Player Matchup

Aphrodite
Aphrodite
Gebmoves
Aphrodite
Level 101
God Stats
5W - 0L
1,881 SR
Queue Stats
737W - 745L
1,481 Elo+
Party 2
Atlas
Atlas
LIQUIDSONn
Atlas
Level 126
God Stats
13W - 15L
1,558 SR
Queue Stats
501W - 477L
1,450 Elo+
Party 2
Chernobog
Chernobog
bornot580
Chernobog
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 219L
1,422 Elo+
Solo
Cernunnos
Cernunnos
halomatze117
Cernunnos
Level 88
God Stats
3W - 1L
1,623 SR
Queue Stats
234W - 229L
1,434 Elo+
Party 1
Baba Yaga
Baba Yaga
rexibexi
Baba Yaga
Level 128
God Stats
4W - 2L
1,509 SR
Queue Stats
101W - 89L
1,475 Elo+
Party 1
Team Averages
Level 92
1,614 SR
1,452 Elo+

VS

Team Averages
Level 100
1,550 SR
1,459 Elo+
Erlang Shen
Erlang Shen
Albanais681
Erlang Shen
Level 49
God Stats
2W - 2L
1,596 SR
Queue Stats
84W - 82L
1,434 Elo+
Solo
Rama
Rama
Asiconix
Rama
Level 100
God Stats
1W - 1L
1,674 SR
Queue Stats
114W - 130L
1,442 Elo+
Party 3
Odin
Odin
ClearyNotAsmurf
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 122L
1,489 Elo+
Party 3
Yemoja
Yemoja
eR_XuLi
Yemoja
Level 143
God Stats
0W - 2L
1,301 SR
Queue Stats
51W - 63L
1,473 Elo+
Solo
Sol
Sol
xXShannaro_7354X
Sol
Level 154
God Stats
4W - 7L
1,678 SR
Queue Stats
208W - 222L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gebmoves
Aphrodite
16
2 / 2 / 12
9,029
821
7,049
10,547
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Atlas
17
4 / 1 / 12
9,951
905
18,002
15,507
16,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
bornot580
Chernobog
15
5 / 4 / 8
9,239
840
10,454
10,129
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
halomatze117
Cernunnos
15
2 / 2 / 10
9,072
825
6,068
6,014
2,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
rexibexi
Baba Yaga
15
4 / 1 / 12
9,629
875
15,003
7,737
3,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Albanais681
Erlang Shen
11
1 / 3 / 7
7,184
653
4,948
9,810
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
13
1 / 4 / 6
7,601
691
6,736
13,216
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 6
7,807
710
10,264
11,572
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
eR_XuLi
Yemoja
14
1 / 3 / 3
8,036
731
3,730
13,120
8,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 3
9,230
839
15,939
13,845
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
17
Kills
10
10
Deaths
17
54
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Albanais681
Erlang Shen
1
3
7
1.5
L
Rama
1
4
6
1
L
1
4
6
1
W
Aphrodite
Gebmoves
Aphrodite
2
2
12
4
W
Atlas
4
1
12
10
W
Chernobog
bornot580
Chernobog
5
4
8
2.25
L
Yemoja
eR_XuLi
Yemoja
1
3
3
0.83
W
Cernunnos
halomatze117
Cernunnos
2
2
10
3.5
W
Baba Yaga
rexibexi
Baba Yaga
4
1
12
10
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,576
Damage
41,617
49,934
Taken
61,563
32,770
Mitigated
36,906
26,860
Healing
29,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Albanais681
Erlang Shen
4,948
1,925
1,260
2,884
9,810
8,161
0
4,674
5,136
0
11,319
L
Rama
6,736
4,710
1,031
2,384
13,216
5,063
289
8,238
4,978
0
20,650
L
10,264
930
643
1,852
11,572
10,121
0
6,891
4,681
0
13,598
W
Aphrodite
Gebmoves
Aphrodite
7,049
297
8,127
6,844
10,547
6,164
440
4,822
5,336
14,909
0
W
Atlas
18,002
5,694
1,732
2,787
15,507
16,772
44
5,422
9,501
28,830
1,553
W
Chernobog
bornot580
Chernobog
10,454
5,767
0
1,107
10,129
4,264
1,431
4,367
5,560
0
25,685
L
Yemoja
eR_XuLi
Yemoja
3,730
1,473
9,892
3,357
13,120
8,013
0
9,279
3,841
6,002
0
W
Cernunnos
halomatze117
Cernunnos
6,068
3,003
0
513
6,014
2,185
1,671
2,096
3,560
0
16,523
W
Baba Yaga
rexibexi
Baba Yaga
15,003
321
2,220
3,530
7,737
3,385
695
2,314
5,105
24,293
204
L
15,939
5,285
1,772
4,858
13,845
5,548
102
9,335
4,510
33,767
2,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
39,858
138
Minions Killed
109
0
Camps Cleared
0
1,092,536
Distance Traveled
881,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,184
653
14
1
0
158,369
0
L
Rama
7,601
691
22
2
0
191,544
0
L
Odin
7,807
710
16
1
0
201,343
0
W
Aphrodite
9,029
821
30
3
0
220,984
0
W
Atlas
9,951
905
21
2
0
228,736
0
W
Chernobog
9,239
840
31
3
0
184,741
0
L
Yemoja
8,036
731
7
1
0
159,670
0
W
Cernunnos
9,072
825
34
3
0
204,197
0
W
Baba Yaga
9,629
875
22
2
0
253,878
0
L
Sol
9,230
839
50
5
0
170,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role