic
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,516 Elo+
Solo
Hou Yi
Hou Yi
SupremeTerpenes
Hou Yi
Level 144
God Stats
0W - 3L
1,212 SR
Queue Stats
107W - 155L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 3 / 9
11,389
876
9,826
7,948
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Blood_Trail9
King Arthur
15
0 / 5 / 9
9,556
735
2,619
13,466
15,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
PatriotPower
Morgan Le Fay
16
11 / 4 / 9
10,683
822
10,202
8,993
3,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
18
4 / 2 / 15
11,111
855
9,631
16,347
20,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
RaySizumm
Danzaburou
19
8 / 2 / 14
12,738
980
13,275
9,372
3,823
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AusCamSmith
Ah Muzen Cab
17
3 / 8 / 6
10,043
773
13,109
18,886
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
JETblaze
Thoth
20
5 / 5 / 2
11,439
880
14,696
9,360
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shiva
MMAROX101
Shiva
2
0 / 5 / 1
3,410
262
0
3,752
449
Merlin
2
0 / 5 / 1
3,410
262
0
2,659
281
17
3 / 6 / 3
8,978
691
7,417
13,908
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
29
Kills
11
16
Deaths
29
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
9
3.5
L
Ah Muzen Cab
AusCamSmith
Ah Muzen Cab
3
8
6
0.75
W
King Arthur
Blood_Trail9
King Arthur
0
5
9
0.9
L
Thoth
JETblaze
Thoth
5
5
2
1.2
L
Shiva
MMAROX101
Shiva
0
5
1
0.1
L
Merlin
0
5
1
0.1
W
Morgan Le Fay
PatriotPower
Morgan Le Fay
11
4
9
3.88
W
Achilles
4
2
15
5.75
W
Danzaburou
RaySizumm
Danzaburou
8
2
14
7.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,553
Damage
35,222
56,126
Taken
48,565
45,845
Mitigated
15,561
16,204
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,826
201
634
760
7,948
2,796
1,039
2,105
5,843
30,352
538
L
Ah Muzen Cab
AusCamSmith
Ah Muzen Cab
13,109
2,237
35
1,995
18,886
7,115
0
6,342
12,060
0
31,521
W
King Arthur
Blood_Trail9
King Arthur
2,619
366
808
1,623
13,466
15,843
376
2,387
10,140
0
12,098
L
Thoth
JETblaze
Thoth
14,696
108
831
931
9,360
3,310
0
3,063
6,006
45,111
366
L
Shiva
MMAROX101
Shiva
0
0
0
0
3,752
449
0
3,082
670
0
0
L
Merlin
0
0
0
0
2,659
281
0
2,066
593
0
0
W
Morgan Le Fay
PatriotPower
Morgan Le Fay
10,202
215
437
858
8,993
3,172
1,775
2,054
6,939
24,552
0
W
Achilles
9,631
726
1,684
4,455
16,347
20,211
783
5,661
10,422
706
15,924
W
Danzaburou
RaySizumm
Danzaburou
13,275
5,841
790
4,155
9,372
3,823
3,999
2,314
7,058
0
37,514
L
7,417
1,353
445
2,099
13,908
4,406
0
5,287
8,281
0
12,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,477
Gold Earned
37,280
188
Minions Killed
120
0
Camps Cleared
0
1,185,335
Distance Traveled
707,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,389
876
49
4
0
220,634
0
L
Ah Muzen Cab
10,043
773
32
2
0
221,975
0
W
King Arthur
9,556
735
22
2
0
213,696
0
L
Thoth
11,439
880
74
6
0
250,191
0
L
Shiva
3,410
262
0
0
0
265
0
L
Merlin
3,410
262
0
0
0
143
0
W
Morgan Le Fay
10,683
822
30
2
0
237,684
0
W
Achilles
11,111
855
19
1
0
281,455
0
W
Danzaburou
12,738
980
68
5
0
231,866
0
L
Hou Yi
8,978
691
14
1
0
235,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role