Player Matchup

Thor
Thor
Chargles04
Thor
Level 63
God Stats
4W - 1L
1,649 SR
Queue Stats
56W - 57L
1,470 Elo+
Party 1
Medusa
Medusa
FaTaLLegend
Medusa
Level 99
God Stats
1W - 2L
1,533 SR
Queue Stats
26W - 30L
1,488 Elo+
Solo
Horus
Horus
Sir__Slaughter__
Horus
Level 147
God Stats
1W - 1L
1,280 SR
Queue Stats
40W - 41L
1,503 Elo+
Solo
Poseidon
Poseidon
lilstew
Poseidon
Level 67
God Stats
14W - 4L
1,524 SR
Queue Stats
56W - 57L
1,466 Elo+
Party 1
Artio
Artio
redfox2113
Artio
Level 78
God Stats
2W - 5L
1,279 SR
Queue Stats
307W - 296L
1,553 Elo+
Solo
Team Averages
Level 91
1,453 SR
1,496 Elo+

VS

Team Averages
Level 104
1,555 SR
1,465 Elo+
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JasprWilsonVI
Sobek
Level 66
God Stats
16W - 13L
1,537 SR
Queue Stats
77W - 63L
1,448 Elo+
Solo
Fenrir
Fenrir
LaMedep
Fenrir
Level 52
God Stats
7W - 10L
1,368 SR
Queue Stats
25W - 22L
1,486 Elo+
Solo
Medusa
Medusa
Shotgunnher
Medusa
Level 188
God Stats
2W - 4L
1,549 SR
Queue Stats
54W - 61L
1,517 Elo+
Solo
Anubis
Anubis
Somers
Anubis
Level 127
God Stats
6W - 2L
1,823 SR
Queue Stats
21W - 22L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,237
476
2,041
8,076
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
0 / 3 / 0
5,133
467
3,468
5,928
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 0
5,858
533
2,222
9,523
5,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
lilstew
Poseidon
11
1 / 2 / 2
6,064
551
4,081
6,086
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Artio
9
1 / 5 / 0
5,210
474
4,336
10,488
4,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 0 / 1
6,996
636
5,228
3,541
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 1 / 8
6,652
605
2,371
8,886
6,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
LaMedep
Fenrir
11
2 / 3 / 0
6,149
559
1,771
7,810
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
5 / 0 / 1
6,928
630
7,933
3,283
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Somers
Anubis
12
6 / 1 / 0
7,533
685
7,316
6,710
2,907
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
16
16
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
1
2.5
L
1
2
0
0.5
L
Medusa
0
3
0
0
W
1
1
8
5
W
Fenrir
LaMedep
Fenrir
2
3
0
0.67
W
Medusa
5
0
1
5.5
L
2
4
0
0.5
W
Anubis
Somers
Anubis
6
1
0
6
L
Poseidon
lilstew
Poseidon
1
2
2
1
L
Artio
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
24,619
40,101
Taken
30,230
15,211
Mitigated
14,146
11,008
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,228
521
0
587
3,541
925
404
1,302
2,239
46,537
1,331
L
2,041
426
0
3,292
8,076
2,133
0
3,119
4,915
0
30,361
L
Medusa
3,468
967
0
1,778
5,928
1,620
0
325
5,603
0
35,856
W
2,371
221
0
2,988
8,886
6,574
88
1,379
7,507
14,232
0
W
Fenrir
LaMedep
Fenrir
1,771
0
0
3,763
7,810
2,892
0
1,626
6,184
0
42,582
W
Medusa
7,933
3,372
0
1,212
3,283
848
741
0
3,283
0
56,912
L
2,222
946
428
1,755
9,523
5,410
0
2,313
7,162
0
15,098
W
Anubis
Somers
Anubis
7,316
699
0
3,958
6,710
2,907
0
4,336
2,374
45,481
1,544
L
Poseidon
lilstew
Poseidon
4,081
792
0
858
6,086
1,620
0
2,845
3,079
46,569
1,214
L
Artio
4,336
542
36
2,861
10,488
4,428
0
5,653
4,835
25,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
34,258
293
Minions Killed
377
0
Camps Cleared
0
1,122,023
Distance Traveled
1,113,202
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,996
636
101
9
0
237,786
0
L
Thor
5,237
476
62
6
0
254,302
0
L
Medusa
5,133
467
66
6
0
211,842
0
W
Sobek
6,652
605
38
3
0
214,355
0
W
Fenrir
6,149
559
71
6
0
241,087
2
W
Medusa
6,928
630
79
7
0
206,436
2
L
Horus
5,858
533
30
3
0
230,580
0
W
Anubis
7,533
685
88
8
0
213,538
0
L
Poseidon
6,064
551
92
8
0
247,179
3
L
Artio
5,210
474
43
4
0
178,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role