Player Matchup

Sobek
Sobek
Blyhzel
Sobek
Level 39
God Stats
4W - 1L
1,603 SR
Queue Stats
36W - 36L
1,483 Elo+
Solo
Ishtar
Ishtar
PSeuDo-PLaNanT
Ishtar
Level 36
God Stats
1W - 0L
1,381 SR
Queue Stats
3W - 0L
1,732 Elo+
Solo
Chang'e
Chang'e
jomess
Chang'e
Level 124
God Stats
3W - 1L
1,741 SR
Queue Stats
10W - 14L
1,374 Elo+
Solo
Team Averages
Level 66
1,575 SR
1,529 Elo+

VS

Team Averages
Level 149
1,520 SR
1,440 Elo+
Thanatos
Thanatos
 
Thanatos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IzaGodOfTheDeath
Horus
Level 214
God Stats
10W - 4L
1,654 SR
Queue Stats
378W - 405L
1,419 Elo+
Party 1
Hel
Hel
korallen_Ratte
Hel
Level 157
God Stats
12W - 8L
1,408 SR
Queue Stats
375W - 403L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blyhzel
Sobek
13
5 / 2 / 16
8,795
880
7,830
12,684
13,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 12
8,479
848
5,861
7,801
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
jomess
Chang'e
14
12 / 0 / 9
9,851
985
12,819
7,268
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 10 / 4
6,193
619
5,370
9,723
3,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 6 / 1
7,130
713
8,052
13,907
6,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 3
6,718
672
4,100
7,804
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
21
Kills
4
4
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
10
4
0.2
W
Sobek
Blyhzel
Sobek
5
2
16
6.5
L
3
6
1
0.58
W
4
2
12
5
W
Chang'e
jomess
Chang'e
12
0
9
16.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,510
Damage
17,522
27,753
Taken
31,434
18,401
Mitigated
13,687
8,035
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,370
1,582
0
1,694
9,723
3,832
0
5,939
3,700
0
16,120
W
Sobek
Blyhzel
Sobek
7,830
679
0
1,343
12,684
13,468
338
2,178
10,506
14,811
1,152
L
8,052
3,847
556
1,939
13,907
6,494
0
8,367
5,421
1,247
16,697
W
5,861
2,773
0
1,178
7,801
2,425
568
2,163
5,638
0
26,411
W
Chang'e
jomess
Chang'e
12,819
2,455
2,445
3,069
7,268
2,508
1,132
680
6,588
43,474
1,374
L
4,100
1,135
2,023
1,915
7,804
3,361
0
5,219
2,542
19,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
20,041
125
Minions Killed
83
0
Camps Cleared
0
530,199
Distance Traveled
439,022
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,193
619
18
2
0
153,702
0
W
Sobek
8,795
880
23
2
0
182,626
3
L
Horus
7,130
713
28
3
0
155,350
0
W
Ishtar
8,479
848
31
3
0
166,726
0
W
Chang'e
9,851
985
71
7
0
180,847
0
L
Hel
6,718
672
37
4
0
129,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role