Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Ghamedia
Gilgamesh
Bronze III
Level 104
God Stats
1W - 1L
1,637 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
Karagan
Medusa
Bronze III
Level 104
God Stats
1W - 1L
1,223 SR
Queue Stats
4W - 6L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Spartanov
Xing Tian
Bronze III
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,453 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,363 SR
1,395 MMR
Nu Wa
Nu Wa
Silver I
LaTartiflette
Nu Wa
Silver I
Level 101
God Stats
151W - 165L
1,493 SR
Queue Stats
335W - 442L
1,228 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Navid
Kumbhakarna
Silver I
Level 184
God Stats
0W - 2L
1,142 SR
Queue Stats
75W - 91L
1,398 MMR
Solo
Fenrir
Fenrir
Gold I
R3AP3RSTORM21
Fenrir
Gold I
Level 105
God Stats
44W - 60L
1,454 SR
Queue Stats
334W - 399L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ghamedia
Gilgamesh
14
2 / 0 / 3
9,040
695
5,362
9,591
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Karagan
Medusa
14
3 / 0 / 1
9,140
703
7,569
5,136
1,586
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Spartanov
Xing Tian
13
0 / 2 / 5
8,568
659
2,513
9,441
7,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TsukuyomiCthulhuVulcanThothPersephone

VS

Bans
Ne ZhaLokiBaron SamediAnubisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,431
725
10,223
4,304
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kumbhakarna
Navid
Kumbhakarna
12
0 / 2 / 1
8,405
647
3,161
8,638
7,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 1
8,318
640
4,102
6,745
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
5
Kills
2
2
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ghamedia
Gilgamesh
2
0
3
3.5
W
Medusa
Karagan
Medusa
3
0
1
3.5
L
1
2
1
0.75
L
Kumbhakarna
Navid
Kumbhakarna
0
2
1
0.25
L
1
1
1
1.5
W
Xing Tian
Spartanov
Xing Tian
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,444
Damage
17,486
24,168
Taken
19,687
13,887
Mitigated
12,352
3,316
Healing
2,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ghamedia
Gilgamesh
5,362
1,560
0
1,903
9,591
4,643
772
4,866
4,615
0
39,197
W
Medusa
Karagan
Medusa
7,569
2,511
0
739
5,136
1,586
800
3,500
1,545
0
55,936
L
10,223
4,781
0
282
4,304
1,397
589
771
3,495
49,821
893
L
Kumbhakarna
Navid
Kumbhakarna
3,161
87
0
1,042
8,638
7,669
301
1,033
7,316
28,768
2,859
L
4,102
842
0
920
6,745
3,286
547
765
5,720
0
17,234
W
Xing Tian
Spartanov
Xing Tian
2,513
241
0
674
9,441
7,658
344
4,867
4,306
15,130
1,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
26,154
193
Minions Killed
166
0
Camps Cleared
0
811,736
Distance Traveled
674,754
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,040
695
75
6
0
279,170
0
W
Medusa
9,140
703
90
7
0
293,742
1
L
Nu Wa
9,431
725
87
7
0
233,573
0
L
Kumbhakarna
8,405
647
40
3
0
217,518
0
L
Fenrir
8,318
640
39
3
0
223,663
0
W
Xing Tian
8,568
659
28
2
0
238,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role