Player Matchup

Baron Samedi
Baron Samedi
ALPROPLAYER
Baron Samedi
Level 79
God Stats
1W - 1L
1,711 SR
Queue Stats
126W - 121L
1,431 Elo+
Party 3
Ao Kuang
Ao Kuang
AaronLleraElPro
Ao Kuang
Level 122
God Stats
2W - 4L
1,404 SR
Queue Stats
106W - 92L
1,472 Elo+
Party 3
Geb
Geb
FWUEGOOOOOOOOOOO
Geb
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Solo
Danzaburou
Danzaburou
MasterSmite007
Danzaburou
Level 126
God Stats
5W - 6L
1,575 SR
Queue Stats
269W - 269L
1,511 Elo+
Solo
Mulan
Mulan
NeoCalll
Mulan
Level 99
God Stats
4W - 4L
1,537 SR
Queue Stats
56W - 62L
1,517 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,485 Elo+

VS

Team Averages
Level 70
1,531 SR
1,449 Elo+
Kali
Kali
MblWKA228
Kali
Level 14
God Stats
1W - 0L
1,402 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
NNdudu
Neith
Level 122
God Stats
24W - 12L
1,689 SR
Queue Stats
61W - 73L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UzorYork
Cu Chulainn
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
krrauller
Nu Wa
Level 155
God Stats
4W - 5L
1,491 SR
Queue Stats
288W - 288L
1,405 Elo+
Solo
Ymir
Ymir
不苦啊丶
Ymir
Level 21
God Stats
4W - 3L
1,572 SR
Queue Stats
18W - 24L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALPROPLAYER
Baron Samedi
12
1 / 3 / 1
6,796
523
1,972
8,385
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
12
3 / 3 / 2
6,896
530
6,812
11,241
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 3
6,347
488
4,417
11,798
5,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MasterSmite007
Danzaburou
14
3 / 3 / 0
7,894
607
5,809
8,458
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
NeoCalll
Mulan
14
4 / 2 / 2
8,174
629
12,041
14,260
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 5 / 7
6,406
493
4,098
11,435
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
NNdudu
Neith
14
7 / 1 / 3
8,481
652
9,158
7,597
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Cu Chulainn
UzorYork
Cu Chulainn
13
2 / 4 / 0
8,591
661
9,163
14,858
14,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
krrauller
Nu Wa
15
4 / 0 / 3
8,502
654
10,378
5,480
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 2 / 9
7,512
578
3,350
11,047
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
14
14
Deaths
12
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALPROPLAYER
Baron Samedi
1
3
1
0.5
L
Ao Kuang
3
3
2
1.33
L
0
3
3
0.5
L
Danzaburou
MasterSmite007
Danzaburou
3
3
0
1
W
Kali
0
5
7
0.7
W
Neith
NNdudu
Neith
7
1
3
8.5
L
Mulan
NeoCalll
Mulan
4
2
2
2.5
W
Cu Chulainn
UzorYork
Cu Chulainn
2
4
0
0.5
W
Nu Wa
krrauller
Nu Wa
4
0
3
5.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,051
Damage
36,147
54,142
Taken
50,417
26,897
Mitigated
29,278
12,395
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALPROPLAYER
Baron Samedi
1,972
38
0
1,112
8,385
2,778
0
4,101
4,284
44,469
0
L
Ao Kuang
6,812
1,984
0
1,729
11,241
4,225
0
2,753
8,488
50,494
2,329
L
4,417
476
55
1,653
11,798
5,637
0
4,426
7,372
20,118
0
L
Danzaburou
MasterSmite007
Danzaburou
5,809
2,910
0
3,592
8,458
2,919
0
1,629
6,829
0
75,057
W
Kali
4,098
2,035
0
1,131
11,435
3,890
0
1,892
9,418
0
31,418
W
Neith
NNdudu
Neith
9,158
2,801
0
2,537
7,597
2,264
2,291
3,278
4,319
0
68,368
L
Mulan
NeoCalll
Mulan
12,041
2,113
0
4,254
14,260
11,338
0
938
13,322
0
58,823
W
Cu Chulainn
UzorYork
Cu Chulainn
9,163
2,363
0
809
14,858
14,546
0
793
13,048
386
54,739
W
Nu Wa
krrauller
Nu Wa
10,378
2,625
0
1,300
5,480
1,755
445
3,235
2,245
65,894
1,516
W
3,350
761
0
3,540
11,047
6,823
320
4,864
6,183
14,517
1,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
39,492
418
Minions Killed
438
0
Camps Cleared
0
1,286,490
Distance Traveled
1,365,012
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,796
523
85
7
0
244,961
0
L
Ao Kuang
6,896
530
81
6
0
302,368
0
L
Geb
6,347
488
25
2
0
266,567
6
L
Danzaburou
7,894
607
126
10
0
229,046
0
W
Kali
6,406
493
49
4
0
312,028
0
W
Neith
8,481
652
104
8
0
277,184
4
L
Mulan
8,174
629
101
8
0
243,548
2
W
Cu Chulainn
8,591
661
120
9
0
234,770
0
W
Nu Wa
8,502
654
137
11
0
272,276
1
W
Ymir
7,512
578
28
2
0
268,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role