Player Matchup

Neith
Neith
ANBU_Queen
Neith
Level 151
God Stats
4W - 1L
1,517 SR
Queue Stats
82W - 88L
1,510 Elo+
Solo
Kukulkan
Kukulkan
B-ALEJANDRO-B
Kukulkan
Level 155
God Stats
13W - 13L
1,428 SR
Queue Stats
317W - 331L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Boadisafa
Cthulhu
Level 138
God Stats
20W - 9L
1,863 SR
Queue Stats
766W - 772L
1,554 Elo+
Solo
Anubis
Anubis
Somers
Anubis
Level 127
God Stats
16W - 7L
1,859 SR
Queue Stats
185W - 158L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
camfyffe
Gilgamesh
Level 143
God Stats
15W - 14L
1,632 SR
Queue Stats
201W - 190L
1,577 Elo+
Solo
Team Averages
Level 143
1,660 SR
1,502 Elo+

VS

Team Averages
Level 111
1,436 SR
1,444 Elo+
King Arthur
King Arthur
ClaythPokeChamp
King Arthur
Level 270
God Stats
13W - 28L
1,373 SR
Queue Stats
606W - 544L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
Kus-TraoLaw_Taha
Baron Samedi
Level 88
God Stats
5W - 7L
1,135 SR
Queue Stats
60W - 59L
1,238 Elo+
Party 1
Thanatos
Thanatos
SomeNumbers0968
Thanatos
Level 124
God Stats
2W - 3L
1,490 SR
Queue Stats
433W - 404L
1,510 Elo+
Solo
Nu Wa
Nu Wa
joatson2005
Nu Wa
Level 39
God Stats
5W - 10L
1,500 SR
Queue Stats
369W - 343L
1,473 Elo+
Solo
Nut
Nut
the_guardian_000
Nut
Level 36
God Stats
0W - 2L
1,680 SR
Queue Stats
15W - 16L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
6 / 0 / 2
6,123
612
7,279
3,747
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
B-ALEJANDRO-B
Kukulkan
11
1 / 1 / 3
6,303
630
2,923
5,695
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Boadisafa
Cthulhu
11
2 / 0 / 6
6,192
619
5,342
6,463
3,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Somers
Anubis
11
0 / 3 / 0
6,114
611
2,229
6,392
2,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
camfyffe
Gilgamesh
12
3 / 0 / 3
6,040
604
2,459
7,011
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClaythPokeChamp
King Arthur
13
4 / 0 / 0
7,201
720
4,381
7,636
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Kus-TraoLaw_Taha
Baron Samedi
7
0 / 4 / 0
4,241
424
1,812
6,421
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
9
0 / 3 / 0
5,065
507
3,813
7,788
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
5,835
584
4,757
5,230
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,765
477
1,852
7,223
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
4
4
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
2
7
W
Kukulkan
B-ALEJANDRO-B
Kukulkan
1
1
3
2.5
W
Cthulhu
Boadisafa
Cthulhu
2
0
6
5
L
King Arthur
ClaythPokeChamp
King Arthur
4
0
0
4
L
Baron Samedi
Kus-TraoLaw_Taha
Baron Samedi
0
4
0
0
L
Thanatos
0
3
0
0
W
Anubis
Somers
Anubis
0
3
0
0
W
Gilgamesh
camfyffe
Gilgamesh
3
0
3
4.5
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
16,615
29,308
Taken
34,298
12,161
Mitigated
13,193
9,369
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,279
1,668
0
924
3,747
1,137
0
1,137
2,610
0
38,963
W
Kukulkan
B-ALEJANDRO-B
Kukulkan
2,923
352
0
1,752
5,695
1,576
504
2,871
2,824
50,497
0
W
Cthulhu
Boadisafa
Cthulhu
5,342
400
841
1,813
6,463
3,468
0
1,302
5,161
24,436
1,984
L
King Arthur
ClaythPokeChamp
King Arthur
4,381
640
0
1,931
7,636
3,831
0
2,229
5,407
0
51,175
L
Baron Samedi
Kus-TraoLaw_Taha
Baron Samedi
1,812
205
128
1,338
6,421
3,240
0
1,722
4,699
14,694
0
L
Thanatos
3,813
727
0
4,737
7,788
2,793
0
1,300
6,488
0
33,350
W
Anubis
Somers
Anubis
2,229
532
0
3,185
6,392
2,545
0
87
6,305
43,521
0
W
Gilgamesh
camfyffe
Gilgamesh
2,459
598
0
854
7,011
3,435
0
1,007
6,004
0
41,816
L
4,757
2,034
0
991
5,230
1,348
54
2,682
2,548
40,343
2,879
L
1,852
1,342
0
3,358
7,223
1,981
0
2,373
4,850
0
20,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
27,107
352
Minions Killed
281
0
Camps Cleared
0
1,049,319
Distance Traveled
1,041,123
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,123
612
60
6
0
194,289
2
W
Kukulkan
6,303
630
85
9
0
201,727
0
W
Cthulhu
6,192
619
41
4
0
213,063
2
L
King Arthur
7,201
720
92
9
0
229,254
4
L
Baron Samedi
4,241
424
17
2
0
191,069
0
L
Thanatos
5,065
507
67
7
0
223,874
0
W
Anubis
6,114
611
93
9
0
204,346
0
W
Gilgamesh
6,040
604
73
7
0
235,894
0
L
Nu Wa
5,835
584
61
6
0
186,711
0
L
Nut
4,765
477
44
4
0
210,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role